This change doubles the performance of thread spawning. That's thanks to
our new stack manager, which allows us to avoid zeroing stacks. It gives
us 15µs spawns rather than 30µs spawns on Linux. Also, pthread_exit() is
faster now, since it doesn't need to acquire the pthread GIL. On NetBSD,
that helps us avoid allocating too many semaphores. Even if that happens
we're now able to survive semaphores running out and even memory running
out, when allocating *NSYNC waiter objects. I found a lot more rare bugs
in the POSIX threads runtime that could cause things to crash, if you've
got dozens of threads all spawning and joining dozens of threads. I want
cosmo to be world class production worthy for 2025 so happy holidays all
This change introduces a new deadlock detector for Cosmo's POSIX threads
implementation. Error check mutexes will now track a DAG of nested locks
and report EDEADLK when a deadlock is theoretically possible. These will
occur rarely, but it's important for production hardening your code. You
don't even need to change your mutexes to use the POSIX error check mode
because `cosmocc -mdbg` will enable error checking on mutexes by default
globally. When cycles are found, an error message showing your demangled
symbols describing the strongly connected component are printed and then
the SIGTRAP is raised, which means you'll also get a backtrace if you're
using ShowCrashReports() too. This new error checker is so low-level and
so pure that it's able to verify the relationships of every libc runtime
lock, including those locks upon which the mutex implementation depends.