This commit makes numerous refinements to cosmopolitan memory handling.
The default stack size has been reduced from 2mb to 128kb. A new macro
is now provided so you can easily reconfigure the stack size to be any
value you want. Work around the breaking change by adding to your main:
STATIC_STACK_SIZE(0x00200000); // 2mb stack
If you're not sure how much stack you need, then you can use:
STATIC_YOINK("stack_usage_logging");
After which you can `sort -nr o/$MODE/stack.log`. Based on the unit test
suite, nothing in the Cosmopolitan repository (except for Python) needs
a stack size greater than 30kb. There are also new macros for detecting
the size and address of the stack at runtime, e.g. GetStackAddr(). We
also now support sigaltstack() so if you want to see nice looking crash
reports whenever a stack overflow happens, you can put this in main():
ShowCrashReports();
Under `make MODE=dbg` and `make MODE=asan` the unit testing framework
will now automatically print backtraces of memory allocations when
things like memory leaks happen. Bugs are now fixed in ASAN global
variable overrun detection. The memtrack and asan runtimes also handle
edge cases now. The new tools helped to identify a few memory leaks,
which are fixed by this change.
This change should fix an issue reported in #288 with ARG_MAX limits.
Fixing this doubled the performance of MKDEPS.COM and AR.COM yet again.
Your Actually Portable Executables now contains a simple virtual memory
that works similarly to the Linux Kernel in the sense that it maps your
physical memory to negative addresses. This is needed to support mmap()
and malloc(). This functionality has zero code size impact. For example
the MODE=tiny LIFE.COM executable is still only 12KB in size.
The APE bootloader code has also been simplified to improve readibility
and further elevate the elegance by which we're able to support so many
platforms thereby enhancing verifiability so that we may engender trust
in this bootloading process.
A new rollup tool now exists for flattening out the headers in a way
that works better for our purposes than cpp. A lot of the API clutter
has been removed. APIs that aren't a sure thing in terms of general
recommendation are now marked internal.
There's now a smoke test for the amalgamation archive and gigantic
header file. So we can now guarantee you can use this project on the
easiest difficulty setting without the gigantic repository.
A website is being created, which is currently a work in progress:
https://justine.storage.googleapis.com/cosmopolitan/index.html
This is done without using Microsoft's internal APIs. MAP_PRIVATE
mappings are copied to the subprocess via a pipe, since Microsoft
doesn't want us to have proper COW pages. MAP_SHARED mappings are
remapped without needing to do any copying. Global variables need
copying along with the stack and the whole heap of anonymous mem.
This actually improves the reliability of the redbean http server
although one shouldn't expect 10k+ connections on a home computer
that isn't running software built to serve like Linux or FreeBSD.
blinkenlights now does a pretty good job emulating what happens when
binaries boot from BIOS into long mode. So it's been much easier to
debug the bare metal process and wrinkle out many issues.
- Emulator can now test the αcτµαlly pδrταblε εxεcµταblε bootloader
- Whipped up a webserver named redbean. It services 150k requests per
second on a single core. Bundling assets inside zip enables extremely
fast serving for two reasons. The first is that zip central directory
lookups go faster than stat() system calls. The second is that both
zip and gzip content-encoding use DEFLATE, therefore, compressed
responses can be served via the sendfile() system call which does an
in-kernel copy directly from the zip executable structure. Also note
that red bean zip executables can be deployed easily to all platforms,
since these native executables work on Linux, Mac, BSD, and Windows.
- Address sanitizer now works very well