mirror of
https://github.com/jart/cosmopolitan.git
synced 2025-01-31 03:27:39 +00:00
5660ec4741
This release is an atomic upgrade to GCC 14.1.0 with C23 and C++23
231 lines
7.2 KiB
C++
231 lines
7.2 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#if defined(__MVS__)
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// As part of monotonic clock support on z/OS we need macro _LARGE_TIME_API
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// to be defined before any system header to include definition of struct timespec64.
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# define _LARGE_TIME_API
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#endif
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#include <__system_error/system_error.h>
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#include <cerrno> // errno
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#include <chrono>
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#include <time.h> // clock_gettime and CLOCK_{MONOTONIC,REALTIME,MONOTONIC_RAW}
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#if __has_include(<unistd.h>)
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# include <unistd.h> // _POSIX_TIMERS
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#endif
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#if __has_include(<sys/time.h>)
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# include <sys/time.h> // for gettimeofday and timeval
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#endif
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// OpenBSD does not have a fully conformant suite of POSIX timers, but
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// it does have clock_gettime and CLOCK_MONOTONIC which is all we need.
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#if defined(__APPLE__) || defined(__gnu_hurd__) || defined(__OpenBSD__) || (defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0)
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# define _LIBCPP_HAS_CLOCK_GETTIME
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#endif
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#if defined(_LIBCPP_WIN32API)
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# define WIN32_LEAN_AND_MEAN
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# define VC_EXTRA_LEAN
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# include <windows.h>
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# if _WIN32_WINNT >= _WIN32_WINNT_WIN8
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# include <winapifamily.h>
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# endif
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#endif // defined(_LIBCPP_WIN32API)
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#if defined(__Fuchsia__)
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# include <zircon/syscalls.h>
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#endif
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#if __has_include(<mach/mach_time.h>)
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# include <mach/mach_time.h>
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#endif
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#if defined(__ELF__) && defined(_LIBCPP_LINK_RT_LIB)
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# pragma comment(lib, "rt")
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#endif
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_LIBCPP_BEGIN_NAMESPACE_STD
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namespace chrono {
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//
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// system_clock
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//
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#if defined(_LIBCPP_WIN32API)
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# if _WIN32_WINNT < _WIN32_WINNT_WIN8
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namespace {
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typedef void(WINAPI* GetSystemTimeAsFileTimePtr)(LPFILETIME);
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class GetSystemTimeInit {
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public:
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GetSystemTimeInit() {
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fp = (GetSystemTimeAsFileTimePtr)(void*)GetProcAddress(
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GetModuleHandleW(L"kernel32.dll"), "GetSystemTimePreciseAsFileTime");
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if (fp == nullptr)
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fp = GetSystemTimeAsFileTime;
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}
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GetSystemTimeAsFileTimePtr fp;
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};
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// Pretend we're inside a system header so the compiler doesn't flag the use of the init_priority
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// attribute with a value that's reserved for the implementation (we're the implementation).
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# include "chrono_system_time_init.h"
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} // namespace
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# endif
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static system_clock::time_point __libcpp_system_clock_now() {
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// FILETIME is in 100ns units
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using filetime_duration =
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std::chrono::duration<__int64, std::ratio_multiply<std::ratio<100, 1>, nanoseconds::period>>;
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// The Windows epoch is Jan 1 1601, the Unix epoch Jan 1 1970.
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static constexpr const seconds nt_to_unix_epoch{11644473600};
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FILETIME ft;
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# if (_WIN32_WINNT >= _WIN32_WINNT_WIN8 && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)) || \
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(_WIN32_WINNT >= _WIN32_WINNT_WIN10)
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GetSystemTimePreciseAsFileTime(&ft);
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# elif !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
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GetSystemTimeAsFileTime(&ft);
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# else
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GetSystemTimeAsFileTimeFunc.fp(&ft);
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# endif
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filetime_duration d{(static_cast<__int64>(ft.dwHighDateTime) << 32) | static_cast<__int64>(ft.dwLowDateTime)};
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return system_clock::time_point(duration_cast<system_clock::duration>(d - nt_to_unix_epoch));
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}
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#elif defined(_LIBCPP_HAS_CLOCK_GETTIME)
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static system_clock::time_point __libcpp_system_clock_now() {
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struct timespec tp;
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if (0 != clock_gettime(CLOCK_REALTIME, &tp))
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__throw_system_error(errno, "clock_gettime(CLOCK_REALTIME) failed");
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return system_clock::time_point(seconds(tp.tv_sec) + microseconds(tp.tv_nsec / 1000));
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}
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#else
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static system_clock::time_point __libcpp_system_clock_now() {
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timeval tv;
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gettimeofday(&tv, 0);
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return system_clock::time_point(seconds(tv.tv_sec) + microseconds(tv.tv_usec));
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}
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#endif
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const bool system_clock::is_steady;
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system_clock::time_point system_clock::now() noexcept { return __libcpp_system_clock_now(); }
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time_t system_clock::to_time_t(const time_point& t) noexcept {
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return time_t(duration_cast<seconds>(t.time_since_epoch()).count());
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}
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system_clock::time_point system_clock::from_time_t(time_t t) noexcept { return system_clock::time_point(seconds(t)); }
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//
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// steady_clock
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//
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// Warning: If this is not truly steady, then it is non-conforming. It is
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// better for it to not exist and have the rest of libc++ use system_clock
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// instead.
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//
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#ifndef _LIBCPP_HAS_NO_MONOTONIC_CLOCK
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# if defined(__APPLE__)
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// On Apple platforms, only CLOCK_UPTIME_RAW, CLOCK_MONOTONIC_RAW or
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// mach_absolute_time are able to time functions in the nanosecond range.
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// Furthermore, only CLOCK_MONOTONIC_RAW is truly monotonic, because it
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// also counts cycles when the system is asleep. Thus, it is the only
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// acceptable implementation of steady_clock.
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static steady_clock::time_point __libcpp_steady_clock_now() {
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struct timespec tp;
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if (0 != clock_gettime(CLOCK_MONOTONIC_RAW, &tp))
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__throw_system_error(errno, "clock_gettime(CLOCK_MONOTONIC_RAW) failed");
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return steady_clock::time_point(seconds(tp.tv_sec) + nanoseconds(tp.tv_nsec));
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}
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# elif defined(_LIBCPP_WIN32API)
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// https://msdn.microsoft.com/en-us/library/windows/desktop/ms644905(v=vs.85).aspx says:
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// If the function fails, the return value is zero. <snip>
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// On systems that run Windows XP or later, the function will always succeed
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// and will thus never return zero.
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static LARGE_INTEGER __QueryPerformanceFrequency() {
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LARGE_INTEGER val;
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(void)QueryPerformanceFrequency(&val);
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return val;
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}
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static steady_clock::time_point __libcpp_steady_clock_now() {
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static const LARGE_INTEGER freq = __QueryPerformanceFrequency();
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LARGE_INTEGER counter;
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(void)QueryPerformanceCounter(&counter);
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auto seconds = counter.QuadPart / freq.QuadPart;
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auto fractions = counter.QuadPart % freq.QuadPart;
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auto dur = seconds * nano::den + fractions * nano::den / freq.QuadPart;
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return steady_clock::time_point(steady_clock::duration(dur));
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}
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# elif defined(__MVS__)
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static steady_clock::time_point __libcpp_steady_clock_now() {
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struct timespec64 ts;
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if (0 != gettimeofdayMonotonic(&ts))
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__throw_system_error(errno, "failed to obtain time of day");
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return steady_clock::time_point(seconds(ts.tv_sec) + nanoseconds(ts.tv_nsec));
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}
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# elif defined(__Fuchsia__)
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static steady_clock::time_point __libcpp_steady_clock_now() noexcept {
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// Implicitly link against the vDSO system call ABI without
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// requiring the final link to specify -lzircon explicitly when
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// statically linking libc++.
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# pragma comment(lib, "zircon")
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return steady_clock::time_point(nanoseconds(_zx_clock_get_monotonic()));
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}
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# elif defined(_LIBCPP_HAS_CLOCK_GETTIME)
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static steady_clock::time_point __libcpp_steady_clock_now() {
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struct timespec tp;
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if (0 != clock_gettime(CLOCK_MONOTONIC, &tp))
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__throw_system_error(errno, "clock_gettime(CLOCK_MONOTONIC) failed");
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return steady_clock::time_point(seconds(tp.tv_sec) + nanoseconds(tp.tv_nsec));
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}
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# else
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# error "Monotonic clock not implemented on this platform"
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# endif
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const bool steady_clock::is_steady;
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steady_clock::time_point steady_clock::now() noexcept { return __libcpp_steady_clock_now(); }
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#endif // !_LIBCPP_HAS_NO_MONOTONIC_CLOCK
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} // namespace chrono
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_LIBCPP_END_NAMESPACE_STD
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