/*-*- mode:c;indent-tabs-mode:t;c-basic-offset:8;tab-width:8;coding:utf-8 -*-│ │vi: set et ft=c ts=8 tw=8 fenc=utf-8 :vi│ ╚──────────────────────────────────────────────────────────────────────────────╝ │ │ │ Musl Libc │ │ Copyright © 2005-2014 Rich Felker, et al. │ │ │ │ Permission is hereby granted, free of charge, to any person obtaining │ │ a copy of this software and associated documentation files (the │ │ "Software"), to deal in the Software without restriction, including │ │ without limitation the rights to use, copy, modify, merge, publish, │ │ distribute, sublicense, and/or sell copies of the Software, and to │ │ permit persons to whom the Software is furnished to do so, subject to │ │ the following conditions: │ │ │ │ The above copyright notice and this permission notice shall be │ │ included in all copies or substantial portions of the Software. │ │ │ │ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, │ │ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF │ │ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. │ │ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY │ │ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, │ │ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE │ │ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. │ │ │ ╚─────────────────────────────────────────────────────────────────────────────*/ #include "libc/math.h" asm(".ident\t\"\\n\\n\ Musl libc (MIT License)\\n\ Copyright 2005-2014 Rich Felker, et. al.\""); asm(".include \"libc/disclaimer.inc\""); // clang-format off float hypotf(float x, float y) { union {float f; uint32_t i;} ux = {x}, uy = {y}, ut; float_t z; ux.i &= -1U>>1; uy.i &= -1U>>1; if (ux.i < uy.i) { ut = ux; ux = uy; uy = ut; } x = ux.f; y = uy.f; if (uy.i == 0xff<<23) return y; if (ux.i >= 0xff<<23 || uy.i == 0 || ux.i - uy.i >= 25<<23) return x + y; z = 1; if (ux.i >= (0x7f+60)<<23) { z = 0x1p90f; x *= 0x1p-90f; y *= 0x1p-90f; } else if (uy.i < (0x7f-60)<<23) { z = 0x1p-90f; x *= 0x1p90f; y *= 0x1p90f; } return z*sqrtf((double)x*x + (double)y*y); }