We now have a C++ red-black tree implementation that implements standard
template library compatible APIs while compiling 10x faster than libcxx.
It's not as beautiful as the red-black tree implementation in Plinko but
this will get the job done and the test proves it upholds all invariants
This change also restores CheckForMemoryLeaks() support and fixes a real
actual bug I discovered with Doug Lea's dlmalloc_inspect_all() function.
If pthread_create() is linked into the binary, then the cosmo runtime
will create an independent dlmalloc arena for each core. Whenever the
malloc() function is used it will index `g_heaps[sched_getcpu() / 2]`
to find the arena with the greatest hyperthread / numa locality. This
may be configured via an environment variable. For example if you say
`export COSMOPOLITAN_HEAP_COUNT=1` then you can restore the old ways.
Your process may be configured to have anywhere between 1 - 128 heaps
We need this revision because it makes multithreaded C++ applications
faster. For example, an HTTP server I'm working on that makes extreme
use of the STL went from 16k to 2000k requests per second, after this
change was made. To understand why, try out the malloc_test benchmark
which calls malloc() + realloc() in a loop across many threads, which
sees a a 250x improvement in process clock time and 200x on wall time
The tradeoff is this adds ~25ns of latency to individual malloc calls
compared to MODE=tiny, once the cosmo runtime has transitioned into a
fully multi-threaded state. If you don't need malloc() to be scalable
then cosmo provides many options for you. For starters the heap count
variable above can be set to put the process back in single heap mode
plus you can go even faster still, if you include tinymalloc.inc like
many of the programs in tool/build/.. are already doing since that'll
shave tens of kb off your binary footprint too. Theres also MODE=tiny
which is configured to use just 1 plain old dlmalloc arena by default
Another tradeoff is we need more memory now (except in MODE=tiny), to
track the provenance of memory allocation. This is so allocations can
be freely shared across threads, and because OSes can reschedule code
to different CPUs at any time.
- Remove PAGESIZE constant
- Fix realloc() documentation
- Fix ttyname_r() error reporting
- Make forking more reliable on Windows
- Make execvp() a few microseconds faster
- Make system() a few microseconds faster
- Tighten up the socket-related magic numbers
- Loosen restrictions on mmap() offset alignment
- Improve GetProgramExecutableName() with getenv("_")
- Use mkstemp() as basis for mktemp(), tmpfile(), tmpfd()
- Fix flakes in pthread_cancel_test, unix_test, fork_test
- Fix recently introduced futex stack overflow regression
- Let sockets be passed as stdio to subprocesses on Windows
- Improve security of bind() on Windows w/ SO_EXCLUSIVEADDRUSE
This change figures out some of the build configuration issues we've
been having with libcxx. The c++ span header is added. Per a Discord
discussion we're now turning off `-g` for the default build mode, so
consider using `make MODE=dbg` or `make MODE=zero` for GDB debugging
which works much better than `MODE=` ever has. Note that the default
build mode has always had very good function call / system call logs
plus you can still use ShowCrashReports() for backtrace. Making this
change ensures cosmocc will better conform to FOSS norms. Lastly the
LoadZipArgs() API has been added to cosmopolitan.a and <cosmo.h>.
The *NSYNC linked list API is good enough that it deserves to be part of
the C libray, so this change writes an improved version of it which uses
that offsetof() trick from the Linux Kernel. We vendor all of the *NSYNC
tests in third_party which helped confirm the needed refactoring is safe
This change also deletes more old code that didn't pan out. My goal here
is to work towards a vision where the Cosmopolitan core libraries become
less experimental and more focused on curation. This better reflects the
current level of quality we've managed to achieve.
- Found some bugs in LLVM compiler-rt library
- The useless LIBC_STUBS package is now deleted
- Improve the overflow checking story even further
- Get chibicc tests working in MODE=dbg mode again
- The libc/isystem/ headers now have correctly named guards
This change improves the way internal APIs are being hidden behind the
`COSMO` define. The cosmo.h header will take care of defining that, so
that a separate define statement isn't needed. This change also does a
lot more to define which APIs are standard, and which belong to Cosmo.