Recursive mutexes now go as fast as normal mutexes. The tradeoff is they
are no longer safe to use in signal handlers. However you can still have
signal safe mutexes if you set your mutex to both recursive and pshared.
You can also make functions that use recursive mutexes signal safe using
sigprocmask to ensure recursion doesn't happen due to any signal handler
The impact of this change is that, on Windows, many functions which edit
the file descriptor table rely on recursive mutexes, e.g. open(). If you
develop your app so it uses pread() and pwrite() then your app should go
very fast when performing a heavily multithreaded and contended workload
For example, when scaling to 40+ cores, *NSYNC mutexes can go as much as
1000x faster (in CPU time) than the naive recursive lock implementation.
Now recursive will use *NSYNC under the hood when it's possible to do so
At least in neovim, `│vi:` is not recognized as a modeline because it
has no preceding whitespace. After fixing this, opening a file yields
an error because `net` is not an option. (`noet`, however, is.)
- On Windows connect() can now be interrupted by a signal; connect() w/
O_NONBLOCK will now raise EINPROGRESS; and connect() with SO_SNDTIMEO
will raise ETIMEDOUT after the interval has elapsed.
- We now get the AcceptEx(), ConnectEx(), and TransmitFile() functions
from the WIN32 API the officially blessed way, using WSAIoctl().
- Do nothing on Windows when fsync() is called on a directory handle.
This was raising EACCES earlier becaues GENERIC_WRITE is required on
the handle. It's possible to FlushFileBuffers() a directory handle if
it's opened with write access but MSDN doesn't document what it does.
If you have any idea, please let us know!
- Prefer manual reset event objects for read() and write() on Windows.
- Do some code cleanup on our dlmalloc customizations.
- Fix errno type error in Windows blocking routines.
- Make the futex polyfill simpler and faster.
- Improve compatibility with Blink virtual machine
- Add non-POSIX APIs for joining threads and signal masks
- Never ever use anything except 32-bit integers for atomics
- Add some `#undef` statements to workaround `ctags` problems