This was suppressed recently and it's the worst possible idea when doing
greenfield software development with C. I'm so sorry it slipped through.
If the C standards committee was smart they would change the standard so
that implicit int becomes implicit long. Then problems such as this will
never occur and we could even use traditional C safely if we wanted too.
C++ code compiles very slowly with cosmocc, possibly because we're using
LLVM LIBCXX with GCC, and LLVM doesn't work as hard to make GCC go fast.
Therefore, it should be possible, to ask cosmocc to favor Clang over GCC
under the hood. On llamafile, my intention's to use this to make certain
files, e.g. llama.cpp/common.cpp, go from taking 17 seconds to 5 seconds
This new -mclang flag isn't ready for production yet since there's still
the question of how to get Clang to generate SJLJ exception code. If you
use this, then it's recommended you also pass -fno-exceptions.
The tradeoff is we're adding a 121mb binary to the cosmocc distribution.
There are no plans as of yet to fully migrate to Clang since GCC is very
good and has always treated us well.
This change implements the compiler runtime for ARM v8.1 ISE atomics and
gets rid of the mandatory -mno-outline-atomics flag. It can dramatically
speed things up, on newer ARM CPUs, as indicated by the changed lines in
test/libc/thread/footek_test.c. In llamafile dispatching on hwcap atomic
also shaved microseconds off synchronization barriers.
So far I haven't found any way to run native Arm64 code on Windows Arm64
without using MSVC. When I build a PE binary from scratch that should be
a valid Windows Arm64 program, the OS refuses to run it. Possibly due to
requiring additional content like XML manifests or relocation or control
flow integrity data that isn't normally required on x64. I've also tried
using VirtualAlloc2() to JIT an Arm64 native function, but VirtualAlloc2
always fails with invalid parameter. I tried using MSVC to create an ARM
DLL that my x64 emulated program can link at runtime, to pass a function
pointer with ARM code, but LoadLibrary() rejects ARM DLLs as invalid exe
The only option left, is likely to write a new program like ape/ape-m1.c
which can be compiled by MSVC to load and run an AARCH64 ELF executable.
The emulated x64 binary would detect emulation using IsWow64Process2 and
then drop the loader executable in a temporary folder, and re-launch the
original executable, using the Arm64 segments of the cosmocc fat binary.
It turns out sched_getcpu() didn't work on many platforms. So the system
call now has tests and is well documented. We now employ new workarounds
on platforms where it isn't supported in our malloc() implementation. It
was previously the case that malloc() was only scalable on Linux/Windows
for x86-64. Now the other platforms are scalable too.
This is a breaking change. It defines the new environment variable named
_COSMO_FDS_V2 which is used for inheriting non-stdio file descriptors on
execve() or posix_spawn(). No effort has been spent thus far integrating
with the older variable. If a new binary launches the older ones or vice
versa they'll only be able to pass stdin / stdout / stderr to each other
therefore it's important that you upgrade all your cosmo binaries if you
depend on this functionality. You'll be glad you did because inheritance
of file descriptors is more aligned with the POSIX standard than before.
This change ensures that if a file descriptor for an open disk file gets
shared by multiple processes within a process tree, then lseek() changes
will be visible across processes, and read() / write() are synchronized.
Note this only applies to Windows, because UNIX kernels already do this.
We now have implement all of Musl's localization code, the same way that
Musl implements localization. You may need setlocale(LC_ALL, "C.UTF-8"),
just in case anything stops working as expected.
This change solves an issue where many threads attempting to spawn forks
at once would cause fork() performance to degrade with the thread count.
Things got real nasty on NetBSD, which slowed down the whole test fleet,
because there's no vfork() and we're forced to use fork() in our server.
threads count task
1 1062 fork+exit+wait
2 668 fork+exit+wait
4 66 fork+exit+wait
8 19 fork+exit+wait
16 22 fork+exit+wait
32 16 fork+exit+wait
Things are now much less bad on NetBSD, but not great, since it does not
have futexes; we rely on its semaphore file descriptors to do conditions
threads count task
1 1085 fork+exit+wait
2 842 fork+exit+wait
4 532 fork+exit+wait
8 400 fork+exit+wait
16 276 fork+exit+wait
32 66 fork+exit+wait
With OpenBSD which also lacks vfork(), things were just as bad as NetBSD
threads count task
1 584 fork+exit+wait
2 687 fork+exit+wait
4 206 fork+exit+wait
8 24 fork+exit+wait
16 33 fork+exit+wait
32 26 fork+exit+wait
But since OpenBSD has futexes fork() works terrifically thanks to *NSYNC
threads count task
1 525 fork+exit+wait
2 580 fork+exit+wait
4 451 fork+exit+wait
8 479 fork+exit+wait
16 408 fork+exit+wait
32 373 fork+exit+wait
This issue would most likely only manifest itself, when pthread_atfork()
callers manage to slip a spin lock into the outermost position of fork's
list of locks. Since fork() is very slow, a spin lock can be devastating
Needless to say vfork() rules and anyone who says differently is kidding
themselves. Look at what a FreeBSD 14.1 virtual machine with equal specs
can do over the course of three hundred milliseconds.
threads count task
1 2559 vfork+exit+wait
2 5389 vfork+exit+wait
4 34933 vfork+exit+wait
8 43273 vfork+exit+wait
16 49648 vfork+exit+wait
32 40247 vfork+exit+wait
So it's a shame that so few OSes support vfork(). It creates an unsavory
situation, where someone wanting to build a server that spawns processes
would be better served to not use threads and favor a multiprocess model
The cosmocc.zip toolchain will now include four builds of the libcosmo.a
runtime libraries. You can pass the -mdbg flag if you want to debug your
cosmopolitan runtime. You can pass the -moptlinux flag if you don't want
windows code lurking in your binary. See tool/cosmocc/README.md for more
details on how these flags may be used and their important implications.
It's been thirteen years and C++ still hasn't implemented this wonderful
simple builtin keyword. In C++23 a solution was provided for making this
work in C++ which is libcxx's stdatomic.h. Including that header schleps
in literally 253 unique header files!! Many of the header files it needs
are libc header files like pthread.h where we need to have the _Atomic()
keyword, but since <atomic> depends on pthreads we can't have it include
the <stdatomic.h> header that defines _Atomic for C++ users, and instead
we simply make the type non-atomic, hoping and praying only C code shall
use those internal data structures. This just shows how STL clowns can't
be trusted to define the innermost primitives of a language. They should
instead be focusing on being the best at algorithms and data structures.
- NetBSD should now have faster synchronization
- POSIX barriers may now be shared across processes
- An edge case with memory map tracking has been fixed
- Grand Central Dispatch is no longer used on MacOS ARM64
- POSIX mutexes in normal mode now use futexes across processes
- CLOCK_THREAD_CPUTIME_ID
- CLOCK_PROCESS_CPUTIME_ID
Cosmo now supports the above constants universally across supported OSes
therefore it's now safe to let programs detect their presence w/ #ifdefs
Cosmopolitan Libc once called this important function although somewhere
along the way, possibly in a refactoring, it got removed and __tls_alloc
has always been zero ever since.
The memory leak detector was crashing. When using gc() you shouldn't use
the CheckForMemoryLeaks() function from inside the same function, due to
how it runs the atexit handlers.
Cosmopolitan now supports mremap(), which is only supported on Linux and
NetBSD. First, it allows memory mappings to be relocated without copying
them; this can dramatically speed up data structures like std::vector if
the array size grows larger than 256kb. The mremap() system call is also
10x faster than munmap() when shrinking large memory mappings.
There's now two functions, getpagesize() and getgransize() which help to
write portable code that uses mmap(MAP_FIXED). Alternative sysconf() may
be called with our new _SC_GRANSIZE. The madvise() system call now has a
better wrapper with improved documentation.
It's now possible to create thousands of thousands of sparse independent
memory mappings, without any slowdown. The memory manager is better with
tracking memory protection now, particularly on Windows in a precise way
that can be restored during fork(). You now have the highest quality mem
manager possible. It's even better than some OSes like XNU, where mmap()
is implemented as an O(n) operation which means sadly things aren't much
improved over there. With this change the llamafile HTTP server endpoint
at /tokenize with a prompt of 50 tokens is now able to handle 2.6m r/sec
This change reduces o/tiny/examples/life from 44kb to 24kb in size since
it avoids linking mmap() when unnecessary. This is important, to helping
cosmo not completely lose touch with its roots.
- Ensure SIGTHR isn't blocked in newly created threads
- Use TIB rather than thread_local for thread atexits
- Make POSIX thread keys atomic within thread
- Don't bother logging prctl() to --strace
- Log thread destructor names to --strace
The way to use double linked lists, is to remove all the things you want
to work on, insert them into a new list on the stack. Then once you have
all the work items, you release the lock, do your work, and then lock it
again, to add the shelled out items back to a global freelist.
This fixes a regression in mmap(MAP_FIXED) on Windows caused by a recent
revision. This change also fixes ZipOS so it no longer needs a MAP_FIXED
mapping to open files from the PKZIP store. The memory mapping mutex was
implemented incorrectly earlier which meant that ftrace and strace could
cause cause crashes. This lock and other recursive mutexes are rewritten
so that it should be provable that recursive mutexes in cosmopolitan are
asynchronous signal safe.
We now have a C++ red-black tree implementation that implements standard
template library compatible APIs while compiling 10x faster than libcxx.
It's not as beautiful as the red-black tree implementation in Plinko but
this will get the job done and the test proves it upholds all invariants
This change also restores CheckForMemoryLeaks() support and fixes a real
actual bug I discovered with Doug Lea's dlmalloc_inspect_all() function.
It hasn't been helpful enough to be justify the maintenance burden. What
actually does help is mprotect(), kprintf(), --ftrace and --strace which
can always be counted upon to work correctly. We aren't losing much with
this change. Support for ASAN on AARCH64 was never implemented. Applying
ASAN to the core libc runtimes was disabled many months ago. If there is
some way to have an ASAN runtime for user programs that is less invasive
we can potentially consider reintroducing support. But now is premature.
Actually Portable Executable now supports Android. Cosmo's old mmap code
required a 47 bit address space. The new implementation is very agnostic
and supports both smaller address spaces (e.g. embedded) and even modern
56-bit PML5T paging for x86 which finally came true on Zen4 Threadripper
Cosmopolitan no longer requires UNIX systems to observe the Windows 64kb
granularity; i.e. sysconf(_SC_PAGE_SIZE) will now report the host native
page size. This fixes a longstanding POSIX conformance issue, concerning
file mappings that overlap the end of file. Other aspects of conformance
have been improved too, such as the subtleties of address assignment and
and the various subtleties surrounding MAP_FIXED and MAP_FIXED_NOREPLACE
On Windows, mappings larger than 100 megabytes won't be broken down into
thousands of independent 64kb mappings. Support for MAP_STACK is removed
by this change; please use NewCosmoStack() instead.
Stack overflow avoidance is now being implemented using the POSIX thread
APIs. Please use GetStackBottom() and GetStackAddr(), instead of the old
error-prone GetStackAddr() and HaveStackMemory() APIs which are removed.
* Add ctl utility.h
Implements forward, move, swap, and declval. This commit also adds a def
for nullptr_t to cxx.inc. We need it now because the CTL headers stopped
including anything from libc++, so we no longer get their basic types.
* Use ctl::swap in string
The STL spec says that swap is located in the string_view header anyawy.
Performance-wise this is a noop, but it’s slightly cleaner.
c.inc (AFAICT erroneously) defined _Atomic(t) as `volatile t *`, when it
should have just said `volatile t`, when __STDC_VERSION__ was too small.
This happens when we’re compiling C++, but in C++11, _Atomic is a define
supplied by the STL rather than a keyword supplied by the compiler. Wait
though, it gets better: in C++11, _Atomic hooks you into the morass that
is stdatomic.h, and ultimately refers everything back to std::atomic<T>.
The gory, horrifying details are in libcxx's __atomic/cxx_atomic_impl.h.
The tldr is that for our purposes it’s fine to just say volatile and use
the normal libc/intrin/atomic.h functions.
🚨 clang-format changes output per version!
This is with version 19.0.0. The modifications seem to be fixing the old
version’s errors - mainly involving omitted whitespace around binary ops
and inserted whitespace between goto labels and colons (if followed by a
curly brace.)
Also fixes a few mistakes made by e.g. someone (ahem) forgetting to pass
his ctl/string.h modifications through it.
We should add this to .git-blame-ignore-revs once we have its final hash
on master.
If pthread_create() is linked into the binary, then the cosmo runtime
will create an independent dlmalloc arena for each core. Whenever the
malloc() function is used it will index `g_heaps[sched_getcpu() / 2]`
to find the arena with the greatest hyperthread / numa locality. This
may be configured via an environment variable. For example if you say
`export COSMOPOLITAN_HEAP_COUNT=1` then you can restore the old ways.
Your process may be configured to have anywhere between 1 - 128 heaps
We need this revision because it makes multithreaded C++ applications
faster. For example, an HTTP server I'm working on that makes extreme
use of the STL went from 16k to 2000k requests per second, after this
change was made. To understand why, try out the malloc_test benchmark
which calls malloc() + realloc() in a loop across many threads, which
sees a a 250x improvement in process clock time and 200x on wall time
The tradeoff is this adds ~25ns of latency to individual malloc calls
compared to MODE=tiny, once the cosmo runtime has transitioned into a
fully multi-threaded state. If you don't need malloc() to be scalable
then cosmo provides many options for you. For starters the heap count
variable above can be set to put the process back in single heap mode
plus you can go even faster still, if you include tinymalloc.inc like
many of the programs in tool/build/.. are already doing since that'll
shave tens of kb off your binary footprint too. Theres also MODE=tiny
which is configured to use just 1 plain old dlmalloc arena by default
Another tradeoff is we need more memory now (except in MODE=tiny), to
track the provenance of memory allocation. This is so allocations can
be freely shared across threads, and because OSes can reschedule code
to different CPUs at any time.
Cosmo will now print C++ symbols correctly in --ftrace logs and
backtraces. Doing this required reducing the memory requirement
of the __demangle() function by 3x. This was accomplished using
16-bit indices and 16-bit malloc granularity. That puts a limit
on the longest symbol we can successfully decode, which I think
would be around 6553 characters long, given a 65536-byte buffer
We're now able to rewind the instruction pointer in x86 backtraces. This
helps ensure addr2line cannot print information about unrelated adjacent
code. I've restored -fno-schedule-insns2 in most cases because it really
does cause unpredictable breakage for backtraces.
This change fixes a bug where exiting a crash signal handler on Windows
after adding the signal to uc_sigmask, but not correcting the CPU state
would cause the signal handler to loop infinitely, causing process hang
Another issue is that very tiny programs, that don't link posix signals
would not have their SIGILL / SIGSEGV / etc. status reported to Cosmo's
bash shell when terminating on crash. That's fixed by a tiny handler in
WinMain() that knows how to map WIN32 crash codes to the POSIX flavors.
Microsoft caused some very gentle breakages for Cosmopolitan. They
removed the version information from the PEB which caused uname to
report WINDOWS 0.0.0. We should have called GetVersionExW but that
doesn't really exist anymore either. Windows policy is now to give
whatever version we used in ape/ape.S. Windows8 has been EOL since
2023-01-10 so lets avoid our modern executables being relegated to
legacy infrastructure. Requiring Windows 10+ going forward lets us
remove runtime compatibility bloat from the codebase. Further note
Cosmopolitan maintains a Windows Vista branch on GitHub, so anyone
preferring the older versions, can still have a future with Cosmo.
Another neat thing this fixes is UTF-8 support in the console. The
changes Microsoft made broke the if statement that enabled UTF8 in
terminals. This explains why bug reports had broken arrows. In the
future this should be less of an issue, since the PEB code is gone
which means we more strictly conform to only Microsoft's WIN32 API
The normal getopt() function is bloated because it links printf(). This
change exports the original authentic bsd getopt function, that cosmo's
always used internally so cosmocc users don't need to include internals
This change adds a TLS freelist for small dynamic memory allocations.
Cosmopolitan's TIB is now 512 bytes in size. Single-threaded malloc()
performance isn't impacted by this, until pthread_create() is called.
Single-threaded programs may also want to consider using:
#include "libc/mem/tinymalloc.inc"
Which will shave 30k off the executable size and sometimes go faster.
This change solves the XNU crash loop mystery. Apple's documentation
claims to support this feature, but they only define the constant in
their header files. The kernel acknowledges thi SA_RESETHAND bit, by
clearing it from the sa_flags state, returns zero, and does nothing.
We're now able to pretty print a C++ backtrace upon crashing in pretty
much any runtime execution scenario. The default pledge sandbox policy
on Linux is now to return EPERM. If you call pledge and have debugging
functions linked (e.g. GetSymbolTable) then the symbol table shall get
loaded before any security policy is put in place. This change updates
build/bootstrap/fixupobj too and fixes some other sneaky build errors.
For this to work, a loader has to be able to tell the difference between
an ‘old’ and a ‘new’ binary. This is achieved via a repurposing of ELF’s
e_flags field. We previously tried to use the padding in e_ident for it,
but binutils was resetting it to zero in e.g. strip.
This introduces one new ELF flag for cosmopolitan binaries. It is called
`EF_APE_MODERN`. We choose 0x101ca75, "lol cat 5".
It should now be safe to install the ape loader binfmt registration with
the `P` flag.
It's now possible to safely print C++ backtraces from signal handlers.
This symbol demangler doesn't need malloc, tls, or even static memory.
Additionally, this change makes it 2x faster and adds test cases. It's
almost as performant and accurate as the libcxxabi implementation now.
Cosmopolitan now supports 104 time zones. They're embedded inside any
binary that links the localtime() function. Doing so adds about 100kb
to the binary size. This change also gets time zones working properly
on Windows for the first time. It's not needed to have /etc/localtime
exist on Windows, since we can get this information from WIN32. We're
also now updated to the latest version of Paul Eggert's TZ library.
The feenableexcept() and fedisableexcept() APIs are now provided which
let you detect when NaNs appear the moment it happens from anywhere in
your program. Tests have also been added for the mission critical math
functions expf() and erff(), whose perfect operation has been assured.
See examples/trapping.c to see how to use this powerful functionality.
* Fix fork locking on win32
- __enable_threads / set __threaded in __proc_setup as threads are required for
win32 subprocess management
- move mmi/fds locking out of pthread_atfork.c into fork.c so it's done anytime
__threaded is set instead of being dependent of pthreads
- explicitly yoink _pthread_onfork_prepare, _pthread_onfork_parent, and
_pthread_onfork_child in pthread_create.c so they are linked in in-case they
are separated from _pthread_atfork
Big Thanks to @dfyz for help with locating the issue, testing, and devising a fix!
* fix child processes not being able to open files, initialize all necessary locks on fork
Commit bc6c183 introduced a bunch of discrepancies between what files
look like in the repo and what clang-format says they should look like.
However, there were already a few discrepancies prior to that. Most of
these discrepancies seemed to be unintentional, but a few of them were
load-bearing (e.g., a #include that violated header ordering needing
something to have been #defined by a 'later' #include.)
I opted to take what I hope is a relatively smooth-brained approach: I
reverted the .clang-format change, ran clang-format on the whole repo,
reapplied the .clang-format change, reran clang-format again, and then
reverted the commit that contained the first run. Thus the full effect
of this PR should only be to apply the changed formatting rules to the
repo, and from skimming the results, this seems to be the case.
My work can be checked by applying the short, manual commits, and then
rerunning the command listed in the autogenerated commits (those whose
messages I have prefixed auto:) and seeing if your results agree.
It might be that the other diffs should be fixed at some point but I'm
leaving that aside for now.
fd '\.c(c|pp)?$' --print0| xargs -0 clang-format -i
The `com` parameter to `TryPath` was always 1, so there was no reason to
have it. This patch changes the logic to be as though `com` was 0, which
provides a possible answer to the TODO question -- the answer is no.
If we never care about appending `.com`, then `CopyWithCwd` doesn't need
to return anything beyond a boolean success value.
Previously, the atomic store looked like it was happening while the
struct's memory was still poisoned. I was unable to observe any issues
with this, but this change seems to make the code more obviously correct
(at the cost of a redundant atomic store to zeroed space in case the map
needed to be extended.)