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You can now use the hardest fastest and most dangerous language there is with Cosmopolitan. So far about 75% of LLVM libcxx has been added. A few breaking changes needed to be made to help this go smoothly. - Rename nothrow to dontthrow - Rename nodiscard to dontdiscard - Add some libm functions, e.g. lgamma, nan, etc. - Change intmax_t from int128 to int64 like everything else - Introduce %jjd formatting directive for int128_t - Introduce strtoi128(), strtou128(), etc. - Rename bsrmax() to bsr128() Some of the templates that should be working currently are std::vector, std::string, std::map, std::set, std::deque, etc.
23 lines
937 B
C
23 lines
937 B
C
#ifndef COSMOPOLITAN_THIRD_PARTY_LUA_COSMO_H_
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#define COSMOPOLITAN_THIRD_PARTY_LUA_COSMO_H_
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#include "net/http/http.h"
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#include "net/http/url.h"
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#include "third_party/lua/lauxlib.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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char *LuaFormatStack(lua_State *) dontdiscard;
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int LuaCallWithTrace(lua_State *, int, int, lua_State *);
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int LuaEncodeJsonData(lua_State *, char **, int, char *);
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int LuaEncodeLuaData(lua_State *, char **, int, char *);
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int LuaEncodeUrl(lua_State *);
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int LuaParseUrl(lua_State *);
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void EscapeLuaString(char *, size_t, char **);
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void LuaPushUrlParams(lua_State *, struct UrlParams *);
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int LuaPushHeaders(lua_State *, struct HttpMessage *, const char *);
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void LuaPushLatin1(lua_State *, const char *, size_t);
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int LuaPushHeader(lua_State *, struct HttpMessage *, char *, int);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_THIRD_PARTY_LUA_COSMO_H_ */
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