Function trace logs will report stack usage accurately. It won't include
the argv/environ block. Our clone() polyfill is now simpler and does not
use as much stack memory. Function call tracing on x86 is now faster too
This change fixes a bug where gcc assumed thread synchronization such as
pthread_cond_wait() wouldn't alter static variables, because the headers
were using __attribute__((__leaf__)) inappropriately.
This change adds tests for the new memory manager code particularly with
its windows support. Function call tracing now works reliably on Silicon
since our function hooker was missing new Apple self-modifying code APIs
Many tests that were disabled a long time ago on aarch64 are reactivated
by this change, now that arm support is on equal terms with x86. There's
been a lot of places where ftrace could cause deadlocks, which have been
hunted down across all platforms thanks to new tests. A bug in Windows's
kill() function has been identified.
This change makes fork() go nearly as fast as sys_fork() on UNIX. As for
Windows this change shaves about 4-5ms off fork() + wait() latency. This
is accomplished by using WriteProcessMemory() from the parent process to
setup the address space of a suspended process; it is better than a pipe
This change fixes a bug where nsync waiter objects would leak. It'd mean
that long-running programs like runitd would run out of file descriptors
on NetBSD where waiter objects have ksem file descriptors. On other OSes
this bug is mostly harmless since the worst that can happen with a futex
is to leak a little bit of ram. The bug was caused because tib_nsync was
sneaking back in after the finalization code had cleared it. This change
refactors the thread exiting code to handle nsync teardown appropriately
and in making this change I found another issue, which is that user code
which is buggy, and tries to exit without joining joinable threads which
haven't been detached, would result in a deadlock. That doesn't sound so
bad, except the main thread is a joinable thread. So this deadlock would
be triggered in ways that put libc at fault. So we now auto-join threads
and libc will log a warning to --strace when that happens for any thread
On Windows, mmap() now chooses addresses transactionally. It reduces the
risk of badness when interacting with the WIN32 memory manager. We don't
throw darts anymore. There is also no more retry limit, since we recover
from mystery maps more gracefully. The subroutine for combining adjacent
maps has been rewritten for clarity. The print maps subroutine is better
This change goes to great lengths to perfect the stack overflow code. On
Windows you can now longjmp() out of a crash signal handler. Guard pages
previously weren't being restored properly by the signal handler. That's
fixed, so on Windows you can now handle a stack overflow multiple times.
Great thought has been put into selecting the perfect SIGSTKSZ constants
so you can save sigaltstack() memory. You can now use kprintf() with 512
bytes of stack available. The guard pages beneath the main stack are now
recorded in the memory manager.
This change fixes getcontext() so it works right with the %rax register.
This change doubles the performance of thread spawning. That's thanks to
our new stack manager, which allows us to avoid zeroing stacks. It gives
us 15µs spawns rather than 30µs spawns on Linux. Also, pthread_exit() is
faster now, since it doesn't need to acquire the pthread GIL. On NetBSD,
that helps us avoid allocating too many semaphores. Even if that happens
we're now able to survive semaphores running out and even memory running
out, when allocating *NSYNC waiter objects. I found a lot more rare bugs
in the POSIX threads runtime that could cause things to crash, if you've
got dozens of threads all spawning and joining dozens of threads. I want
cosmo to be world class production worthy for 2025 so happy holidays all
This change introduces a new deadlock detector for Cosmo's POSIX threads
implementation. Error check mutexes will now track a DAG of nested locks
and report EDEADLK when a deadlock is theoretically possible. These will
occur rarely, but it's important for production hardening your code. You
don't even need to change your mutexes to use the POSIX error check mode
because `cosmocc -mdbg` will enable error checking on mutexes by default
globally. When cycles are found, an error message showing your demangled
symbols describing the strongly connected component are printed and then
the SIGTRAP is raised, which means you'll also get a backtrace if you're
using ShowCrashReports() too. This new error checker is so low-level and
so pure that it's able to verify the relationships of every libc runtime
lock, including those locks upon which the mutex implementation depends.
It's now possible with cosmo and redbean, to deliver a signal to a child
process after it has called execve(). However the executed program needs
to be compiled using cosmocc. The cosmo runtime WinMain() implementation
now intercepts a _COSMO_PID environment variable that's set by execve().
It ensures the child process will use the same C:\ProgramData\cosmo\sigs
file, which is where kill() will place the delivered signal. We are able
to do this on Windows even better than NetBSD, which has a bug with this
Fixes#1334
American Fuzzy Lop didn't need to try very hard, to crash our privileged
__demangle() implementation. This change helps ensure our barebones impl
will fail rather than crash when given adversarial input data.
On Windows, sometimes fork() could crash with message likes:
fork() ViewOrDie(170000) failed with win32 error 487
This is due to a bug in our file descriptor inheritance. We have cursors
which are shared between processes. They let us track the file positions
of read() and write() operations. At startup they were being mmap()ed to
memory addresses that were assigned by WIN32. That's bad because Windows
likes to give us memory addresses beneath the program image in the first
4mb range that are likely to conflict with other assignments. That ended
up causing problems because fork() needs to be able to assume that a map
will be possible to resurrect at the same address. But for one reason or
another, Windows libraries we don't control could sneak allocations into
the memory space that overlap with these mappings. This change solves it
by choosing a random memory address instead when mapping cursor objects.
We were too zealous about security before by only setting the owner bits
and that would cause issues for projects like redbean that check "other"
bits to determine if it's safe to serve a file. Since that doesn't exist
on Windows, it's better to have things work than not work. So what we'll
do instead is return modes like 0664 for files and 0775 for directories.
This change gets rsync working without any warning or errors. On Windows
we now create a bunch of C:\var\sig\x\y.pid shared memory files, so sigs
can be delivered between processes. WinMain() creates this file when the
process starts. If the program links signaling system calls then we make
a thread at startup too, which allows asynchronous delivery each quantum
and cancelation points can spot these signals potentially faster on wait
See #1240
This change makes send() / sendto() always block on Windows. It's needed
because poll(POLLOUT) doesn't guarantee a socket is immediately writable
on Windows, and it caused rsync to fail because it made that assumption.
The only exception is when a SO_SNDTIMEO is specified which will EAGAIN.
Tests are added confirming MSG_WAITALL and MSG_NOSIGNAL work as expected
on all our supported OSes. Most of the platform-specific MSG_FOO magnums
have been deleted, with the exception of MSG_FASTOPEN. Your --strace log
will now show MSG_FOO flags as symbols rather than numbers.
I've also removed cv_wait_example_test because it's 0.3% flaky with Qemu
under system load since it depends on a process being readily scheduled.
Our old code wasn't working with projects like Qt that call connect() in
O_NONBLOCK mode multiple times. This change overhauls connect() to use a
simpler WSAConnect() API and follows the same pattern as cosmo accept().
This change also reduces the binary footprint of read(), which no longer
needs to depend on our enormous clock_gettime() function.
It appears that GetFileAttributes(u"\\etc\\passwd") can take two seconds
on Windows 10 at unpredictable times for reasons which are mysterious to
me. Let's try avoiding that path entirely and pray to Microsoft it works
Recursive mutexes now go as fast as normal mutexes. The tradeoff is they
are no longer safe to use in signal handlers. However you can still have
signal safe mutexes if you set your mutex to both recursive and pshared.
You can also make functions that use recursive mutexes signal safe using
sigprocmask to ensure recursion doesn't happen due to any signal handler
The impact of this change is that, on Windows, many functions which edit
the file descriptor table rely on recursive mutexes, e.g. open(). If you
develop your app so it uses pread() and pwrite() then your app should go
very fast when performing a heavily multithreaded and contended workload
For example, when scaling to 40+ cores, *NSYNC mutexes can go as much as
1000x faster (in CPU time) than the naive recursive lock implementation.
Now recursive will use *NSYNC under the hood when it's possible to do so
This change gets printvideo working on aarch64. Performance improvements
have been introduced for magikarp decimation on aarch64. The last of the
old portable x86 intrinsics library is gone, but it still lives in Blink
The worst issue I had with consts.sh for clock_gettime is how it defined
too many clocks. So I looked into these clocks all day to figure out how
how they overlap in functionality. I discovered counter-intuitive things
such as how CLOCK_MONOTONIC should be CLOCK_UPTIME on MacOS and BSD, and
that CLOCK_BOOTTIME should be CLOCK_MONOTONIC on MacOS / BSD. Windows 10
also has some incredible new APIs, that let us simplify clock_gettime().
- Linux CLOCK_REALTIME -> GetSystemTimePreciseAsFileTime()
- Linux CLOCK_MONOTONIC -> QueryUnbiasedInterruptTimePrecise()
- Linux CLOCK_MONOTONIC_RAW -> QueryUnbiasedInterruptTimePrecise()
- Linux CLOCK_REALTIME_COARSE -> GetSystemTimeAsFileTime()
- Linux CLOCK_MONOTONIC_COARSE -> QueryUnbiasedInterruptTime()
- Linux CLOCK_BOOTTIME -> QueryInterruptTimePrecise()
Documentation on the clock crew has been added to clock_gettime() in the
docstring and in redbean's documentation too. You can read that to learn
interesting facts about eight essential clocks that survived this purge.
This is original research you will not find on Google, OpenAI, or Claude
I've tested this change by porting *NSYNC to become fully clock agnostic
since it has extensive tests for spotting irregularities in time. I have
also included these tests in the default build so they no longer need to
be run manually. Both CLOCK_REALTIME and CLOCK_MONOTONIC are good across
the entire amd64 and arm64 test fleets.
This is one of the few POSIX APIs that was missing. It lets you choose a
monotonic clock for your condition variables. This might improve perf on
some platforms. It might also grant more flexibility with NTP configs. I
know Qt is one project that believes it needs this. To introduce this, I
needed to change some the *NSYNC APIs, to support passing a clock param.
There's also new benchmarks, demonstrating Cosmopolitan's supremacy over
many libc implementations when it comes to mutex performance. Cygwin has
an alarmingly bad pthread_mutex_t implementation. It is so bad that they
would have been significantly better off if they'd used naive spinlocks.