The Cosmopolitan Compiler Collection now includes the following programs
- `ar.ape` is a faster alternative to `ar rcsD` for creating determistic
static archives. It's ~10x faster than GNU because it isn't quadratic.
It'll even outperform LLVM ar by 2x, thanks to writev/copy_file_range.
- `sha256sum.ape` is a faster alternative to the `sha256sum` command. It
goes 2x faster since it leverages vectorized assembly implementations.
- `resymbol` is a brand new program we invented, like objcopy, that lets
you rename all the global symbols in a .o file to have a new suffix or
prefix. In the future, this will be used by cosmocc automatically when
building -O3 math kernels, that need to be vectorized for all hardware
- `gzip.ape` is a faster version of the `gzip` command, that is included
by most Linux distros. It gains better performance using Chromium Zlib
which, once again, includes highly optimized assembly, that Mark Adler
won't merge into the official MS-DOS compatible zlib codebase.
- `cocmd` is the cosmopolitan shell. It can function as a faster `sh -c`
alternative than bash and dash as the `SHELL = /opt/cosmocc/bin/cocmd`
at the top of your Makefile. Please note you should be using the cosmo
fork of GNU make (already included), since normal make won't recognize
this as a bourne-compatible shell and remove the execve() optimization
which makes things slower. In some ways that's true. This doesn't have
a complete POSIX shell implementation. However it's enough for cosmo's
mono repo. It also implements faster behaviors in some respects.
The following programs are also introduced, which aren't as interesting.
The main reason why they're here is so Cosmopolitan's mono repo shall be
able to remove build/bootstrap/ in future editions. That way we can keep
build utilities better up to date, without bloating the git history much
- `chmod.ape` for hermeticity
- `cp.ape` for hermeticity
- `echo.ape` for hermeticity
- `objbincopy` is an objcopy-like tool that's used to build ape loader
- `package.ape` is used for strict dependency checking of object graph
- `rm.ape` for hermeticity
- `touch.ape` for hermeticity
We're now able to pretty print a C++ backtrace upon crashing in pretty
much any runtime execution scenario. The default pledge sandbox policy
on Linux is now to return EPERM. If you call pledge and have debugging
functions linked (e.g. GetSymbolTable) then the symbol table shall get
loaded before any security policy is put in place. This change updates
build/bootstrap/fixupobj too and fixes some other sneaky build errors.
The WIN32 CreateProcess() function does not require an .exe or .com
suffix in order to spawn an executable. Now that we have Cosmo bash
we're no longer so dependent on the cmd.exe prompt.
This change upgrades to GCC 12.3 and GNU binutils 2.42. The GNU linker
appears to have changed things so that only a single de-duplicated str
table is present in the binary, and it gets placed wherever the linker
wants, regardless of what the linker script says. To cope with that we
need to stop using .ident to embed licenses. As such, this change does
significant work to revamp how third party licenses are defined in the
codebase, using `.section .notice,"aR",@progbits`.
This new GCC 12.3 toolchain has support for GNU indirect functions. It
lets us support __target_clones__ for the first time. This is used for
optimizing the performance of libc string functions such as strlen and
friends so far on x86, by ensuring AVX systems favor a second codepath
that uses VEX encoding. It shaves some latency off certain operations.
It's a useful feature to have for scientific computing for the reasons
explained by the test/libcxx/openmp_test.cc example which compiles for
fifteen different microarchitectures. Thanks to the upgrades, it's now
also possible to use newer instruction sets, such as AVX512FP16, VNNI.
Cosmo now uses the %gs register on x86 by default for TLS. Doing it is
helpful for any program that links `cosmo_dlopen()`. Such programs had
to recompile their binaries at startup to change the TLS instructions.
That's not great, since it means every page in the executable needs to
be faulted. The work of rewriting TLS-related x86 opcodes, is moved to
fixupobj.com instead. This is great news for MacOS x86 users, since we
previously needed to morph the binary every time for that platform but
now that's no longer necessary. The only platforms where we need fixup
of TLS x86 opcodes at runtime are now Windows, OpenBSD, and NetBSD. On
Windows we morph TLS to point deeper into the TIB, based on a TlsAlloc
assignment, and on OpenBSD/NetBSD we morph %gs back into %fs since the
kernels do not allow us to specify a value for the %gs register.
OpenBSD users are now required to use APE Loader to run Cosmo binaries
and assimilation is no longer possible. OpenBSD kernel needs to change
to allow programs to specify a value for the %gs register, or it needs
to stop marking executable pages loaded by the kernel as mimmutable().
This release fixes __constructor__, .ctor, .init_array, and lastly the
.preinit_array so they behave the exact same way as glibc.
We no longer use hex constants to define math.h symbols like M_PI.
- Introduce portable sched_getcpu() api
- Support GCC's __target_clones__ feature
- Make fma() go faster on x86 in default mode
- Remove some asan checks from core libraries
- WinMain() now ensures $HOME and $USER are defined
The toolchain will now be downloaded going forward from multiple pinned
URLs which have shasums. Either wget or curl must be installed.
This change unblocks #1053
Our makefile generator now accepts badly formatted include lines. It's
now more hermetic with better error checking in the cosmo repo, and it
can be configured to not be hermetic at all.
- You can now run `make -j8 toolchain` on Windows
- You can now run `make -j` on MacOS ARM64 and BSD OSes
- You can now use our Emacs dev environment on MacOS/Windows
- Fix bug where the x16 register was being corrupted by --ftrace
- The programs under build/bootstrap/ are updated as fat binaries
- The Makefile now explains how to download cosmocc-0.0.12 toolchain
- The build scripts under bin/ now support "cosmo" branded toolchains
- stat() now goes faster on Windows (shaves 100ms off `make` latency)
- Code cleanup and added review on the Windows signal checking code
- posix_spawnattr_setrlimit() now works around MacOS ARM64 bugs
- Landlock Make now favors posix_spawn() on non-Linux/OpenBSD
- posix_spawn() now has better --strace logging on Windows
- fstatat() can now avoid EACCES in more cases on Windows
- fchmod() can now change the readonly bit on Windows
This change reduces the memory requirements of your APE Loader by 10x,
in terms of virtual memory size, thanks to the help of alloca(). We're
also now creating argument blocks with the same layout across systems.
This change improves the dirstream library in a lot of respects,
especially for /zip/... files. Also turn off MAP_STACK on Aarch64
because Qemu seems to implement it differently than Linux and it's
probably responsible for a lot of mysterious crashes.
- Remove PAGESIZE constant
- Fix realloc() documentation
- Fix ttyname_r() error reporting
- Make forking more reliable on Windows
- Make execvp() a few microseconds faster
- Make system() a few microseconds faster
- Tighten up the socket-related magic numbers
- Loosen restrictions on mmap() offset alignment
- Improve GetProgramExecutableName() with getenv("_")
- Use mkstemp() as basis for mktemp(), tmpfile(), tmpfd()
- Fix flakes in pthread_cancel_test, unix_test, fork_test
- Fix recently introduced futex stack overflow regression
- Let sockets be passed as stdio to subprocesses on Windows
- Improve security of bind() on Windows w/ SO_EXCLUSIVEADDRUSE
This change ports APE Loader to Linux AARCH64, so that Raspberry Pi
users can run programs like redbean, without the executable needing
to modify itself. Progress has also slipped into this change on the
issue of making progress better conforming to user expectations and
industry standards regarding which symbols we're allowed to declare
This change also incorporates more bug fixes and improvements to a wide
variety of small things. For example this fixes#860 so Windows console
doesn't get corrupted after exit. An system stack memory map issue with
aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets.
Crash reports on Arm64 will now demangle C++ symbols, even when c++filt
isn't available. Most importantly the Apple M1 version of APE Loader is
brought up to date by this change. A prebuilt unsigned binary for it is
being included in build/bootstrap/. One more thing: retrieving the term
dimensions under --strace was causing the stack to become corrupted and
now that's been solved too. PSS: We're now including an ELF PT_NOTE for
APE in the binaries we build, that has the APE Loader version.
This version has better error messages and safety checks. It supports
loading static position-independent executables. It correctly handles
more kinds of weird ELF program header layouts. A force flag has been
added to avoid system execve(). Finally the longstanding misalignment
with our ELF PT_NOTE section has been addressed.
- This commit mints a new release of APE Loader v1.2 which supports
loading ELF programs with a non-contiguous virtual address layout
even though we've never been able to take advantage of it, due to
how `objcopy -SO binary` fills any holes left by PT_LOAD. This'll
change soon, since we'll have a new way of creating APE binaries.
- The undiamonding trick with our ioctl() implementation is removed
since POSIX has been killing ioctl() for years and they've done a
much better job. One problem it resolves, is that ioctl(FIONREAD)
wasn't working earlier and that caused issues when building Emacs
- Fix unused local variable errors
- Remove yoinks from sigaction() header
- Add nox87 and aarch64 to github actions
- Fix cosmocc -fportcosmo in linking mode
- It's now possible to build `make m=llvm o/llvm/libc`
- compile.com now polyfills -march=native which gcc/clang removed
- Guarantee zero Windows code is linked into non-Windows binaries
- MODE=tinylinux binaries are now back to being as tiny as ~4kb
- Improve the runtime's stack allocation / alignment hack
- GitHub Actions now tests Linux modes for assurance
It turned out that Landlock Make hasn't been applying sandboxing for a
while, due to a mistyped if statement for `$(USE_SYSTEM_TOOLCHAIN)` it
should have had the opposite meaning. Regressions in the build configs
have been fixed. The rmrf() function works better now. The rm.com tool
works according to POSIX with the exception of supporting prompts.
The build/bootstrap/ar.com program is now tinier. This change reduces
its size from 140kb to 53kb. Nothing was traded away. Cosmopolitan Ar
performance is now 2x better than llvm-ar largely thanks to using the
copy_file_range() system call. This change homebrews a new allocation
API that addresses the shortcomings of the C standard library design.
Using these new balloc() and reballoc() functions I managed to reduce
memory consumption so much that Cosmpolitan Ar should now use roughly
100x fewer bytes of peak resident memory compared to llvm-ar. Correct
behavior with better compatibility has been assured. Binary output is
now pretty much bit-identical to llvm-ar, as of this change. This can
and should be the living proof we need to show that a better world is
possible for software.
This is important, because the execve() workflow has been upgraded for
launching APE binaries. Programs that call execve() need to be remade,
otherwise they might attempt to use ~/.ape rather than ~/ape-1.1.
This change (1) upgrades to OpenBSD's newer kernel ABIs, and (2)
modifies APE to have a read-only data segment. Doing this required
creating APE Loader v1.1, which is backwards and forwards compatible
with the previous version.
If you've run the following commands in the past to install your APE
Loader systemwide, then you need to run them again. Ad-hoc installations
shouldn't be impacted. It's also recommended that APE binaries be remade
after upgrading, since they embed old versions of the APE Loader.
ape/apeuninstall.sh
ape/apeinstall.sh
This change does more than just fix OpenBSD. The new loader is smarter
and more reliable. We're now able create much tinier ELF and Mach-O data
structures than we could before. Both APE Loader and execvpe() will now
normalize ambiguous argv[0] resolution the same way as the UNIX shell.
Badness with TLS linkage has been solved.
Fixes#826
This change takes an entirely new approach to the incremental linking of
pkzip executables. The assets created by zipobj.com are now treated like
debug data. After a .com.dbg is compiled, fixupobj.com should be run, so
it can apply fixups to the offsets and move the zip directory to the end
of the file. Since debug data doesn't get objcopy'd, a new tool has been
introduced called zipcopy.com which should be run after objcopy whenever
a .com file is created. This is all automated by the `cosmocc` toolchain
which is rapidly becoming the new recommended approach.
This change also introduces the new C23 checked arithmetic macros.
- Work towards improving non-optimized build support
- Introduce MODE=zero which is -O0 without ASAN/UBSAN
- Use system GCC when ~/.cosmo.mk has USE_SYSTEM_TOOLCHAIN=1
- Have package.com check .privileged code doesn't call non-privileged
This change implements a new approach to function call logging, that's
based on the GCC flag: -fpatchable-function-entry. Read the commentary
in build/config.mk to learn how it works.
There's a new program named ape/ape-m1.c which will be used to build an
embeddable binary that can load ape and elf executables. The support is
mostly working so far, but still chasing down ABI issues.