- Polyfill ucontext_t on FreeBSD/OpenBSD/NetBSD
- Add tests confirming signals can edit CPU state
- Work towards supporting ZIP filesystem on bare metal
- Add more tinymath unit tests for POSIX conformance
- Add X87 and SSE status flags to crash report
- Fix some bugs in blinkenlights
- Fix llvm build breakage
Your Actually Portable Executables now contains a simple virtual memory
that works similarly to the Linux Kernel in the sense that it maps your
physical memory to negative addresses. This is needed to support mmap()
and malloc(). This functionality has zero code size impact. For example
the MODE=tiny LIFE.COM executable is still only 12KB in size.
The APE bootloader code has also been simplified to improve readibility
and further elevate the elegance by which we're able to support so many
platforms thereby enhancing verifiability so that we may engender trust
in this bootloading process.
You can now build Cosmopolitan with Clang:
make -j8 MODE=llvm
o/llvm/examples/hello.com
The assembler and linker code is now friendly to LLVM too.
So it's not needed to configure Clang to use binutils under
the hood. If you love LLVM then you can now use pure LLVM.
The libm code from musl wasn't being used since most of these functions
are implemented using x87 which goes faster than a library intended for
risc machines.
It turned out that the linker was doing the wrong with the amalgamation
library concerning weak stubs. A regression test has been added and new
binaries have been uploaded to https://justine.lol/cosmopolitan/
Ideally this should be fixed by building a tool that turns multiple .a
files into a single .a file with deduplication. As a workaround for now
the cosmopolitan.a build is restructured to not include LIBC_STUBS which
meant technical debt needed to be paid off where non-stub interfaces
were moved to LIBC_INTRIN and LIBC_NEXGEN32E.
Thank @PerfectProductions in #31 for the report!
A new rollup tool now exists for flattening out the headers in a way
that works better for our purposes than cpp. A lot of the API clutter
has been removed. APIs that aren't a sure thing in terms of general
recommendation are now marked internal.
There's now a smoke test for the amalgamation archive and gigantic
header file. So we can now guarantee you can use this project on the
easiest difficulty setting without the gigantic repository.
A website is being created, which is currently a work in progress:
https://justine.storage.googleapis.com/cosmopolitan/index.html
This change includes many bug fixes, for the NT polyfills, strings,
memory, boot, and math libraries which were discovered by adding more
tools for recreational programming, such as PC emulation. Lemon has also
been vendored because it works so well at parsing languages.
- Emulator can now test the αcτµαlly pδrταblε εxεcµταblε bootloader
- Whipped up a webserver named redbean. It services 150k requests per
second on a single core. Bundling assets inside zip enables extremely
fast serving for two reasons. The first is that zip central directory
lookups go faster than stat() system calls. The second is that both
zip and gzip content-encoding use DEFLATE, therefore, compressed
responses can be served via the sendfile() system call which does an
in-kernel copy directly from the zip executable structure. Also note
that red bean zip executables can be deployed easily to all platforms,
since these native executables work on Linux, Mac, BSD, and Windows.
- Address sanitizer now works very well
I wanted a tiny scriptable meltdown proof way to run userspace programs
and visualize how program execution impacts memory. It helps to explain
how things like Actually Portable Executable works. It can show you how
the GCC generated code is going about manipulating matrices and more. I
didn't feel fully comfortable with Qemu and Bochs because I'm not smart
enough to understand them. I wanted something like gVisor but with much
stronger levels of assurances. I wanted a single binary that'll run, on
all major operating systems with an embedded GPL barrier ZIP filesystem
that is tiny enough to transpile to JavaScript and run in browsers too.
https://justine.storage.googleapis.com/emulator625.mp4