This change should fix the Windows issues Qt Creator has been having, by
ensuring accept() and accept4() work in O_NONBLOCK mode. I switched away
from AcceptEx() which is buggy, back to using WSAAccept(). This requires
making a tradeoff where we have to accept a busy loop. However it is low
latency in nature, just like our new and improved Windows poll() code. I
was furthermore able to eliminate a bunch of Windows-related test todos.
This is a breaking change. It defines the new environment variable named
_COSMO_FDS_V2 which is used for inheriting non-stdio file descriptors on
execve() or posix_spawn(). No effort has been spent thus far integrating
with the older variable. If a new binary launches the older ones or vice
versa they'll only be able to pass stdin / stdout / stderr to each other
therefore it's important that you upgrade all your cosmo binaries if you
depend on this functionality. You'll be glad you did because inheritance
of file descriptors is more aligned with the POSIX standard than before.
We now have implement all of Musl's localization code, the same way that
Musl implements localization. You may need setlocale(LC_ALL, "C.UTF-8"),
just in case anything stops working as expected.
It's now possible to safely print C++ backtraces from signal handlers.
This symbol demangler doesn't need malloc, tls, or even static memory.
Additionally, this change makes it 2x faster and adds test cases. It's
almost as performant and accurate as the libcxxabi implementation now.
The WIN32 CreateProcess() function does not require an .exe or .com
suffix in order to spawn an executable. Now that we have Cosmo bash
we're no longer so dependent on the cmd.exe prompt.
- Write some more unit tests
- memcpy() on ARM is now faster
- Address the Musl complex math FIXME comments
- Some libm funcs like pow() now support setting errno
- Import the latest and greatest math functions from ARM
- Use more accurate atan2f() and log1pf() implementations
- atoi() and atol() will no longer saturate or clobber errno
Somehow or another, I previously had missed `BUILD.mk` files.
In the process I found a few straggler cases where the modeline was
different from the file, including one very involved manual fix where a
file had been treated like it was ts=2 and ts=8 on separate occasions.
The commit history in the PR shows the gory details; the BUILD.mk was
automated, everything else was mostly manual.