#if 0 /*─────────────────────────────────────────────────────────────────╗ │ To the extent possible under law, Justine Tunney has waived │ │ all copyright and related or neighboring rights to this file, │ │ as it is written in the following disclaimers: │ │ • http://unlicense.org/ │ │ • http://creativecommons.org/publicdomain/zero/1.0/ │ ╚─────────────────────────────────────────────────────────────────*/ #endif #include #include #include #include #include /** * @fileoverview plays pure A.440 tone on speakers for 1 second * @see https://en.wikipedia.org/wiki/A440_%28pitch_standard%29 */ #define SAMPLING_RATE 44100 #define WAVE_INTERVAL 440 #define CHANNELS 2 #define LOUDNESS .3 #define DEBUG_LOG 1 int main() { struct CosmoAudioOpenOptions cao = {0}; cao.sizeofThis = sizeof(struct CosmoAudioOpenOptions); cao.deviceType = kCosmoAudioDeviceTypePlayback; cao.sampleRate = SAMPLING_RATE; cao.debugLog = DEBUG_LOG; cao.channels = CHANNELS; int status; struct CosmoAudio *ca; status = cosmoaudio_open(&ca, &cao); if (status != COSMOAUDIO_SUCCESS) { fprintf(stderr, "failed to open audio: %d\n", status); return 1; } float buf[256 * CHANNELS]; for (int g = 0; g < SAMPLING_RATE;) { int frames = 1; status = cosmoaudio_poll(ca, NULL, &frames); if (status != COSMOAUDIO_SUCCESS) { fprintf(stderr, "failed to poll output: %d\n", status); return 2; } if (frames > 256) frames = 256; if (frames > SAMPLING_RATE - g) frames = SAMPLING_RATE - g; for (int f = 0; f < frames; ++f) { float t = (float)g++ / SAMPLING_RATE; float s = sinf(2 * M_PIf * WAVE_INTERVAL * t); for (int c = 0; c < CHANNELS; c++) buf[f * CHANNELS + c] = s * LOUDNESS; } status = cosmoaudio_write(ca, buf, frames); if (status != frames) { fprintf(stderr, "failed to write output: %d\n", status); return 3; } } status = cosmoaudio_flush(ca); if (status != COSMOAUDIO_SUCCESS) { fprintf(stderr, "failed to flush output: %d\n", status); return 4; } status = cosmoaudio_close(ca); if (status != COSMOAUDIO_SUCCESS) { fprintf(stderr, "failed to close audio: %d\n", status); return 5; } }