cosmopolitan/libc/sock/syscall_fd.internal.h
Justine Tunney acd6c32184
Rewrite Windows accept()
This change should fix the Windows issues Qt Creator has been having, by
ensuring accept() and accept4() work in O_NONBLOCK mode. I switched away
from AcceptEx() which is buggy, back to using WSAAccept(). This requires
making a tradeoff where we have to accept a busy loop. However it is low
latency in nature, just like our new and improved Windows poll() code. I
was furthermore able to eliminate a bunch of Windows-related test todos.
2024-09-12 04:23:38 -07:00

26 lines
1.1 KiB
C

#ifndef COSMOPOLITAN_LIBC_SOCK_SYSCALL_INTERNAL_H_
#define COSMOPOLITAN_LIBC_SOCK_SYSCALL_INTERNAL_H_
#include "libc/calls/struct/iovec.h"
#include "libc/intrin/fds.h"
#include "libc/nt/struct/overlapped.h"
#include "libc/sock/struct/sockaddr.h"
COSMOPOLITAN_C_START_
void sys_connect_nt_cleanup(struct Fd *, bool);
int sys_accept_nt(struct Fd *, struct sockaddr_storage *, int);
int sys_bind_nt(struct Fd *, const void *, uint32_t);
int sys_closesocket_nt(struct Fd *);
int sys_ioctlsocket_nt(struct Fd *);
int sys_connect_nt(struct Fd *, const void *, uint32_t);
int sys_getpeername_nt(struct Fd *, void *, uint32_t *);
int sys_getsockname_nt(struct Fd *, void *, uint32_t *);
int sys_getsockopt_nt(struct Fd *, int, int, void *, uint32_t *);
int sys_listen_nt(struct Fd *, int);
int sys_setsockopt_nt(struct Fd *, int, int, const void *, uint32_t);
int sys_shutdown_nt(struct Fd *, int);
ssize_t sys_recv_nt(int, const struct iovec *, size_t, uint32_t);
ssize_t sys_recvfrom_nt(int, const struct iovec *, size_t, uint32_t, void *,
uint32_t *);
COSMOPOLITAN_C_END_
#endif /* COSMOPOLITAN_LIBC_SOCK_SYSCALL_INTERNAL_H_ */