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This change also incorporates more bug fixes and improvements to a wide variety of small things. For example this fixes #860 so Windows console doesn't get corrupted after exit. An system stack memory map issue with aarch64 has been fixed. We no longer use O_NONBLOCK on AF_UNIX sockets. Crash reports on Arm64 will now demangle C++ symbols, even when c++filt isn't available. Most importantly the Apple M1 version of APE Loader is brought up to date by this change. A prebuilt unsigned binary for it is being included in build/bootstrap/. One more thing: retrieving the term dimensions under --strace was causing the stack to become corrupted and now that's been solved too. PSS: We're now including an ELF PT_NOTE for APE in the binaries we build, that has the APE Loader version. |
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.. | ||
public | ||
aarch64.lds | ||
ape-m1.c | ||
ape.internal.h | ||
ape.lds | ||
ape.mk | ||
ape.S | ||
apeinstall.sh | ||
apeuninstall.sh | ||
blink-linux-aarch64.gz | ||
blink-xnu-aarch64.gz | ||
idata.internal.h | ||
launch.S | ||
loader-macho.S | ||
loader.c | ||
loader.lds | ||
macros.internal.h | ||
mz.ansi | ||
notice.inc | ||
relocations.h | ||
sections.internal.h | ||
start.S | ||
systemcall.S |