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This program popped up on Hacker News recently. It's the only modern compiler I've ever seen that doesn't have dependencies and is easily modified. So I added all of the missing GNU extensions I like to use which means it might be possible soon to build on non-Linux and have third party not vendor gcc binaries.
160 lines
3.8 KiB
C
160 lines
3.8 KiB
C
#include "third_party/chibicc/test/test.h"
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int main() {
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ASSERT(5, ({
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struct {
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char a;
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int b;
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} __attribute__((packed)) x;
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sizeof(x);
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}));
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ASSERT(0, offsetof(
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struct __attribute__((packed)) {
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char a;
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int b;
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},
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a));
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ASSERT(1, offsetof(
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struct __attribute__((packed)) {
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char a;
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int b;
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},
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b));
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ASSERT(5, ({
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struct __attribute__((packed)) {
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char a;
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int b;
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} x;
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sizeof(x);
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}));
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ASSERT(0, offsetof(
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struct {
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char a;
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int b;
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} __attribute__((packed)),
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a));
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ASSERT(1, offsetof(
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struct {
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char a;
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int b;
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} __attribute__((packed)),
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b));
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ASSERT(9, ({
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typedef struct {
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char a;
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int b[2];
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} __attribute__((packed)) T;
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sizeof(T);
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}));
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ASSERT(9, ({
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typedef struct __attribute__((packed)) {
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char a;
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int b[2];
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} T;
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sizeof(T);
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}));
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ASSERT(1, offsetof(
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struct __attribute__((packed)) T {
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char a;
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int b[2];
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},
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b));
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ASSERT(1, _Alignof(struct __attribute__((packed)) {
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char a;
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int b[2];
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}));
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ASSERT(8, ({
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struct __attribute__((aligned(8))) {
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int a;
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} x;
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_Alignof(x);
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}));
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ASSERT(8, ({
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struct {
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int a;
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} __attribute__((aligned(8))) x;
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_Alignof(x);
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}));
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ASSERT(8, ({
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struct __attribute__((aligned(8), packed)) {
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char a;
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int b;
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} x;
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_Alignof(x);
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}));
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ASSERT(8, ({
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struct {
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char a;
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int b;
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} __attribute__((aligned(8), packed)) x;
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_Alignof(x);
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}));
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ASSERT(1, offsetof(
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struct __attribute__((aligned(8), packed)) {
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char a;
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int b;
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},
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b));
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ASSERT(1, offsetof(
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struct {
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char a;
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int b;
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} __attribute__((aligned(8), packed)),
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b));
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ASSERT(8, ({
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struct __attribute__((aligned(8))) __attribute__((packed)) {
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char a;
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int b;
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} x;
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_Alignof(x);
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}));
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ASSERT(8, ({
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struct {
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char a;
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int b;
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} __attribute__((aligned(8))) __attribute__((packed)) x;
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_Alignof(x);
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}));
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ASSERT(1, offsetof(
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struct __attribute__((aligned(8))) __attribute__((packed)) {
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char a;
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int b;
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},
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b));
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ASSERT(1, offsetof(
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struct {
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char a;
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int b;
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} __attribute__((aligned(8))) __attribute__((packed)),
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b));
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ASSERT(8, ({
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struct __attribute__((aligned(8))) {
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char a;
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int b;
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} __attribute__((packed)) x;
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_Alignof(x);
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}));
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ASSERT(1, offsetof(
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struct __attribute__((aligned(8))) {
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char a;
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int b;
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} __attribute__((packed)),
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b));
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ASSERT(16, ({
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struct __attribute__((aligned(8 + 8))) {
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char a;
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int b;
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} x;
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_Alignof(x);
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}));
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return 0;
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}
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