- This change fixes a bug that allowed unbuffered printf() output (to
streams like stderr) to be truncated. This regression was introduced
some time between now and the last release.
- POSIX specifies all functions as thread safe by default. This change
works towards cleaning up our use of the @threadsafe / @threadunsafe
documentation annotations to reflect that. The goal is (1) to use
@threadunsafe to document functions which POSIX say needn't be thread
safe, and (2) use @threadsafe to document functions that we chose to
implement as thread safe even though POSIX didn't mandate it.
- Tidy up the clock_gettime() implementation. We're now trying out a
cleaner approach to system call support that aims to maintain the
Linux errno convention as long as possible. This also fixes bugs that
existed previously, where the vDSO errno wasn't being translated
properly. The gettimeofday() system call is now a wrapper for
clock_gettime(), which reduces bloat in apps that use both.
- The recently-introduced improvements to the execute bit on Windows has
had bugs fixed. access(X_OK) on a directory on Windows now succeeds.
fstat() will now perform the MZ/#! ReadFile() operation correctly.
- Windows.h is no longer included in libc/isystem/, because it confused
PCRE's build system into thinking Cosmopolitan is a WIN32 platform.
Cosmo's Windows.h polyfill was never even really that good, since it
only defines a subset of the subset of WIN32 APIs that Cosmo defines.
- The setlongerjmp() / longerjmp() APIs are removed. While they're nice
APIs that are superior to the standardized setjmp / longjmp functions,
they weren't superior enough to not be dead code in the monorepo. If
you use these APIs, please file an issue and they'll be restored.
- The .com appending magic has now been removed from APE Loader.
- Improved async signal safety of read() particularly for longjmp()
- Started adding cancel cleanup handlers for locks / etc on Windows
- Make /dev/tty work better particularly for uses like `foo | less`
- Eagerly read console input into a linked list, so poll can signal
- Fix some libc definitional bugs, which configure scripts detected
- Every unit test now passes on Apple Silicon. The final piece of this
puzzle was porting our POSIX threads cancelation support, since that
works differently on ARM64 XNU vs. AMD64. Our semaphore support on
Apple Silicon is also superior now compared to AMD64, thanks to the
grand central dispatch library which lets *NSYNC locks go faster.
- The Cosmopolitan runtime is now more stable, particularly on Windows.
To do this, thread local storage is mandatory at all runtime levels,
and the innermost packages of the C library is no longer being built
using ASAN. TLS is being bootstrapped with a 128-byte TIB during the
process startup phase, and then later on the runtime re-allocates it
either statically or dynamically to support code using _Thread_local.
fork() and execve() now do a better job cooperating with threads. We
can now check how much stack memory is left in the process or thread
when functions like kprintf() / execve() etc. call alloca(), so that
ENOMEM can be raised, reduce a buffer size, or just print a warning.
- POSIX signal emulation is now implemented the same way kernels do it
with pthread_kill() and raise(). Any thread can interrupt any other
thread, regardless of what it's doing. If it's blocked on read/write
then the killer thread will cancel its i/o operation so that EINTR can
be returned in the mark thread immediately. If it's doing a tight CPU
bound operation, then that's also interrupted by the signal delivery.
Signal delivery works now by suspending a thread and pushing context
data structures onto its stack, and redirecting its execution to a
trampoline function, which calls SetThreadContext(GetCurrentThread())
when it's done.
- We're now doing a better job managing locks and handles. On NetBSD we
now close semaphore file descriptors in forked children. Semaphores on
Windows can now be canceled immediately, which means mutexes/condition
variables will now go faster. Apple Silicon semaphores can be canceled
too. We're now using Apple's pthread_yield() funciton. Apple _nocancel
syscalls are now used on XNU when appropriate to ensure pthread_cancel
requests aren't lost. The MbedTLS library has been updated to support
POSIX thread cancelations. See tool/build/runitd.c for an example of
how it can be used for production multi-threaded tls servers. Handles
on Windows now leak less often across processes. All i/o operations on
Windows are now overlapped, which means file pointers can no longer be
inherited across dup() and fork() for the time being.
- We now spawn a thread on Windows to deliver SIGCHLD and wakeup wait4()
which means, for example, that posix_spawn() now goes 3x faster. POSIX
spawn is also now more correct. Like Musl, it's now able to report the
failure code of execve() via a pipe although our approach favors using
shared memory to do that on systems that have a true vfork() function.
- We now spawn a thread to deliver SIGALRM to threads when setitimer()
is used. This enables the most precise wakeups the OS makes possible.
- The Cosmopolitan runtime now uses less memory. On NetBSD for example,
it turned out the kernel would actually commit the PT_GNU_STACK size
which caused RSS to be 6mb for every process. Now it's down to ~4kb.
On Apple Silicon, we reduce the mandatory upstream thread size to the
smallest possible size to reduce the memory overhead of Cosmo threads.
The examples directory has a program called greenbean which can spawn
a web server on Linux with 10,000 worker threads and have the memory
usage of the process be ~77mb. The 1024 byte overhead of POSIX-style
thread-local storage is now optional; it won't be allocated until the
pthread_setspecific/getspecific functions are called. On Windows, the
threads that get spawned which are internal to the libc implementation
use reserve rather than commit memory, which shaves a few hundred kb.
- sigaltstack() is now supported on Windows, however it's currently not
able to be used to handle stack overflows, since crash signals are
still generated by WIN32. However the crash handler will still switch
to the alt stack, which is helpful in environments with tiny threads.
- Test binaries are now smaller. Many of the mandatory dependencies of
the test runner have been removed. This ensures many programs can do a
better job only linking the the thing they're testing. This caused the
test binaries for LIBC_FMT for example, to decrease from 200kb to 50kb
- long double is no longer used in the implementation details of libc,
except in the APIs that define it. The old code that used long double
for time (instead of struct timespec) has now been thoroughly removed.
- ShowCrashReports() is now much tinier in MODE=tiny. Instead of doing
backtraces itself, it'll just print a command you can run on the shell
using our new `cosmoaddr2line` program to view the backtrace.
- Crash report signal handling now works in a much better way. Instead
of terminating the process, it now relies on SA_RESETHAND so that the
default SIG_IGN behavior can terminate the process if necessary.
- Our pledge() functionality has now been fully ported to AARCH64 Linux.
This changes *NSYNC to allocate waiters on the stack so our locks don't
need to depend on dynamic memory. This make our runtiem simpler, and it
also fixes bugs with thread cancellation support.
This change fixes bugs in the APE loader. The execve() unit tests are
now enabled for MODE=aarch64. See the README for how you need to have
binfmt_misc configured with Qemu to run them. Apple Silicon bugs have
been fixed too, e.g. tkill() now works.
This change reduces the memory requirements of your APE Loader by 10x,
in terms of virtual memory size, thanks to the help of alloca(). We're
also now creating argument blocks with the same layout across systems.
This change ports APE Loader to Linux AARCH64, so that Raspberry Pi
users can run programs like redbean, without the executable needing
to modify itself. Progress has also slipped into this change on the
issue of making progress better conforming to user expectations and
industry standards regarding which symbols we're allowed to declare
This change also incorporates more bug fixes and improvements to a wide
variety of small things. For example this fixes#860 so Windows console
doesn't get corrupted after exit. An system stack memory map issue with
aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets.
Crash reports on Arm64 will now demangle C++ symbols, even when c++filt
isn't available. Most importantly the Apple M1 version of APE Loader is
brought up to date by this change. A prebuilt unsigned binary for it is
being included in build/bootstrap/. One more thing: retrieving the term
dimensions under --strace was causing the stack to become corrupted and
now that's been solved too. PSS: We're now including an ELF PT_NOTE for
APE in the binaries we build, that has the APE Loader version.
This change (1) upgrades to OpenBSD's newer kernel ABIs, and (2)
modifies APE to have a read-only data segment. Doing this required
creating APE Loader v1.1, which is backwards and forwards compatible
with the previous version.
If you've run the following commands in the past to install your APE
Loader systemwide, then you need to run them again. Ad-hoc installations
shouldn't be impacted. It's also recommended that APE binaries be remade
after upgrading, since they embed old versions of the APE Loader.
ape/apeuninstall.sh
ape/apeinstall.sh
This change does more than just fix OpenBSD. The new loader is smarter
and more reliable. We're now able create much tinier ELF and Mach-O data
structures than we could before. Both APE Loader and execvpe() will now
normalize ambiguous argv[0] resolution the same way as the UNIX shell.
Badness with TLS linkage has been solved.
Fixes#826
- Now using 10x better GCD semaphores
- We now generate Linux-like thread ids
- We now use fast system clock / sleep libraries
- The APE M1 loader now generates Linux-like stacks
There's a new program named ape/ape-m1.c which will be used to build an
embeddable binary that can load ape and elf executables. The support is
mostly working so far, but still chasing down ABI issues.