This change removes our use of ENABLE_VIRTUAL_TERMINAL_INPUT (which
isn't very good) in favor of having read() translate Windows Console
input events to ANSI/XTERM sequences by hand. This makes it possible to
capture important keystrokes (e.g. ctrl-space) that weren't possible
before. Most importantly this change also removes the stdin/sigwinch
worker threads, which never really worked that well. Interactive TTY
sessions will now work reliably when a Cosmo process spawns or forks
another Cosmo process, e.g. unbourne.com launching emacs.com.
This change fixes bugs in the APE loader. The execve() unit tests are
now enabled for MODE=aarch64. See the README for how you need to have
binfmt_misc configured with Qemu to run them. Apple Silicon bugs have
been fixed too, e.g. tkill() now works.
This change fixes Cosmopolitan so it has fewer opinions about compiler
warnings. The whole repository had to be cleaned up to be buildable in
-Werror -Wall mode. This lets us benefit from things like strict const
checking. Some actual bugs might have been caught too.
- Introduce ualarm() function
- Make rename() report EISEMPTY on Windows
- Always raise EINVAL upon open(O_RDONLY|O_TRUNC)
- Add macro so ./configure will detect SOCK_CLOEXEC
- Fix O_TRUNC without O_CREAT not working on Windows
- Let fcntl(F_SETFL) change O_APPEND status on Windows
- Make sure pwrite() / pread() report ESPIPE on sockets
- Raise ESPIPE on Windows when pwrite() is used on pipe
- Properly compute O_APPEND CreateFile() flags on Windows
- Don't require O_DIRECTORY to open directories on Windows
- Fix more instances of Windows reporting EISDIR and ENOTDIR
- Normalize EFTYPE and EMLINK to ELOOP on NetBSD and FreeBSD
- Make unlink() / rmdir() work on read-only files on Windows
- Validate UTF-8 on Windows paths to fix bug with overlong NUL
- Always print signal name to stderr when crashing due to SIG_DFL
- Fix Windows bug where denormalized paths >260 chars didn't work
- Block signals on BSDs when thread exits before trashing its own stack
This change addresses everything from stack smashing to %SYSTEMROOT%
breaking socket(). Issues relating to compile.com not reporting text
printed to stderr has been resolved for Windows builds.
- The functions that return a sockaddr now do so the same way the Linux
Kernel does across platforms, e.g. getpeername(), accept4()
- Socket system calls on Windows will now only check for interrupts when
a blocking operation needs to be performed.
- Write tests for recvfrom() system call
- This commit mints a new release of APE Loader v1.2 which supports
loading ELF programs with a non-contiguous virtual address layout
even though we've never been able to take advantage of it, due to
how `objcopy -SO binary` fills any holes left by PT_LOAD. This'll
change soon, since we'll have a new way of creating APE binaries.
- The undiamonding trick with our ioctl() implementation is removed
since POSIX has been killing ioctl() for years and they've done a
much better job. One problem it resolves, is that ioctl(FIONREAD)
wasn't working earlier and that caused issues when building Emacs
2023-07-11 04:41:50 -07:00
Renamed from test/libc/calls/ioctl_siocgifconf_test.c (Browse further)