Commit graph

10 commits

Author SHA1 Message Date
tkchia
ed17d3008b
[metal] Add a uprintf() routine, for non-emergency boot logging (#905)
* [metal] Add a uprintf() routine, for non-emergency boot logging
* [metal] _Really_ push forward timing of VGA TTY initialization
* [metal] Do something useful with uprintf()
* [metal] Locate some ACPI tables, for later hardware detection

Specifically the code now tries to find the ACPI RSDP,
RSDT/XSDT, FADT, & MADT tables, whether in legacy BIOS
bootup mode or in a UEFI bootup.  These are useful for
figuring out how to (re)enable asynchronous interrupts
in legacy 8259 PIC mode.
2023-10-25 14:32:20 -07:00
Justine Tunney
369f9740de
Run clang-format on most sources 2023-04-27 05:44:32 -07:00
tkchia
d3efa47f81
Show "screen of death" on VGA console upon program crash (#650)
* [metal] Refactoring: separate out sys_writev_vga() and _vga_init() modules

* [metal] Read VGA info from BDA before long mode entry, not after

If using a pre-existing VGA text console, the VGA initialization
code now retrieves the cursor position & character height from
the BIOS data area while still in real mode — rather than
reading from the BIOS data area only after entering long mode.

(This should help make the code more correct, if Cosmopolitan
were to support UEFI graphics output in the future.  If the
program were booted via UEFI, then the long mode IsMetal()
code would still be activated, but the BIOS data area might
not have been initialized in that case.)

This change also means that there are now a few more fields
in the `struct mman`.

* [metal] VGA console can now show "screen of death" upon a crash

There is now a new function _klog_vga(), which can be called
by kprintf() to output system messages — e.g. information about
CPU exceptions — on the VGA screen.

* [metal] CPU exception handler now dumps cr2 value
* [metal] Add demo of program crash reporting w/ bare metal VGA TTY
* [metal] Reduce size of "screen of death" code
2022-10-06 05:36:15 -07:00
tkchia
edb8fef06c
Add basic character output for VGA graphics mode console (#649)
* Test output of colors for VGA graphics modes in examples/vga.c
* [metal] Character output in VGA graphics modes is mostly working
* [metal] Mention magic key to switch video mode, at bootup
2022-10-05 06:46:50 -07:00
tkchia
ecb2ef7c39
Start exploring graphical video modes for VGA console (#637) 2022-10-02 01:50:16 -07:00
tkchia
945699694e
Bare metal VGA: clarify code comments (#616) 2022-09-13 15:26:33 -07:00
tkchia
df08b541af
Bare metal VGA: implement "status report" escape codes (#613)
* Bare metal VGA: implement "status report" escape codes
* Minor fix to pseudoteletypewriter code

Co-authored-by: tkchia <tkchia-cosmo@gmx.com>
2022-09-13 02:14:10 -07:00
tkchia
bae7367774
Bare metal VGA: minor improvements (#608) 2022-09-10 04:28:28 -07:00
tkchia
1db76c288e
Bare metal VGA: enable bright background colors, disable blinking (#603)
Co-authored-by: tkchia <tkchia-cosmo@gmx.com>
2022-09-09 04:35:16 -07:00
tkchia
3fdb1c14f1
Add VGA support on bare metal (#588)
If your main module has this declaration:

    STATIC_YOINK("vga_console");

Then a VGA driver will be linked into your executable which
displays your stdio characters on the PC display, whereas
before we could only use the serial port. Your display is an
ANSI terminal and it's still a work in progress.
2022-09-06 18:41:08 -07:00