cosmopolitan/test/posix/accept4_nonblock_test.c
Justine Tunney acd6c32184
Rewrite Windows accept()
This change should fix the Windows issues Qt Creator has been having, by
ensuring accept() and accept4() work in O_NONBLOCK mode. I switched away
from AcceptEx() which is buggy, back to using WSAAccept(). This requires
making a tradeoff where we have to accept a busy loop. However it is low
latency in nature, just like our new and improved Windows poll() code. I
was furthermore able to eliminate a bunch of Windows-related test todos.
2024-09-12 04:23:38 -07:00

71 lines
1.6 KiB
C

#include <arpa/inet.h>
#include <cosmo.h>
#include <errno.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <poll.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
int main() {
// Create server socket
int server_fd;
struct sockaddr_in address;
int addrlen = sizeof(address);
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
return 1;
address.sin_family = AF_INET;
address.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
address.sin_port = 0; // let os assign random port
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)))
return 2;
if (getsockname(server_fd, (struct sockaddr *)&address,
(socklen_t *)&addrlen))
return 3;
if (listen(server_fd, SOMAXCONN))
return 4;
{
// poll server
struct pollfd fds[2] = {
{server_fd, POLLIN | POLLOUT},
};
int ret = poll(fds, 1, 0);
if (ret != 0)
return 5;
}
// create client socket
int client_fd;
if ((client_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
return 6;
if (connect(client_fd, (struct sockaddr *)&address, sizeof(address)))
return 7;
// accept client
int server_client_fd;
if ((server_client_fd = accept4(server_fd, 0, 0, SOCK_NONBLOCK)) == -1)
return 8;
// check that it's non-blocking
char buf[1];
if (read(server_client_fd, buf, 1) != -1)
return 9;
if (errno != EAGAIN && errno != EWOULDBLOCK)
return 10;
// Clean up
if (close(server_client_fd))
return 12;
if (close(client_fd))
return 13;
if (close(server_fd))
return 14;
CheckForMemoryLeaks();
}