/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
│ vi: set et ft=c ts=2 sts=2 sw=2 fenc=utf-8                               :vi │
╚──────────────────────────────────────────────────────────────────────────────╝
│                                                                              │
│  Lua                                                                         │
│  Copyright © 2004-2023 Lua.org, PUC-Rio.                                     │
│                                                                              │
│  Permission is hereby granted, free of charge, to any person obtaining       │
│  a copy of this software and associated documentation files (the             │
│  "Software"), to deal in the Software without restriction, including         │
│  without limitation the rights to use, copy, modify, merge, publish,         │
│  distribute, sublicense, and/or sell copies of the Software, and to          │
│  permit persons to whom the Software is furnished to do so, subject to       │
│  the following conditions:                                                   │
│                                                                              │
│  The above copyright notice and this permission notice shall be              │
│  included in all copies or substantial portions of the Software.             │
│                                                                              │
│  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,             │
│  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF          │
│  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.      │
│  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY        │
│  CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,        │
│  TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE           │
│  SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                      │
│                                                                              │
╚─────────────────────────────────────────────────────────────────────────────*/
#define lua_c

#include "third_party/lua/lua.h"
#include "libc/calls/calls.h"
#include "libc/calls/struct/sigaction.h"
#include "libc/dce.h"
#include "libc/errno.h"
#include "libc/log/log.h"
#include "libc/mem/gc.h"
#include "libc/runtime/runtime.h"
#include "libc/runtime/stack.h"
#include "libc/sock/sock.h"
#include "libc/sock/struct/pollfd.h"
#include "libc/str/str.h"
#include "libc/sysv/consts/exit.h"
#include "libc/sysv/consts/poll.h"
#include "libc/sysv/consts/sa.h"
#include "libc/x/x.h"
#include "third_party/linenoise/linenoise.h"
#include "third_party/lua/cosmo.h"
#include "third_party/lua/lauxlib.h"
#include "third_party/lua/lprefix.h"
#include "third_party/lua/lrepl.h"
#include "third_party/lua/lualib.h"
#include "third_party/lua/lunix.h"
#include "libc/mem/leaks.h"
__static_yoink("lua_notice");

#if !defined(LUA_PROGNAME)
#define LUA_PROGNAME		"lua"
#endif

#if !defined(LUA_INIT_VAR)
#define LUA_INIT_VAR		"LUA_INIT"
#endif

#define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX


static bool lua_stdin_is_tty(void) {
  return isatty(0);
}


static void print_usage (const char *badoption) {
  lua_writestringerror("%s: ", lua_progname);
  if (badoption[1] == 'e' || badoption[1] == 'l')
    lua_writestringerror("'%s' needs argument\n", badoption);
  else
    lua_writestringerror("unrecognized option '%s'\n", badoption);
  lua_writestringerror(
  "usage: %s [options] [script [args]]\n"
  "Available options are:\n"
  "  -e stat  execute string 'stat'\n"
  "  -i       enter interactive mode after executing 'script'\n"
  "  -l mod    require library 'mod' into global 'mod'\n"
  "  -l g=mod  require library 'mod' into global 'g'\n"
  "  -v       show version information\n"
  "  -E       ignore environment variables\n"
  "  -W       turn warnings on\n"
  "  --       stop handling options\n"
  "  -        stop handling options and execute stdin\n"
  ,
  lua_progname);
}


static void print_version (void) {
  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
  lua_writeline();
}


/*
** Create the 'arg' table, which stores all arguments from the
** command line ('argv'). It should be aligned so that, at index 0,
** it has 'argv[script]', which is the script name. The arguments
** to the script (everything after 'script') go to positive indices;
** other arguments (before the script name) go to negative indices.
** If there is no script name, assume interpreter's name as base.
** (If there is no interpreter's name either, 'script' is -1, so
** table sizes are zero.)
*/
static void createargtable (lua_State *L, char **argv, int argc, int script) {
  int i, narg;
  narg = argc - (script + 1);  /* number of positive indices */
  lua_createtable(L, narg, script + 1);
  for (i = 0; i < argc; i++) {
    lua_pushstring(L, argv[i]);
    lua_rawseti(L, -2, i - script);
  }
  lua_setglobal(L, "arg");
}


static int dochunk (lua_State *L, int status) {
  if (status == LUA_OK) status = lua_runchunk(L, 0, 0);
  return lua_report(L, status);
}


static int dofile (lua_State *L, const char *name) {
  return dochunk(L, luaL_loadfile(L, name));
}


static int dostring (lua_State *L, const char *s, const char *name) {
  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
}


/*
** Receives 'globname[=modname]' and runs 'globname = require(modname)'.
*/
static int dolibrary (lua_State *L, char *globname) {
  int status;
  char *modname = strchr(globname, '=');
  if (modname == NULL)  /* no explicit name? */
    modname = globname;  /* module name is equal to global name */
  else {
    *modname = '\0';  /* global name ends here */
    modname++;  /* module name starts after the '=' */
  }
  lua_getglobal(L, "require");
  lua_pushstring(L, modname);
  status = lua_runchunk(L, 1, 1);  /* call 'require(modname)' */
  if (status == LUA_OK)
    lua_setglobal(L, globname);  /* globname = require(modname) */
  return lua_report(L, status);
}


/*
** Push on the stack the contents of table 'arg' from 1 to #arg
*/
static int pushargs (lua_State *L) {
  int i, n;
  if (lua_getglobal(L, "arg") != LUA_TTABLE)
    luaL_error(L, "'arg' is not a table");
  n = (int)luaL_len(L, -1);
  luaL_checkstack(L, n + 3, "too many arguments to script");
  for (i = 1; i <= n; i++)
    lua_rawgeti(L, -i, i);
  lua_remove(L, -i);  /* remove table from the stack */
  return n;
}


static int handle_script (lua_State *L, char **argv) {
  int status;
  const char *fname = argv[0];
  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
    fname = NULL;  /* stdin */
  status = luaL_loadfile(L, fname);
  if (status == LUA_OK) {
    int n = pushargs(L);  /* push arguments to script */
    status = lua_runchunk(L, n, LUA_MULTRET);
  }
  return lua_report(L, status);
}


/* bits of various argument indicators in 'args' */
#define has_error	1	/* bad option */
#define has_i		2	/* -i */
#define has_v		4	/* -v */
#define has_e		8	/* -e */
#define has_E		16	/* -E */


/*
** Traverses all arguments from 'argv', returning a mask with those
** needed before running any Lua code or an error code if it finds any
** invalid argument. In case of error, 'first' is the index of the bad
** argument.  Otherwise, 'first' is -1 if there is no program name,
** 0 if there is no script name, or the index of the script name.
*/
static int collectargs (char **argv, int *first) {
  int args = 0;
  int i;
  if (argv[0] != NULL) {  /* is there a program name? */
    if (argv[0][0])  /* not empty? */
      lua_progname = argv[0];  /* save it */
  }
  else {  /* no program name */
    *first = -1;
    return 0;
  }
  for (i = 1; argv[i] != NULL; i++) {  /* handle arguments */
    *first = i;
    if (argv[i][0] != '-')  /* not an option? */
        return args;  /* stop handling options */
    switch (argv[i][1]) {  /* else check option */
      case '-':  /* '--' */
        if (argv[i][2] != '\0')  /* extra characters after '--'? */
          return has_error;  /* invalid option */
        *first = i + 1;
        return args;
      case '\0':  /* '-' */
        return args;  /* script "name" is '-' */
      case 'E':
        if (argv[i][2] != '\0')  /* extra characters? */
          return has_error;  /* invalid option */
        args |= has_E;
        break;
      case 'W':
        if (argv[i][2] != '\0')  /* extra characters? */
          return has_error;  /* invalid option */
        break;
      case 'i':
        args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
      case 'v':
        if (argv[i][2] != '\0')  /* extra characters? */
          return has_error;  /* invalid option */
        args |= has_v;
        break;
      case 'e':
        args |= has_e;  /* FALLTHROUGH */
      case 'l':  /* both options need an argument */
        if (argv[i][2] == '\0') {  /* no concatenated argument? */
          i++;  /* try next 'argv' */
          if (argv[i] == NULL || argv[i][0] == '-')
            return has_error;  /* no next argument or it is another option */
        }
        break;
      default:  /* invalid option */
        return has_error;
    }
  }
  *first = 0;  /* no script name */
  return args;
}


/*
** Processes options 'e' and 'l', which involve running Lua code, and
** 'W', which also affects the state.
** Returns 0 if some code raises an error.
*/
static int runargs (lua_State *L, char **argv, int n) {
  int i;
  for (i = 1; i < n; i++) {
    int option = argv[i][1];
    lua_assert(argv[i][0] == '-');  /* already checked */
    switch (option) {
      case 'e':  case 'l': {
        int status;
        char *extra = argv[i] + 2;  /* both options need an argument */
        if (*extra == '\0') extra = argv[++i];
        lua_assert(extra != NULL);
        status = (option == 'e')
                 ? dostring(L, extra, "=(command line)")
                 : dolibrary(L, extra);
        if (status != LUA_OK) return 0;
        break;
      }
      case 'W':
        lua_warning(L, "@on", 0);  /* warnings on */
        break;
    }
  }
  return 1;
}


static int handle_luainit (lua_State *L) {
  const char *name = "=" LUA_INITVARVERSION;
  const char *init = getenv(name + 1);
  if (init == NULL) {
    name = "=" LUA_INIT_VAR;
    init = getenv(name + 1);  /* try alternative name */
  }
  if (init == NULL) return LUA_OK;
  else if (init[0] == '@')
    return dofile(L, init+1);
  else
    return dostring(L, init, name);
}


/*
** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
** print any results.
*/
static void doREPL (lua_State *L) {
  int status;
  const char *oldprogname = lua_progname;
  lua_progname = NULL;  /* no 'progname' on errors in interactive mode */
  lua_initrepl(L);
  for (;;) {
    if (lua_repl_isterminal)
      linenoiseEnableRawMode(0);
 TryAgain:
    status = lua_loadline(L);
    if (status == -2 && errno == EAGAIN) {
      errno = 0;
      poll(&(struct pollfd){0, POLLIN}, 1, -1);
      goto TryAgain;
    }
    if (lua_repl_isterminal)
      linenoiseDisableRawMode();
    if (status == -1) {
      break;
    } else if (status == -2) {
      lua_pushfstring(L, "read error: %s", strerror(errno));
      lua_report(L, status);
      lua_freerepl();
      lua_progname = oldprogname;
      return;
    }
    if (status == LUA_OK)
      status = lua_runchunk(L, 0, LUA_MULTRET);
    if (status == LUA_OK) {
      lua_l_print(L);
    } else {
      lua_report(L, status);
    }
  }
  lua_freerepl();
  lua_settop(L, 0);  /* clear stack */
  lua_progname = oldprogname;
}

/* }================================================================== */


/*
** Main body of stand-alone interpreter (to be called in protected mode).
** Reads the options and handles them all.
*/
static int pmain (lua_State *L) {
  int argc = (int)lua_tointeger(L, 1);
  char **argv = (char **)lua_touserdata(L, 2);
  int script;
  int args = collectargs(argv, &script);
  int optlim = (script > 0) ? script : argc; /* first argv not an option */
  luaL_checkversion(L);  /* check that interpreter has correct version */
  if (args == has_error) {  /* bad arg? */
    print_usage(argv[script]);  /* 'script' has index of bad arg. */
    return 0;
  }
  if (args & has_v)  /* option '-v'? */
    print_version();
  if (args & has_E) {  /* option '-E'? */
    lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
    lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
  }
  luaL_openlibs(L);  /* open standard libraries */
  luaL_requiref(L, "unix", LuaUnix, 1);
  lua_pop(L, 1);
  createargtable(L, argv, argc, script);  /* create table 'arg' */
  lua_gc(L, LUA_GCRESTART);  /* start GC... */
  lua_gc(L, LUA_GCGEN, 0, 0);  /* ...in generational mode */
  if (!(args & has_E)) {  /* no option '-E'? */
    if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
      return 0;  /* error running LUA_INIT */
  }
  if (!runargs(L, argv, optlim))  /* execute arguments -e and -l */
    return 0;  /* something failed */
  if (script > 0) {  /* execute main script (if there is one) */
    if (handle_script(L, argv + script) != LUA_OK)
      return 0;  /* interrupt in case of error */
  }
  if (args & has_i)  /* -i option? */
    doREPL(L);  /* do read-eval-print loop */
  else if (script < 1 && !(args & (has_e | has_v))) { /* no active option? */
    if (lua_stdin_is_tty()) {  /* running in interactive mode? */
      print_version();
      doREPL(L);  /* do read-eval-print loop */
    }
    else dofile(L, NULL);  /* executes stdin as a file */
  }
  lua_pushboolean(L, 1);  /* signal no errors */
  return 1;
}


int main (int argc, char **argv) {
  lua_State *L;
  int status, result;
  LoadZipArgs(&argc, &argv);
  if (IsModeDbg()) {
    ShowCrashReports();
  }
  L = luaL_newstate();  /* create state */
  if (L == NULL) {
    lua_l_message(argv[0], "cannot create state: not enough memory");
    return EXIT_FAILURE;
  }
  lua_gc(L, LUA_GCSTOP);  /* stop GC while building state */
  lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
  lua_pushinteger(L, argc);  /* 1st argument */
  lua_pushlightuserdata(L, argv); /* 2nd argument */
  status = lua_pcall(L, 2, 1, 0);  /* do the call */
  result = lua_toboolean(L, -1);  /* get result */
  lua_report(L, status);
  lua_close(L);
  if (IsModeDbg()) {
    CheckForMemoryLeaks();
  }
  return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
}