cosmopolitan/tool/build/lib/ssefloat.h
Justine Tunney 416fd86676 Make improvements
- Emulator can now test the αcτµαlly pδrταblε εxεcµταblε bootloader

- Whipped up a webserver named redbean. It services 150k requests per
  second on a single core. Bundling assets inside zip enables extremely
  fast serving for two reasons. The first is that zip central directory
  lookups go faster than stat() system calls. The second is that both
  zip and gzip content-encoding use DEFLATE, therefore, compressed
  responses can be served via the sendfile() system call which does an
  in-kernel copy directly from the zip executable structure. Also note
  that red bean zip executables can be deployed easily to all platforms,
  since these native executables work on Linux, Mac, BSD, and Windows.

- Address sanitizer now works very well
2020-09-14 00:02:34 -07:00

37 lines
1.5 KiB
C

#ifndef COSMOPOLITAN_TOOL_BUILD_LIB_SSEFLOAT_H_
#define COSMOPOLITAN_TOOL_BUILD_LIB_SSEFLOAT_H_
#include "tool/build/lib/machine.h"
#if !(__ASSEMBLER__ + __LINKER__ + 0)
COSMOPOLITAN_C_START_
typedef float float_v _Vector_size(16) aligned(16);
typedef double double_v _Vector_size(16) aligned(16);
void OpUnpcklpsd(struct Machine *, uint32_t);
void OpUnpckhpsd(struct Machine *, uint32_t);
void OpPextrwGdqpUdqIb(struct Machine *, uint32_t);
void OpPinsrwVdqEwIb(struct Machine *, uint32_t);
void OpShuffle(struct Machine *, uint32_t);
void OpShufpsd(struct Machine *, uint32_t);
void OpSqrtpsd(struct Machine *, uint32_t);
void OpRsqrtps(struct Machine *, uint32_t);
void OpRcpps(struct Machine *, uint32_t);
void OpComissVsWs(struct Machine *, uint32_t);
void OpAddpsd(struct Machine *, uint32_t);
void OpMulpsd(struct Machine *, uint32_t);
void OpSubpsd(struct Machine *, uint32_t);
void OpDivpsd(struct Machine *, uint32_t);
void OpMinpsd(struct Machine *, uint32_t);
void OpMaxpsd(struct Machine *, uint32_t);
void OpCmppsd(struct Machine *, uint32_t);
void OpAndpsd(struct Machine *, uint32_t);
void OpAndnpsd(struct Machine *, uint32_t);
void OpOrpsd(struct Machine *, uint32_t);
void OpXorpsd(struct Machine *, uint32_t);
void OpHaddpsd(struct Machine *, uint32_t);
void OpHsubpsd(struct Machine *, uint32_t);
void OpAddsubpsd(struct Machine *, uint32_t);
COSMOPOLITAN_C_END_
#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
#endif /* COSMOPOLITAN_TOOL_BUILD_LIB_SSEFLOAT_H_ */