It turned out that Landlock Make hasn't been applying sandboxing for a
while, due to a mistyped if statement for `$(USE_SYSTEM_TOOLCHAIN)` it
should have had the opposite meaning. Regressions in the build configs
have been fixed. The rmrf() function works better now. The rm.com tool
works according to POSIX with the exception of supporting prompts.
This change figures out some of the build configuration issues we've
been having with libcxx. The c++ span header is added. Per a Discord
discussion we're now turning off `-g` for the default build mode, so
consider using `make MODE=dbg` or `make MODE=zero` for GDB debugging
which works much better than `MODE=` ever has. Note that the default
build mode has always had very good function call / system call logs
plus you can still use ShowCrashReports() for backtrace. Making this
change ensures cosmocc will better conform to FOSS norms. Lastly the
LoadZipArgs() API has been added to cosmopolitan.a and <cosmo.h>.
This adds support for __cxa_demangle through the cxxabi.h file.
At the moment it is the only symbol included.
The source was taken from FreeBSD
contrib/libcxxrt/libelftc_dem_gnu3.c
2176c9ab71c85efd90a6c7af4a9e04fe8e3d49ca
FreeBSD does say this is also almost verbatim from ELFToolkit
This change fixes stderr to be unbuffered. Added hardware AES on ARM64
to help safeguard against timing attacks. The curl.com command will be
somewhat more pleasant to use.
The *NSYNC linked list API is good enough that it deserves to be part of
the C libray, so this change writes an improved version of it which uses
that offsetof() trick from the Linux Kernel. We vendor all of the *NSYNC
tests in third_party which helped confirm the needed refactoring is safe
This change also deletes more old code that didn't pan out. My goal here
is to work towards a vision where the Cosmopolitan core libraries become
less experimental and more focused on curation. This better reflects the
current level of quality we've managed to achieve.
After going through the MODE=dbg and MODE=zero build modes, a bunch of
little issues were identified, which have been addressed. Fixing those
issues created even more troubles for the project, because it improved
our ability to detect latent problems which are getting fixed so fast.
The build/bootstrap/ar.com program is now tinier. This change reduces
its size from 140kb to 53kb. Nothing was traded away. Cosmopolitan Ar
performance is now 2x better than llvm-ar largely thanks to using the
copy_file_range() system call. This change homebrews a new allocation
API that addresses the shortcomings of the C standard library design.
Using these new balloc() and reballoc() functions I managed to reduce
memory consumption so much that Cosmpolitan Ar should now use roughly
100x fewer bytes of peak resident memory compared to llvm-ar. Correct
behavior with better compatibility has been assured. Binary output is
now pretty much bit-identical to llvm-ar, as of this change. This can
and should be the living proof we need to show that a better world is
possible for software.
This change introduces support for Linux-style uc_context manipulation
that's fast and works well on all supported OSes and architectures. It
also integrates with the Cosmpolitan runtime which can show backtraces
comprised of multiple stacks and fibers. See the test and example code
for further details. This will be used by Mold once it's been vendored
This is important, because the execve() workflow has been upgraded for
launching APE binaries. Programs that call execve() need to be remade,
otherwise they might attempt to use ~/.ape rather than ~/ape-1.1.
This change (1) upgrades to OpenBSD's newer kernel ABIs, and (2)
modifies APE to have a read-only data segment. Doing this required
creating APE Loader v1.1, which is backwards and forwards compatible
with the previous version.
If you've run the following commands in the past to install your APE
Loader systemwide, then you need to run them again. Ad-hoc installations
shouldn't be impacted. It's also recommended that APE binaries be remade
after upgrading, since they embed old versions of the APE Loader.
ape/apeuninstall.sh
ape/apeinstall.sh
This change does more than just fix OpenBSD. The new loader is smarter
and more reliable. We're now able create much tinier ELF and Mach-O data
structures than we could before. Both APE Loader and execvpe() will now
normalize ambiguous argv[0] resolution the same way as the UNIX shell.
Badness with TLS linkage has been solved.
Fixes#826
The recent change to crt.S that aggressively aligns the system-provided
stack has been rolled back on non-Linux until we can find a better way,
since it can cause a segfault early in execution on several platforms.
This change fixes a regression in tcgetattr() and tcsetattr() on OpenBSD
and NetBSD caused by 4778cd4d27.
This change has been tested across the runitd test fleet which is green.
The intent with pledge("anet") has been to prevent outbound connections.
However we were only doing that for TCP sockets, and outbound UDP could
still get through, by using socket() plus sendto(). This change fixed
that by preventing UDP sockets from being created.
Credit goes to chc4 on Hacker News for finding this.
- Found some bugs in LLVM compiler-rt library
- The useless LIBC_STUBS package is now deleted
- Improve the overflow checking story even further
- Get chibicc tests working in MODE=dbg mode again
- The libc/isystem/ headers now have correctly named guards
This change upgrades to the latest portcosmo gcc patch
6728fe1a25185560603ca312a8d4352af2a4e515 which lets us avoid needing to
define __tmpcosmo_FOO constants. We're now using an appropriate binutils
version for GCC 11. The older binutils sometimes wasn't able to print
backtraces, due to not being able to find a .debug_ranges section.
This is breaking change for /opt/cosmos libraries :'( due to this weird
"error: need linked-to section for --gc-sections" that pops up.
Please run `make clean` in the monorepo before rebuilding.
Since 8ff48201ca we no longer need the
hack where, when running .com.dbg files, we scanned for the embedded
.com file offset, and then computed zip offsets realtive to that. It
wasn't very reliable in the first place, and was causing issues with
running our new .com.dbg executables, which are true zip files.