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10 commits

Author SHA1 Message Date
Justine Tunney
70155df7a9
Avoid linking win32 signals impl
This shaves ~4kb off o/tiny/examples/hello2.com by avoiding linking the
WIN32 signals polyfill unless sigaction() is being used.

See #965
2023-11-29 04:09:31 -08:00
Justine Tunney
956e68be59
Revert "Use %gs as TLS register when dlopen() is linked"
This reverts commit d71da7fc72.
2023-11-08 01:33:01 -08:00
Justine Tunney
d71da7fc72
Use %gs as TLS register when dlopen() is linked
Fixes #938
2023-11-08 01:11:17 -08:00
Justine Tunney
e961385e55
Put more thought into i/o polyfills
wait4() is now solid enough to run `make -j100` on Windows. You can now
use MSG_DONTWAIT on Windows. There was a handle leak in accept() that's
been fixed. Our WIN32 overlapped i/o code has been simplified. Priority
class now inherits into subprocesses, so the verynice command will work
and the signal mask will now be inherited by execve() and posix_spawn()
2023-11-07 18:32:35 -08:00
Justine Tunney
d7917ea076
Make win32 i/o signals atomic and longjmp() safe 2023-11-04 20:33:29 -07:00
Justine Tunney
c9fecf3a55
Make improvements
- You can now run `make -j8 toolchain` on Windows
- You can now run `make -j` on MacOS ARM64 and BSD OSes
- You can now use our Emacs dev environment on MacOS/Windows
- Fix bug where the x16 register was being corrupted by --ftrace
- The programs under build/bootstrap/ are updated as fat binaries
- The Makefile now explains how to download cosmocc-0.0.12 toolchain
- The build scripts under bin/ now support "cosmo" branded toolchains
- stat() now goes faster on Windows (shaves 100ms off `make` latency)
- Code cleanup and added review on the Windows signal checking code
- posix_spawnattr_setrlimit() now works around MacOS ARM64 bugs
- Landlock Make now favors posix_spawn() on non-Linux/OpenBSD
- posix_spawn() now has better --strace logging on Windows
- fstatat() can now avoid EACCES in more cases on Windows
- fchmod() can now change the readonly bit on Windows
2023-10-15 16:45:00 -07:00
Justine Tunney
2db2f40a98
Rewrite special file handling on Windows
This change gets GNU grep working. What caused it to not work, is it
wouldn't write to an output file descriptor when its dev/ino equaled
/dev/null's. So now we invent special dev/ino values for these files
2023-10-14 02:53:34 -07:00
Justine Tunney
aca2261cda
Don't preempt WIN32 libraries
This change refactors our POSIX signals emulation for Windows so that it
performs some additional safety checks before calling SetThreadContext()
which needs to be locked and must never ever interrupt Microsoft's code.
Kudos to the the Go developers for figuring out how to do this properly.
2023-10-13 13:59:39 -07:00
Justine Tunney
3b4dbc9fdd
Make some more fixes
This change deletes mkfifo() so that GNU Make on Windows will work in
parallel mode using its pipe-based implementation. There's an example
called greenbean2 now, which shows how to build a scalable web server
for Windows with 10k+ threads. The accuracy of clock_nanosleep is now
significantly improved on Linux.
2023-10-09 12:22:00 -07:00
Justine Tunney
791f79fcb3
Make improvements
- We now serialize the file descriptor table when spawning / executing
  processes on Windows. This means you can now inherit more stuff than
  just standard i/o. It's needed by bash, which duplicates the console
  to file descriptor #255. We also now do a better job serializing the
  environment variables, so you're less likely to encounter E2BIG when
  using your bash shell. We also no longer coerce environ to uppercase

- execve() on Windows now remotely controls its parent process to make
  them spawn a replacement for itself. Then it'll be able to terminate
  immediately once the spawn succeeds, without having to linger around
  for the lifetime as a shell process for proxying the exit code. When
  process worker thread running in the parent sees the child die, it's
  given a handle to the new child, to replace it in the process table.

- execve() and posix_spawn() on Windows will now provide CreateProcess
  an explicit handle list. This allows us to remove handle locks which
  enables better fork/spawn concurrency, with seriously correct thread
  safety. Other codebases like Go use the same technique. On the other
  hand fork() still favors the conventional WIN32 inheritence approach
  which can be a little bit messy, but is *controlled* by guaranteeing
  perfectly clean slates at both the spawning and execution boundaries

- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
  there's no reason to use that and it's only supported by FreeBSD. By
  using the system word size, signal mask manipulation on Windows goes
  very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
  Windows to take advantage of signal masking, now that it's much more
  pleasant to use.

- All the overlapped i/o code on Windows has been rewritten for pretty
  good signal and cancelation safety. We're now able to ensure overlap
  data structures are cleaned up so long as you don't longjmp() out of
  out of a signal handler that interrupted an i/o operation. Latencies
  are also improved thanks to the removal of lots of "busy wait" code.
  Waits should be optimal for everything except poll(), which shall be
  the last and final demon we slay in the win32 i/o horror show.

- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
  as RUSAGE_SELF, thanks to aggregation in the process manager thread.
2023-10-08 08:59:53 -07:00