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9e3e985ae5
Here's some screenshots of an emulator tui program that was compiled on Linux, then scp'd it to Windows, Mac, and FreeBSD. https://justine.storage.googleapis.com/blinkenlights-cmdexe.png https://justine.storage.googleapis.com/blinkenlights-imac.png https://justine.storage.googleapis.com/blinkenlights-freebsd.png https://justine.storage.googleapis.com/blinkenlights-lisp.png How is this even possible that we have a nontrivial ui binary that just works on Mac, Windows, Linux, and BSD? Surely a first ever achievement. Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in emulator for fun and profit.
29 lines
778 B
C
29 lines
778 B
C
#ifndef COSMOPOLITAN_TOOL_BUILD_LIB_FDS_H_
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#define COSMOPOLITAN_TOOL_BUILD_LIB_FDS_H_
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#include "libc/calls/struct/iovec.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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struct MachineFds {
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size_t i, n;
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struct MachineFd {
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int fd;
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struct MachineFdCb {
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int (*close)(int);
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ssize_t (*readv)(int, const struct iovec *, int);
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ssize_t (*writev)(int, const struct iovec *, int);
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int (*ioctl)(int, uint64_t, void *);
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} * cb;
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} * p;
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struct MachineFdClosed {
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unsigned fd;
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struct MachineFdClosed *next;
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} * closed;
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};
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int MachineFdAdd(struct MachineFds *);
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void MachineFdRemove(struct MachineFds *, int);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_TOOL_BUILD_LIB_FDS_H_ */
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