The WIN32 CreateProcess() function does not require an .exe or .com
suffix in order to spawn an executable. Now that we have Cosmo bash
we're no longer so dependent on the cmd.exe prompt.
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
This version has better error messages and safety checks. It supports
loading static position-independent executables. It correctly handles
more kinds of weird ELF program header layouts. A force flag has been
added to avoid system execve(). Finally the longstanding misalignment
with our ELF PT_NOTE section has been addressed.
This change (1) upgrades to OpenBSD's newer kernel ABIs, and (2)
modifies APE to have a read-only data segment. Doing this required
creating APE Loader v1.1, which is backwards and forwards compatible
with the previous version.
If you've run the following commands in the past to install your APE
Loader systemwide, then you need to run them again. Ad-hoc installations
shouldn't be impacted. It's also recommended that APE binaries be remade
after upgrading, since they embed old versions of the APE Loader.
ape/apeuninstall.sh
ape/apeinstall.sh
This change does more than just fix OpenBSD. The new loader is smarter
and more reliable. We're now able create much tinier ELF and Mach-O data
structures than we could before. Both APE Loader and execvpe() will now
normalize ambiguous argv[0] resolution the same way as the UNIX shell.
Badness with TLS linkage has been solved.
Fixes#826
Rosetta doesn't correctly respect the startup registers as defined in LC_UNIXTHREAD
which makes platform detection go awry. But at least Rosetta appears to consistently
set rbx to 0x00000000ffffffff and rdx to 0x0000000000000001 at startup for every
x64 executable I could get my hands on. So we use that to detect Rosetta's presence
and set up the correct registers for XNU.
- Add FreeBSD-specific mmap() flags
- Reduce size of the APE loader from 8kb to 4kb
- Work towards fixing the Makefile build on WSL
- Automate testing of APE no-modify-self behaviors
- Make the ape.S shell script code cleaner and tinier
- Improve the APE sanity check to test behavior better
- Fixed issue with ShowCrashReports() sigaltstack() on BSDs
- Delete symbols for S_MODE magnums which wasted compile time
If you checked out yesterday's APE commit, please run:
rm -f /usr/bin/ape o/tmp/ape /tmp/ape "${TMPDIR:-/tmp}/ape"
Because this change fixes certain aspects of the new ABI. We don't have
automated migrations for APE loader versions yet. Thanks! You can also
download prebuilt binaries here:
- https://justine.lol/ape.elf (Linux/FreeBSD/NetBSD/OpenBSD)
- https://justine.lol/ape.macho (Apple)
Install the appropriate one as `/usr/bin/ape`.
The "no modify self" variant of Actually Portable Executable is now
supported on all platforms. If you use `$(APE_NO_MODIFY_SELF)` then
ld.bfd will embed a 4096 byte ELF binary and a 4096 byte Macho file
which are installed on the fly to ${TMPDIR:-/tmp}, which enables us
launch the executable, without needing to copy the whole executable
To prevent it from copying a tiny executable to your temp directory
you need to install the `ape` command (renamed from ape-loader), to
a system path. For example:
# FreeBSD / NetBSD / OpenBSD
make -j8 o//ape/ape
cp o//ape/ape /usr/bin/ape
# Mac OS
# make -j8 o//ape/ape.macho
curl https://justine.lol/ape.macho >/usr/bin/ape
chmod +x /usr/bin/ape
On Linux you can get even more performance with the new binfmt_misc
support which makes launching non-modifying APE binaries as fast as
launching ELF executables. Running the following command:
# Linux
ape/apeinstall.sh
Will copy APE loader to /usr/bin/ape and register with binfmt_misc
Lastly, this change also fixes a really interesting race condition
with OpenBSD thread joining.