cosmopolitan/test/posix/msg_waitall_test.c
Justine Tunney 87a6669900
Make more Windows socket fixes and improvements
This change makes send() / sendto() always block on Windows. It's needed
because poll(POLLOUT) doesn't guarantee a socket is immediately writable
on Windows, and it caused rsync to fail because it made that assumption.
The only exception is when a SO_SNDTIMEO is specified which will EAGAIN.

Tests are added confirming MSG_WAITALL and MSG_NOSIGNAL work as expected
on all our supported OSes. Most of the platform-specific MSG_FOO magnums
have been deleted, with the exception of MSG_FASTOPEN. Your --strace log
will now show MSG_FOO flags as symbols rather than numbers.

I've also removed cv_wait_example_test because it's 0.3% flaky with Qemu
under system load since it depends on a process being readily scheduled.
2024-09-18 20:29:42 -07:00

207 lines
4.3 KiB
C

// Copyright 2024 Justine Alexandra Roberts Tunney
//
// Permission to use, copy, modify, and/or distribute this software for
// any purpose with or without fee is hereby granted, provided that the
// above copyright notice and this permission notice appear in all copies.
//
// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
// WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE
// AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
// DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
// PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
// TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
// PERFORMANCE OF THIS SOFTWARE.
#include <arpa/inet.h>
#include <cosmo.h>
#include <errno.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <pthread.h>
#include <signal.h>
#include <stdatomic.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
/**
* @fileoverview recv(MSG_WAITALL) test
*/
struct sockaddr_in serv_addr;
atomic_bool g_ready_for_conn;
atomic_bool g_ready_for_data;
atomic_bool g_ready_for_more;
atomic_bool g_ready_for_exit;
void *server_thread(void *arg) {
socklen_t len;
int server, client;
struct sockaddr_in cli_addr;
// create listening socket
server = socket(AF_INET, SOCK_STREAM, 0);
if (server == -1) {
perror("socket");
exit(10);
}
// initialize server address
memset(&serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
serv_addr.sin_port = htons(0);
// bind socket
if (bind(server, (struct sockaddr *)&serv_addr, sizeof(serv_addr))) {
perror("bind");
exit(11);
}
// get assigned port
len = sizeof(serv_addr);
if (getsockname(server, (struct sockaddr *)&serv_addr, &len)) {
perror("getsockname");
exit(12);
}
// listen on the socket
if (listen(server, SOMAXCONN)) {
perror("listen");
exit(13);
}
// wake main thread
g_ready_for_conn = true;
// accept connection
len = sizeof(cli_addr);
client = accept(server, (struct sockaddr *)&cli_addr, &len);
if (client == -1) {
perror("accept");
exit(14);
}
// check waitall + dontwait
char buf[2];
int rc = recv(client, buf, 2, MSG_WAITALL | MSG_DONTWAIT);
if (rc != -1)
exit(15);
if (errno != EAGAIN)
exit(16);
// wake main thread
g_ready_for_data = true;
// check peek
rc = recv(client, buf, 2, MSG_PEEK);
if (rc == -1) {
perror("recv1");
exit(17);
}
if (rc != 1)
exit(18);
if (buf[0] != 'x')
exit(19);
// check read() has @restartable behavior
rc = recv(client, buf, 2, MSG_WAITALL);
if (rc == -1) {
perror("recv2");
exit(21);
}
if (rc != 2)
exit(22);
if (buf[0] != 'x')
exit(23);
if (buf[1] != 'y')
exit(24);
// wake main thread
g_ready_for_more = true;
// check normal recv won't wait
rc = read(client, buf, 2);
if (rc == -1) {
perror("recv3");
exit(25);
}
if (rc != 1)
exit(26);
if (buf[0] != 'x')
exit(27);
// wait for main thread
for (;;)
if (g_ready_for_exit)
break;
// close listening socket
if (close(server))
exit(28);
if (close(client))
exit(29);
return 0;
}
int main() {
// create server thread
pthread_t th;
if (pthread_create(&th, 0, server_thread, 0))
return 1;
// wait for thread
for (;;)
if (g_ready_for_conn)
break;
// create socket
int client = socket(AF_INET, SOCK_STREAM, 0);
if (client == -1) {
perror("socket");
return 2;
}
// connect to server
if (connect(client, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) == -1) {
perror("connect");
return 3;
}
// wait for thread
for (;;)
if (g_ready_for_data)
break;
// send first transmission
usleep(100e3);
if (write(client, "x", 1) != 1)
return 4;
usleep(100e3);
if (write(client, "y", 1) != 1)
return 5;
// wait for thread
for (;;)
if (g_ready_for_more)
break;
// send second transmission
usleep(100e3);
if (write(client, "x", 1) != 1)
return 4;
usleep(100e3);
if (write(client, "y", 1) != 1)
return 5;
g_ready_for_exit = true;
if (pthread_join(th, 0))
return 6;
}