- We now serialize the file descriptor table when spawning / executing
processes on Windows. This means you can now inherit more stuff than
just standard i/o. It's needed by bash, which duplicates the console
to file descriptor #255. We also now do a better job serializing the
environment variables, so you're less likely to encounter E2BIG when
using your bash shell. We also no longer coerce environ to uppercase
- execve() on Windows now remotely controls its parent process to make
them spawn a replacement for itself. Then it'll be able to terminate
immediately once the spawn succeeds, without having to linger around
for the lifetime as a shell process for proxying the exit code. When
process worker thread running in the parent sees the child die, it's
given a handle to the new child, to replace it in the process table.
- execve() and posix_spawn() on Windows will now provide CreateProcess
an explicit handle list. This allows us to remove handle locks which
enables better fork/spawn concurrency, with seriously correct thread
safety. Other codebases like Go use the same technique. On the other
hand fork() still favors the conventional WIN32 inheritence approach
which can be a little bit messy, but is *controlled* by guaranteeing
perfectly clean slates at both the spawning and execution boundaries
- sigset_t is now 64 bits. Having it be 128 bits was a mistake because
there's no reason to use that and it's only supported by FreeBSD. By
using the system word size, signal mask manipulation on Windows goes
very fast. Furthermore @asyncsignalsafe funcs have been rewritten on
Windows to take advantage of signal masking, now that it's much more
pleasant to use.
- All the overlapped i/o code on Windows has been rewritten for pretty
good signal and cancelation safety. We're now able to ensure overlap
data structures are cleaned up so long as you don't longjmp() out of
out of a signal handler that interrupted an i/o operation. Latencies
are also improved thanks to the removal of lots of "busy wait" code.
Waits should be optimal for everything except poll(), which shall be
the last and final demon we slay in the win32 i/o horror show.
- getrusage() on Windows is now able to report RUSAGE_CHILDREN as well
as RUSAGE_SELF, thanks to aggregation in the process manager thread.
- Now using 10x better GCD semaphores
- We now generate Linux-like thread ids
- We now use fast system clock / sleep libraries
- The APE M1 loader now generates Linux-like stacks
This change gets the Python codebase into a state where it conforms to
the conventions of this codebase. It's now possible to include headers
from Python, without worrying about ordering. Python has traditionally
solved that problem by "diamonding" everything in Python.h, but that's
problematic since it means any change to any Python header invalidates
all the build artifacts. Lastly it makes tooling not work. Since it is
hard to explain to Emacs when I press C-c C-h to add an import line it
shouldn't add the header that actually defines the symbol, and instead
do follow the nonstandard Python convention.
Progress has been made on letting Python load source code from the zip
executable structure via the standard C library APIs. System calss now
recognizes zip!FILENAME alternative URIs as equivalent to zip:FILENAME
since Python uses colon as its delimiter.
Some progress has been made on embedding the notice license terms into
the Python object code. This is easier said than done since Python has
an extremely complicated ownership story.
- Some termios APIs have been added
- Implement rewinddir() dirstream API
- GetCpuCount() API added to Cosmopolitan Libc
- More bugs in Cosmopolitan Libc have been fixed
- zipobj.com now has flags for mangling the path
- Fixed bug a priori with sendfile() on certain BSDs
- Polyfill F_DUPFD and F_DUPFD_CLOEXEC across platforms
- FIOCLEX / FIONCLEX now polyfilled for fast O_CLOEXEC changes
- APE now supports a hybrid solution to no-self-modify for builds
- Many BSD-only magnums added, e.g. O_SEARCH, O_SHLOCK, SF_NODISKIO