#ifndef COSMOPOLITAN_LIBC_ELF_STRUCT_REL_H_ #define COSMOPOLITAN_LIBC_ELF_STRUCT_REL_H_ #include "libc/elf/scalar.h" #if !(__ASSEMBLER__ + __LINKER__ + 0) /* * ELF relocation. * * Relocations let us easily apply fixups to compiled object code. This * data structure represents the contents of an `sh_type` w/ `SHT_REL`. * * @see Elf64_Rela */ typedef struct Elf64_Rel { /* * Location to be modified. * * If `e_type` is `ET_REL` then this is a section data byte offset. * * If `e_type` isn't `ET_REL` then this is a virtual address. */ Elf64_Addr r_offset; /* * Relocation type and symbol. * * This value may be created using: * * r_info = ELF64_R_INFO(sym, type); * * This value may be read using: * * Elf64_Word sym = ELF64_R_SYM(r_info); * Elf64_Word type = ELF64_R_TYPE(r_info); * * Where `sym` is a symbol index, and `type` might be: * * - `R_X86_64_64` * - `R_X86_64_PC32` * - `R_X86_64_GOTPCRELX` * - `R_AARCH64_ABS64` * * Each relocation type specifies a mathematical formula that's used * to compute the appropriate value for the fixed-up object code. If * it needs an addend, then this struct doesn't have one, but it can * still be embedded by the compiler in the location to be modified. */ Elf64_Xword r_info; } Elf64_Rel; #endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */ #endif /* COSMOPOLITAN_LIBC_ELF_STRUCT_REL_H_ */