If your main module has this declaration:
STATIC_YOINK("vga_console");
Then a VGA driver will be linked into your executable which
displays your stdio characters on the PC display, whereas
before we could only use the serial port. Your display is an
ANSI terminal and it's still a work in progress.
The whole repository is now buildable with GNU Make Landlock sandboxing.
This proves that no Makefile targets exist which touch files other than
their declared prerequisites. In order to do this, we had to:
1. Stop code morphing GCC output in package.com and instead run a
newly introduced FIXUPOBJ.COM command after GCC invocations.
2. Disable all the crumby Python unit tests that do things like create
files in the current directory, or rename() files between folders.
This ended up being a lot of tests, but most of them are still ok.
3. Introduce an .UNSANDBOXED variable to GNU Make to disable Landlock.
We currently only do this for things like `make tags`.
4. This change deletes some GNU Make code that was preventing the
execve() optimization from working. This means it should no longer
be necessary in most cases for command invocations to be indirected
through the cocmd interpreter.
5. Missing dependencies had to be declared in certain places, in cases
where they couldn't be automatically determined by MKDEPS.COM
6. The libcxx header situation has finally been tamed. One of the
things that makes this difficult is MKDEPS.COM only wants to
consider the first 64kb of a file, in order to go fast. But libcxx
likes to have #include lines buried after huge documentation.
7. An .UNVEIL variable has been introduced to GNU Make just in case
we ever wish to explicitly specify additional things that need to
be whitelisted which aren't strictly prerequisites. This works in
a manner similar to the recently introduced .EXTRA_PREREQS feature.
There's now a new build/bootstrap/make.com prebuilt binary available. It
should no longer be possible to write invalid Makefile code.
You can now use the hardest fastest and most dangerous language there is
with Cosmopolitan. So far about 75% of LLVM libcxx has been added. A few
breaking changes needed to be made to help this go smoothly.
- Rename nothrow to dontthrow
- Rename nodiscard to dontdiscard
- Add some libm functions, e.g. lgamma, nan, etc.
- Change intmax_t from int128 to int64 like everything else
- Introduce %jjd formatting directive for int128_t
- Introduce strtoi128(), strtou128(), etc.
- Rename bsrmax() to bsr128()
Some of the templates that should be working currently are std::vector,
std::string, std::map, std::set, std::deque, etc.
The libm code from musl wasn't being used since most of these functions
are implemented using x87 which goes faster than a library intended for
risc machines.
This is done without using Microsoft's internal APIs. MAP_PRIVATE
mappings are copied to the subprocess via a pipe, since Microsoft
doesn't want us to have proper COW pages. MAP_SHARED mappings are
remapped without needing to do any copying. Global variables need
copying along with the stack and the whole heap of anonymous mem.
This actually improves the reliability of the redbean http server
although one shouldn't expect 10k+ connections on a home computer
that isn't running software built to serve like Linux or FreeBSD.
I wanted a tiny scriptable meltdown proof way to run userspace programs
and visualize how program execution impacts memory. It helps to explain
how things like Actually Portable Executable works. It can show you how
the GCC generated code is going about manipulating matrices and more. I
didn't feel fully comfortable with Qemu and Bochs because I'm not smart
enough to understand them. I wanted something like gVisor but with much
stronger levels of assurances. I wanted a single binary that'll run, on
all major operating systems with an embedded GPL barrier ZIP filesystem
that is tiny enough to transpile to JavaScript and run in browsers too.
https://justine.storage.googleapis.com/emulator625.mp4