- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.
This change ports APE Loader to Linux AARCH64, so that Raspberry Pi
users can run programs like redbean, without the executable needing
to modify itself. Progress has also slipped into this change on the
issue of making progress better conforming to user expectations and
industry standards regarding which symbols we're allowed to declare
- Exhaustively document cancellation points
- Rename SIGCANCEL to SIGTHR just like BSDs
- Further improve POSIX thread cancellations
- Ensure asynchronous cancellations work correctly
- Elevate the quality of getrandom() and getentropy()
- Make futexes cancel correctly on OpenBSD 6.x and 7.x
- Add reboot.com and shutdown.com to examples directory
- Remove underscore prefix from awesome timespec_*() APIs
- Create assertions that help verify our cancellation points
- Remove bad timespec APIs (cmp generalizes eq/ne/gt/gte/lt/lte)
This change makes some miracle modifications to the System Five system
call support, which lets us have safe, correct, and atomic handling of
thread cancellations. It all turned out to be cheaper than anticipated
because it wasn't necessary to modify the system call veneers. We were
able to encode the cancellability of each system call into the magnums
found in libc/sysv/syscalls.sh. Since cancellations are so waq, we are
also supporting a lovely Musl Libc mask feature for raising ECANCELED.
- Wrap clock_getres()
- Wrap sched_setscheduler()
- Make sleep() api conformant
- Polyfill sleep() using select()
- Improve clock_gettime() polyfill
- Make nanosleep() POSIX conformant
- Slightly improve some DNS functions
- Further strengthen pledge() sandboxing
- Improve rounding of timeval / timespec
- Allow layering of pledge() calls on Linux
- Polyfill sched_yield() using select() on XNU
- Delete more system constants we probably don't need
- Fix sigsuspend() on XNU
- Fix strsignal() on non-Linux
- Add unit tests for strsignal()
- Add unit tests for setitimer()
- Add unit tests for sigsuspend()
- Rewrite setitimer() for New Technology
- Rewrite nanosleep() for New Technology
- Polyfill SIGALRM on the New Technology
- select(0,0,0,0) on NT now calls pause()
- Remove some NTDLL calls that aren't needed
- Polyfill SA_NOCLDWAIT on the New Technology
- Polyfill SA_RESETHAND on the New Technology
- Polyfill sigprocmask() on the New Technology
- Polyfill SIGCHLD+SIG_IGN on the New Technology
- Polyfill SA_RESTART masking on the New Technology
- Deliver console signals from main thread on New Technology
- Document SA_RESTART behavior w/ @sarestartable / @norestart
- System call trace in MODE=dbg now prints inherited FDs and signal mask
Now that we have understandable system call tracing on Windows, this
change rewrites many of the polyfill internals for that platform, to
help things get closer to tip top shape. Support for complex forking
scenarios had been in a regressed state for quite some time. Now, it
works! Subsequent changes should be able to address the performance.
For the first time ever, all tests in this codebase now pass, when
run automatically on macos, freebsd, openbsd, rhel5, rhel7, alpine
and windows via the network using the runit and runitd build tools
- Fix vfork exec path etc.
- Add XNU opendir() support
- Add OpenBSD opendir() support
- Add Linux history to syscalls.sh
- Use copy_file_range on FreeBSD 13+
- Fix system calls with 7+ arguments
- Fix Windows with greater than 16 FDs
- Fix RUNIT.COM and RUNITD.COM flakiness
- Fix OpenBSD munmap() when files are mapped
- Fix long double so it's actually long on Windows
- Fix OpenBSD truncate() and ftruncate() thunk typo
- Let Windows fcntl() be used on socket files descriptors
- Fix Windows fstat() which had an accidental printf statement
- Fix RHEL5 CLOCK_MONOTONIC by not aliasing to CLOCK_MONOTONIC_RAW
This is wonderful. I never could have dreamed it would be possible
to get it working so well on so many platforms with tiny binaries.
Fixes#31Fixes#25Fixes#14