cosmopolitan/libc/intrin/brain16.c
2024-09-13 05:06:34 -07:00

97 lines
3 KiB
C

/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
│ vi: set et ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi │
╞══════════════════════════════════════════════════════════════════════════════╡
│ Copyright 2024 Justine Alexandra Roberts Tunney │
│ │
│ Permission to use, copy, modify, and/or distribute this software for │
│ any purpose with or without fee is hereby granted, provided that the │
│ above copyright notice and this permission notice appear in all copies. │
│ │
│ THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL │
│ WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED │
│ WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE │
│ AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL │
│ DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR │
│ PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER │
│ TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR │
│ PERFORMANCE OF THIS SOFTWARE. │
╚─────────────────────────────────────────────────────────────────────────────*/
/**
* @fileoverview bf16 compiler runtime
*/
_Float32 __extendbfsf2(__bf16 f) {
union {
__bf16 f;
uint16_t i;
} ub = {f};
// convert brain16 to binary32
uint32_t x = (uint32_t)ub.i << 16;
// force nan to quiet
if ((x & 0x7fffffff) > 0x7f800000)
x |= 0x00400000;
// pun to _Float32
union {
uint32_t i;
_Float32 f;
} uf = {x};
return uf.f;
}
_Float64 __extendbfdf2(__bf16 f) {
return __extendbfsf2(f);
}
#ifdef __x86_64__
__float80 __extendbfxf2(__bf16 f) {
return __extendbfsf2(f);
}
#endif
#ifdef __aarch64__
_Float128 __extendbftf2(__bf16 f) {
return __extendbfsf2(f);
}
#endif
__bf16 __truncsfbf2(_Float32 f) {
union {
_Float32 f;
uint32_t i;
} uf = {f};
uint32_t x = uf.i;
if ((x & 0x7fffffff) > 0x7f800000)
// force nan to quiet
x = (x | 0x00400000) >> 16;
else
// convert binary32 to brain16 with nearest rounding
x = (x + (0x7fff + ((x >> 16) & 1))) >> 16;
// pun to bf16
union {
uint16_t i;
__bf16 f;
} ub = {x};
return ub.f;
}
__bf16 __truncdfbf2(_Float64 f) {
return __truncsfbf2(f);
}
#ifdef __x86_64__
__bf16 __truncxfbf2(__float80 f) {
return __truncsfbf2(f);
}
#endif
#ifdef __aarch64__
__bf16 __trunctfbf2(_Float128 f) {
return __truncsfbf2(f);
}
#endif