Commit bc6c183 introduced a bunch of discrepancies between what files
look like in the repo and what clang-format says they should look like.
However, there were already a few discrepancies prior to that. Most of
these discrepancies seemed to be unintentional, but a few of them were
load-bearing (e.g., a #include that violated header ordering needing
something to have been #defined by a 'later' #include.)
I opted to take what I hope is a relatively smooth-brained approach: I
reverted the .clang-format change, ran clang-format on the whole repo,
reapplied the .clang-format change, reran clang-format again, and then
reverted the commit that contained the first run. Thus the full effect
of this PR should only be to apply the changed formatting rules to the
repo, and from skimming the results, this seems to be the case.
My work can be checked by applying the short, manual commits, and then
rerunning the command listed in the autogenerated commits (those whose
messages I have prefixed auto:) and seeing if your results agree.
It might be that the other diffs should be fixed at some point but I'm
leaving that aside for now.
fd '\.c(c|pp)?$' --print0| xargs -0 clang-format -i
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
- More timspec_*() and timeval_*() APIs have been introduced.
- The copyfd() function is now simplified thanks to POSIX rules.
- More Cosmo-specific APIs have been moved behind the COSMO define.
- The setitimer() polyfill for Windows NT is now much higher quality.
- Fixed build error for MODE=aarch64 due to -mstringop-strategy=loop.
- This change introduces `make MODE=nox87 toolchain` which makes it
possible to build programs using your cosmocc toolchain that don't
have legacy fpu instructions. This is useful, for example, if you
want to have a ~22kb tinier blink virtual machine.
- Improve compatibility with Blink virtual machine
- Add non-POSIX APIs for joining threads and signal masks
- Never ever use anything except 32-bit integers for atomics
- Add some `#undef` statements to workaround `ctags` problems