/*-*- mode:c;indent-tabs-mode:t;c-basic-offset:8;tab-width:8;coding:utf-8 -*-│ │ vi: set noet ft=c ts=8 sw=8 fenc=utf-8 :vi │ ╚──────────────────────────────────────────────────────────────────────────────╝ │ │ │ Musl Libc │ │ Copyright © 2005-2020 Rich Felker, et al. │ │ │ │ Permission is hereby granted, free of charge, to any person obtaining │ │ a copy of this software and associated documentation files (the │ │ "Software"), to deal in the Software without restriction, including │ │ without limitation the rights to use, copy, modify, merge, publish, │ │ distribute, sublicense, and/or sell copies of the Software, and to │ │ permit persons to whom the Software is furnished to do so, subject to │ │ the following conditions: │ │ │ │ The above copyright notice and this permission notice shall be │ │ included in all copies or substantial portions of the Software. │ │ │ │ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, │ │ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF │ │ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. │ │ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY │ │ CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, │ │ TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE │ │ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. │ │ │ ╚─────────────────────────────────────────────────────────────────────────────*/ #include "libc/mem/mem.h" #include "libc/str/str.h" #include "third_party/musl/tsearch.internal.h" __static_yoink("musl_libc_notice"); static inline int height(struct node *n) { return n ? n->h : 0; } static int rot(void **p, struct node *x, int dir /* deeper side */) { struct node *y = x->a[dir]; struct node *z = y->a[!dir]; int hx = x->h; int hz = height(z); if (hz > height(y->a[dir])) { /* * x * / \ dir z * A y / \ * / \ --> x y * z D /| |\ * / \ A B C D * B C */ x->a[dir] = z->a[!dir]; y->a[!dir] = z->a[dir]; z->a[!dir] = x; z->a[dir] = y; x->h = hz; y->h = hz; z->h = hz+1; } else { /* * x y * / \ / \ * A y --> x D * / \ / \ * z D A z */ x->a[dir] = z; y->a[!dir] = x; x->h = hz+1; y->h = hz+2; z = y; } *p = z; return z->h - hx; } /* balance *p, return 0 if height is unchanged. */ int __tsearch_balance(void **p) { struct node *n = *p; int h0 = height(n->a[0]); int h1 = height(n->a[1]); if (h0 - h1 + 1u < 3u) { int old = n->h; n->h = h0