Our makefile generator now accepts badly formatted include lines. It's
now more hermetic with better error checking in the cosmo repo, and it
can be configured to not be hermetic at all.
- You can now run `make -j8 toolchain` on Windows
- You can now run `make -j` on MacOS ARM64 and BSD OSes
- You can now use our Emacs dev environment on MacOS/Windows
- Fix bug where the x16 register was being corrupted by --ftrace
- The programs under build/bootstrap/ are updated as fat binaries
- The Makefile now explains how to download cosmocc-0.0.12 toolchain
- The build scripts under bin/ now support "cosmo" branded toolchains
- stat() now goes faster on Windows (shaves 100ms off `make` latency)
- Code cleanup and added review on the Windows signal checking code
- posix_spawnattr_setrlimit() now works around MacOS ARM64 bugs
- Landlock Make now favors posix_spawn() on non-Linux/OpenBSD
- posix_spawn() now has better --strace logging on Windows
- fstatat() can now avoid EACCES in more cases on Windows
- fchmod() can now change the readonly bit on Windows
- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.
- Improved async signal safety of read() particularly for longjmp()
- Started adding cancel cleanup handlers for locks / etc on Windows
- Make /dev/tty work better particularly for uses like `foo | less`
- Eagerly read console input into a linked list, so poll can signal
- Fix some libc definitional bugs, which configure scripts detected
- Every unit test now passes on Apple Silicon. The final piece of this
puzzle was porting our POSIX threads cancelation support, since that
works differently on ARM64 XNU vs. AMD64. Our semaphore support on
Apple Silicon is also superior now compared to AMD64, thanks to the
grand central dispatch library which lets *NSYNC locks go faster.
- The Cosmopolitan runtime is now more stable, particularly on Windows.
To do this, thread local storage is mandatory at all runtime levels,
and the innermost packages of the C library is no longer being built
using ASAN. TLS is being bootstrapped with a 128-byte TIB during the
process startup phase, and then later on the runtime re-allocates it
either statically or dynamically to support code using _Thread_local.
fork() and execve() now do a better job cooperating with threads. We
can now check how much stack memory is left in the process or thread
when functions like kprintf() / execve() etc. call alloca(), so that
ENOMEM can be raised, reduce a buffer size, or just print a warning.
- POSIX signal emulation is now implemented the same way kernels do it
with pthread_kill() and raise(). Any thread can interrupt any other
thread, regardless of what it's doing. If it's blocked on read/write
then the killer thread will cancel its i/o operation so that EINTR can
be returned in the mark thread immediately. If it's doing a tight CPU
bound operation, then that's also interrupted by the signal delivery.
Signal delivery works now by suspending a thread and pushing context
data structures onto its stack, and redirecting its execution to a
trampoline function, which calls SetThreadContext(GetCurrentThread())
when it's done.
- We're now doing a better job managing locks and handles. On NetBSD we
now close semaphore file descriptors in forked children. Semaphores on
Windows can now be canceled immediately, which means mutexes/condition
variables will now go faster. Apple Silicon semaphores can be canceled
too. We're now using Apple's pthread_yield() funciton. Apple _nocancel
syscalls are now used on XNU when appropriate to ensure pthread_cancel
requests aren't lost. The MbedTLS library has been updated to support
POSIX thread cancelations. See tool/build/runitd.c for an example of
how it can be used for production multi-threaded tls servers. Handles
on Windows now leak less often across processes. All i/o operations on
Windows are now overlapped, which means file pointers can no longer be
inherited across dup() and fork() for the time being.
- We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4()
which means, for example, that posix_spawn() now goes 3x faster. POSIX
spawn is also now more correct. Like Musl, it's now able to report the
failure code of execve() via a pipe although our approach favors using
shared memory to do that on systems that have a true vfork() function.
- We now spawn a thread to deliver SIGALRM to threads when setitimer()
is used. This enables the most precise wakeups the OS makes possible.
- The Cosmopolitan runtime now uses less memory. On NetBSD for example,
it turned out the kernel would actually commit the PT_GNU_STACK size
which caused RSS to be 6mb for every process. Now it's down to ~4kb.
On Apple Silicon, we reduce the mandatory upstream thread size to the
smallest possible size to reduce the memory overhead of Cosmo threads.
The examples directory has a program called greenbean which can spawn
a web server on Linux with 10,000 worker threads and have the memory
usage of the process be ~77mb. The 1024 byte overhead of POSIX-style
thread-local storage is now optional; it won't be allocated until the
pthread_setspecific/getspecific functions are called. On Windows, the
threads that get spawned which are internal to the libc implementation
use reserve rather than commit memory, which shaves a few hundred kb.
- sigaltstack() is now supported on Windows, however it's currently not
able to be used to handle stack overflows, since crash signals are
still generated by WIN32. However the crash handler will still switch
to the alt stack, which is helpful in environments with tiny threads.
- Test binaries are now smaller. Many of the mandatory dependencies of
the test runner have been removed. This ensures many programs can do a
better job only linking the the thing they're testing. This caused the
test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb
- long double is no longer used in the implementation details of libc,
except in the APIs that define it. The old code that used long double
for time (instead of struct timespec) has now been thoroughly removed.
- ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing
backtraces itself, it'll just print a command you can run on the shell
using our new `cosmoaddr2line` program to view the backtrace.
- Crash report signal handling now works in a much better way. Instead
of terminating the process, it now relies on SA_RESETHAND so that the
default SIG_IGN behavior can terminate the process if necessary.
- Our pledge() functionality has now been fully ported to AARCH64 Linux.
This change reduces the memory requirements of your APE Loader by 10x,
in terms of virtual memory size, thanks to the help of alloca(). We're
also now creating argument blocks with the same layout across systems.
This change improves the dirstream library in a lot of respects,
especially for /zip/... files. Also turn off MAP_STACK on Aarch64
because Qemu seems to implement it differently than Linux and it's
probably responsible for a lot of mysterious crashes.
This new script is an alternative to the `cosmocc` command. It's still a
work in progress. It abstracts all the gory details of building separate
copies of your executable and then running the apelink.com program.
If you build a static ELF executable in `ld -q` mode (which leaves rela
sections inside the binary) then you can run it through the elf2pe.com
program afterwards, which will turn it into a PE executable. We have a
new trick for defining WIN32 DLL imports in C without any assembly code.
This also achieves the optimally tiny and perfect PE binary structure.
We need this because it isn't possible to have a GNU ld linker script
generate a PE file where the virtual pointer and the file pointer can
drift apart. This post-linker can do that. One cool benefit is we can
now use a smaller 512-byte alignment in the file, and an even bigger
64kb alignment for the segment virtual addresses, and the executable
ends up being smaller.
Another program introduced by this change is pecheck.com which can do
extensive linting of PE static executables to help explain why Windows
won't load it.
- Remove PAGESIZE constant
- Fix realloc() documentation
- Fix ttyname_r() error reporting
- Make forking more reliable on Windows
- Make execvp() a few microseconds faster
- Make system() a few microseconds faster
- Tighten up the socket-related magic numbers
- Loosen restrictions on mmap() offset alignment
- Improve GetProgramExecutableName() with getenv("_")
- Use mkstemp() as basis for mktemp(), tmpfile(), tmpfd()
- Fix flakes in pthread_cancel_test, unix_test, fork_test
- Fix recently introduced futex stack overflow regression
- Let sockets be passed as stdio to subprocesses on Windows
- Improve security of bind() on Windows w/ SO_EXCLUSIVEADDRUSE
This change ports APE Loader to Linux AARCH64, so that Raspberry Pi
users can run programs like redbean, without the executable needing
to modify itself. Progress has also slipped into this change on the
issue of making progress better conforming to user expectations and
industry standards regarding which symbols we're allowed to declare
This change also incorporates more bug fixes and improvements to a wide
variety of small things. For example this fixes#860 so Windows console
doesn't get corrupted after exit. An system stack memory map issue with
aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets.
Crash reports on Arm64 will now demangle C++ symbols, even when c++filt
isn't available. Most importantly the Apple M1 version of APE Loader is
brought up to date by this change. A prebuilt unsigned binary for it is
being included in build/bootstrap/. One more thing: retrieving the term
dimensions under --strace was causing the stack to become corrupted and
now that's been solved too. PSS: We're now including an ELF PT_NOTE for
APE in the binaries we build, that has the APE Loader version.
This version has better error messages and safety checks. It supports
loading static position-independent executables. It correctly handles
more kinds of weird ELF program header layouts. A force flag has been
added to avoid system execve(). Finally the longstanding misalignment
with our ELF PT_NOTE section has been addressed.
- This commit mints a new release of APE Loader v1.2 which supports
loading ELF programs with a non-contiguous virtual address layout
even though we've never been able to take advantage of it, due to
how `objcopy -SO binary` fills any holes left by PT_LOAD. This'll
change soon, since we'll have a new way of creating APE binaries.
- The undiamonding trick with our ioctl() implementation is removed
since POSIX has been killing ioctl() for years and they've done a
much better job. One problem it resolves, is that ioctl(FIONREAD)
wasn't working earlier and that caused issues when building Emacs
- Fix unused local variable errors
- Remove yoinks from sigaction() header
- Add nox87 and aarch64 to github actions
- Fix cosmocc -fportcosmo in linking mode
- It's now possible to build `make m=llvm o/llvm/libc`
- compile.com now polyfills -march=native which gcc/clang removed
- Guarantee zero Windows code is linked into non-Windows binaries
- MODE=tinylinux binaries are now back to being as tiny as ~4kb
- Improve the runtime's stack allocation / alignment hack
- GitHub Actions now tests Linux modes for assurance
It turned out that Landlock Make hasn't been applying sandboxing for a
while, due to a mistyped if statement for `$(USE_SYSTEM_TOOLCHAIN)` it
should have had the opposite meaning. Regressions in the build configs
have been fixed. The rmrf() function works better now. The rm.com tool
works according to POSIX with the exception of supporting prompts.
This change figures out some of the build configuration issues we've
been having with libcxx. The c++ span header is added. Per a Discord
discussion we're now turning off `-g` for the default build mode, so
consider using `make MODE=dbg` or `make MODE=zero` for GDB debugging
which works much better than `MODE=` ever has. Note that the default
build mode has always had very good function call / system call logs
plus you can still use ShowCrashReports() for backtrace. Making this
change ensures cosmocc will better conform to FOSS norms. Lastly the
LoadZipArgs() API has been added to cosmopolitan.a and <cosmo.h>.
This change fixes stderr to be unbuffered. Added hardware AES on ARM64
to help safeguard against timing attacks. The curl.com command will be
somewhat more pleasant to use.
After going through the MODE=dbg and MODE=zero build modes, a bunch of
little issues were identified, which have been addressed. Fixing those
issues created even more troubles for the project, because it improved
our ability to detect latent problems which are getting fixed so fast.
The build/bootstrap/ar.com program is now tinier. This change reduces
its size from 140kb to 53kb. Nothing was traded away. Cosmopolitan Ar
performance is now 2x better than llvm-ar largely thanks to using the
copy_file_range() system call. This change homebrews a new allocation
API that addresses the shortcomings of the C standard library design.
Using these new balloc() and reballoc() functions I managed to reduce
memory consumption so much that Cosmpolitan Ar should now use roughly
100x fewer bytes of peak resident memory compared to llvm-ar. Correct
behavior with better compatibility has been assured. Binary output is
now pretty much bit-identical to llvm-ar, as of this change. This can
and should be the living proof we need to show that a better world is
possible for software.
This is important, because the execve() workflow has been upgraded for
launching APE binaries. Programs that call execve() need to be remade,
otherwise they might attempt to use ~/.ape rather than ~/ape-1.1.
This change (1) upgrades to OpenBSD's newer kernel ABIs, and (2)
modifies APE to have a read-only data segment. Doing this required
creating APE Loader v1.1, which is backwards and forwards compatible
with the previous version.
If you've run the following commands in the past to install your APE
Loader systemwide, then you need to run them again. Ad-hoc installations
shouldn't be impacted. It's also recommended that APE binaries be remade
after upgrading, since they embed old versions of the APE Loader.
ape/apeuninstall.sh
ape/apeinstall.sh
This change does more than just fix OpenBSD. The new loader is smarter
and more reliable. We're now able create much tinier ELF and Mach-O data
structures than we could before. Both APE Loader and execvpe() will now
normalize ambiguous argv[0] resolution the same way as the UNIX shell.
Badness with TLS linkage has been solved.
Fixes#826