- You can now run `make -j8 toolchain` on Windows
- You can now run `make -j` on MacOS ARM64 and BSD OSes
- You can now use our Emacs dev environment on MacOS/Windows
- Fix bug where the x16 register was being corrupted by --ftrace
- The programs under build/bootstrap/ are updated as fat binaries
- The Makefile now explains how to download cosmocc-0.0.12 toolchain
- The build scripts under bin/ now support "cosmo" branded toolchains
- stat() now goes faster on Windows (shaves 100ms off `make` latency)
- Code cleanup and added review on the Windows signal checking code
- posix_spawnattr_setrlimit() now works around MacOS ARM64 bugs
- Landlock Make now favors posix_spawn() on non-Linux/OpenBSD
- posix_spawn() now has better --strace logging on Windows
- fstatat() can now avoid EACCES in more cases on Windows
- fchmod() can now change the readonly bit on Windows
This change takes an entirely new approach to the incremental linking of
pkzip executables. The assets created by zipobj.com are now treated like
debug data. After a .com.dbg is compiled, fixupobj.com should be run, so
it can apply fixups to the offsets and move the zip directory to the end
of the file. Since debug data doesn't get objcopy'd, a new tool has been
introduced called zipcopy.com which should be run after objcopy whenever
a .com file is created. This is all automated by the `cosmocc` toolchain
which is rapidly becoming the new recommended approach.
This change also introduces the new C23 checked arithmetic macros.