Commit bc6c183 introduced a bunch of discrepancies between what files
look like in the repo and what clang-format says they should look like.
However, there were already a few discrepancies prior to that. Most of
these discrepancies seemed to be unintentional, but a few of them were
load-bearing (e.g., a #include that violated header ordering needing
something to have been #defined by a 'later' #include.)
I opted to take what I hope is a relatively smooth-brained approach: I
reverted the .clang-format change, ran clang-format on the whole repo,
reapplied the .clang-format change, reran clang-format again, and then
reverted the commit that contained the first run. Thus the full effect
of this PR should only be to apply the changed formatting rules to the
repo, and from skimming the results, this seems to be the case.
My work can be checked by applying the short, manual commits, and then
rerunning the command listed in the autogenerated commits (those whose
messages I have prefixed auto:) and seeing if your results agree.
It might be that the other diffs should be fixed at some point but I'm
leaving that aside for now.
fd '\.c(c|pp)?$' --print0| xargs -0 clang-format -i
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
- compile.com now polyfills -march=native which gcc/clang removed
- Guarantee zero Windows code is linked into non-Windows binaries
- MODE=tinylinux binaries are now back to being as tiny as ~4kb
- Improve the runtime's stack allocation / alignment hack
- GitHub Actions now tests Linux modes for assurance
It turned out that Landlock Make hasn't been applying sandboxing for a
while, due to a mistyped if statement for `$(USE_SYSTEM_TOOLCHAIN)` it
should have had the opposite meaning. Regressions in the build configs
have been fixed. The rmrf() function works better now. The rm.com tool
works according to POSIX with the exception of supporting prompts.
After going through the MODE=dbg and MODE=zero build modes, a bunch of
little issues were identified, which have been addressed. Fixing those
issues created even more troubles for the project, because it improved
our ability to detect latent problems which are getting fixed so fast.
The organization of the source files is now much more rational.
Old experiments that didn't work out are now deleted. Naming of
things like files is now more intuitive.