🚨 clang-format changes output per version!
This is with version 19.0.0. The modifications seem to be fixing the old
version’s errors - mainly involving omitted whitespace around binary ops
and inserted whitespace between goto labels and colons (if followed by a
curly brace.)
Also fixes a few mistakes made by e.g. someone (ahem) forgetting to pass
his ctl/string.h modifications through it.
We should add this to .git-blame-ignore-revs once we have its final hash
on master.
If pthread_create() is linked into the binary, then the cosmo runtime
will create an independent dlmalloc arena for each core. Whenever the
malloc() function is used it will index `g_heaps[sched_getcpu() / 2]`
to find the arena with the greatest hyperthread / numa locality. This
may be configured via an environment variable. For example if you say
`export COSMOPOLITAN_HEAP_COUNT=1` then you can restore the old ways.
Your process may be configured to have anywhere between 1 - 128 heaps
We need this revision because it makes multithreaded C++ applications
faster. For example, an HTTP server I'm working on that makes extreme
use of the STL went from 16k to 2000k requests per second, after this
change was made. To understand why, try out the malloc_test benchmark
which calls malloc() + realloc() in a loop across many threads, which
sees a a 250x improvement in process clock time and 200x on wall time
The tradeoff is this adds ~25ns of latency to individual malloc calls
compared to MODE=tiny, once the cosmo runtime has transitioned into a
fully multi-threaded state. If you don't need malloc() to be scalable
then cosmo provides many options for you. For starters the heap count
variable above can be set to put the process back in single heap mode
plus you can go even faster still, if you include tinymalloc.inc like
many of the programs in tool/build/.. are already doing since that'll
shave tens of kb off your binary footprint too. Theres also MODE=tiny
which is configured to use just 1 plain old dlmalloc arena by default
Another tradeoff is we need more memory now (except in MODE=tiny), to
track the provenance of memory allocation. This is so allocations can
be freely shared across threads, and because OSes can reschedule code
to different CPUs at any time.
This change adds a TLS freelist for small dynamic memory allocations.
Cosmopolitan's TIB is now 512 bytes in size. Single-threaded malloc()
performance isn't impacted by this, until pthread_create() is called.
Single-threaded programs may also want to consider using:
#include "libc/mem/tinymalloc.inc"
Which will shave 30k off the executable size and sometimes go faster.
Cosmopolitan now supports 104 time zones. They're embedded inside any
binary that links the localtime() function. Doing so adds about 100kb
to the binary size. This change also gets time zones working properly
on Windows for the first time. It's not needed to have /etc/localtime
exist on Windows, since we can get this information from WIN32. We're
also now updated to the latest version of Paul Eggert's TZ library.
The feenableexcept() and fedisableexcept() APIs are now provided which
let you detect when NaNs appear the moment it happens from anywhere in
your program. Tests have also been added for the mission critical math
functions expf() and erff(), whose perfect operation has been assured.
See examples/trapping.c to see how to use this powerful functionality.
* Fix fork locking on win32
- __enable_threads / set __threaded in __proc_setup as threads are required for
win32 subprocess management
- move mmi/fds locking out of pthread_atfork.c into fork.c so it's done anytime
__threaded is set instead of being dependent of pthreads
- explicitly yoink _pthread_onfork_prepare, _pthread_onfork_parent, and
_pthread_onfork_child in pthread_create.c so they are linked in in-case they
are separated from _pthread_atfork
Big Thanks to @dfyz for help with locating the issue, testing, and devising a fix!
* fix child processes not being able to open files, initialize all necessary locks on fork
Commit bc6c183 introduced a bunch of discrepancies between what files
look like in the repo and what clang-format says they should look like.
However, there were already a few discrepancies prior to that. Most of
these discrepancies seemed to be unintentional, but a few of them were
load-bearing (e.g., a #include that violated header ordering needing
something to have been #defined by a 'later' #include.)
I opted to take what I hope is a relatively smooth-brained approach: I
reverted the .clang-format change, ran clang-format on the whole repo,
reapplied the .clang-format change, reran clang-format again, and then
reverted the commit that contained the first run. Thus the full effect
of this PR should only be to apply the changed formatting rules to the
repo, and from skimming the results, this seems to be the case.
My work can be checked by applying the short, manual commits, and then
rerunning the command listed in the autogenerated commits (those whose
messages I have prefixed auto:) and seeing if your results agree.
It might be that the other diffs should be fixed at some point but I'm
leaving that aside for now.
fd '\.c(c|pp)?$' --print0| xargs -0 clang-format -i
This change upgrades to GCC 12.3 and GNU binutils 2.42. The GNU linker
appears to have changed things so that only a single de-duplicated str
table is present in the binary, and it gets placed wherever the linker
wants, regardless of what the linker script says. To cope with that we
need to stop using .ident to embed licenses. As such, this change does
significant work to revamp how third party licenses are defined in the
codebase, using `.section .notice,"aR",@progbits`.
This new GCC 12.3 toolchain has support for GNU indirect functions. It
lets us support __target_clones__ for the first time. This is used for
optimizing the performance of libc string functions such as strlen and
friends so far on x86, by ensuring AVX systems favor a second codepath
that uses VEX encoding. It shaves some latency off certain operations.
It's a useful feature to have for scientific computing for the reasons
explained by the test/libcxx/openmp_test.cc example which compiles for
fifteen different microarchitectures. Thanks to the upgrades, it's now
also possible to use newer instruction sets, such as AVX512FP16, VNNI.
Cosmo now uses the %gs register on x86 by default for TLS. Doing it is
helpful for any program that links `cosmo_dlopen()`. Such programs had
to recompile their binaries at startup to change the TLS instructions.
That's not great, since it means every page in the executable needs to
be faulted. The work of rewriting TLS-related x86 opcodes, is moved to
fixupobj.com instead. This is great news for MacOS x86 users, since we
previously needed to morph the binary every time for that platform but
now that's no longer necessary. The only platforms where we need fixup
of TLS x86 opcodes at runtime are now Windows, OpenBSD, and NetBSD. On
Windows we morph TLS to point deeper into the TIB, based on a TlsAlloc
assignment, and on OpenBSD/NetBSD we morph %gs back into %fs since the
kernels do not allow us to specify a value for the %gs register.
OpenBSD users are now required to use APE Loader to run Cosmo binaries
and assimilation is no longer possible. OpenBSD kernel needs to change
to allow programs to specify a value for the %gs register, or it needs
to stop marking executable pages loaded by the kernel as mimmutable().
This release fixes __constructor__, .ctor, .init_array, and lastly the
.preinit_array so they behave the exact same way as glibc.
We no longer use hex constants to define math.h symbols like M_PI.
- Introduce portable sched_getcpu() api
- Support GCC's __target_clones__ feature
- Make fma() go faster on x86 in default mode
- Remove some asan checks from core libraries
- WinMain() now ensures $HOME and $USER are defined
- Let OpenMP be usable via cosmocc
- Let libunwind be usable via cosmocc
- Make X86_HAVE(AVXVNNI) work correctly
- Avoid using MAP_GROWSDOWN on qemu-aarch64
- Introduce in6addr_any and in6addr_loopback
- Have thread stacks use MAP_GROWSDOWN by default
- Ask OpenMP to not use filesystem to manage threads
- Make NI_MAXHOST and NI_MAXSERV available w/o _GNU_SOURCE
This will help C++ code that uses exceptions to be tinier. For example,
this change shaves away 1000 lines of assembly code from LLVM's libcxx,
which is 0.7% of all assembly instructions in the entire library.
Renaming gc() to _gc() was a mistake since the better thing to do is put
it behind the _COSMO_SOURCE macro. We need this change because I haven't
wanted to use my amazing garbage collector ever since we renamed it. You
now need to define _COSMO_SOURCE yourself when using amalgamation header
and cosmocc users need to pass the -mcosmo flag to get the gc() function
Some other issues relating to cancelation have been fixed along the way.
We're also now putting cosmocc in a folder named `.cosmocc` so it can be
more safely excluded by grep --exclude-dir=.cosmocc --exclude-dir=o etc.
* third_party: Add libcxxabi
Added libcxxabi from LLVM 17.0.6
The library implements the Itanium C++ exception handling ABI.
* third_party/libcxxabi: Enable __cxa_thread_atexit
Enable `__cxa_thread_atexit` from libcxxabi.
`__cxa_thread_atexit_impl` is still implemented by the cosmo libc.
The original `__cxa_thread_atexit` has been removed.
* third_party/libcxx: Build with exceptions
Build libcxx with exceptions enabled.
- Removed `_LIBCPP_NO_EXCEPTIONS` from `__config`.
- Switched the exception implementation to `libcxxabi`. These two files
are taken from the same `libcxx` version as mentioned in `README.cosmo`.
- Removed `new_handler_fallback` in favor of `libcxxabi` implementation.
- Enable `-fexceptions` and `-frtti` for `libcxx`.
- Removed `THIRD_PARTY_LIBCXX` dependency from `libcxxabi` and
`libunwind`. These libraries do not use any runtime `libcxx` functions,
just headers.
* libc: Remove remaining redundant cxa functions
- `__cxa_pure_virtual` in `libcxxabi` is also a stub similar to the
existing one.
- `__cxa_guard_*` from `libcxxabi` is used instead of the ones from
Android.
Now there should be no more duplicate implementations.
`__cxa_thread_atexit_impl`, `__cxa_atexit`, and related supporting
functions, are still left to other libraries as in `libcxxabi`.
`libcxxabi` is also now added to `cosmopolitan.a` to make up for the
removed functions.
Affected in-tree libraries (`third_party/double-conversion`) have been
updated.
If cosmo_dlopen() is linked on AMD64 then the runtime will switch to
using %gs for thread-local storage. This eliminates the need for the
imported symbol trampoline. It's now safer to pass function pointers
back and forth with imported libraries. Your program gets recompiled
at runtime to make it happen and the overhead is a few milliseconds.
Somehow or another, I previously had missed `BUILD.mk` files.
In the process I found a few straggler cases where the modeline was
different from the file, including one very involved manual fix where a
file had been treated like it was ts=2 and ts=8 on separate occasions.
The commit history in the PR shows the gory details; the BUILD.mk was
automated, everything else was mostly manual.
We have received multiple reports of GCC breaking builds when compiler
flags like `-std=c11` were being passed. The workaround until the next
release is to simply not define `__STRICT_ANSI__` which is a bad idea.
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
We now have an `#include <cxxabi.h>` header which defines all the APIs
Cosmopolitan's implemented so far. The `cosmocc` README.md file is now
greatly expanded with documentation.
Our makefile generator now accepts badly formatted include lines. It's
now more hermetic with better error checking in the cosmo repo, and it
can be configured to not be hermetic at all.
wait4() is now solid enough to run `make -j100` on Windows. You can now
use MSG_DONTWAIT on Windows. There was a handle leak in accept() that's
been fixed. Our WIN32 overlapped i/o code has been simplified. Priority
class now inherits into subprocesses, so the verynice command will work
and the signal mask will now be inherited by execve() and posix_spawn()
This change gets GNU grep working. What caused it to not work, is it
wouldn't write to an output file descriptor when its dev/ino equaled
/dev/null's. So now we invent special dev/ino values for these files
This change deletes mkfifo() so that GNU Make on Windows will work in
parallel mode using its pipe-based implementation. There's an example
called greenbean2 now, which shows how to build a scalable web server
for Windows with 10k+ threads. The accuracy of clock_nanosleep is now
significantly improved on Linux.
- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.
It's now possible to use sigaltstack() to recover from stack overflows
on Windows. Several bugs in sigaltstack() have been fixed, for all our
supported platforms. There's a newer better example showing how to use
this, along with three independent unit tests just to further showcase
the various techniques.