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https://github.com/jart/cosmopolitan.git
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9b29358511
Status lines for Emacs and Vim have been added to Python sources so they'll be easier to edit using Python's preferred coding style. Some DNS helper functions have been broken up into multiple files. It's nice to have one function per file whenever possible, since that way we don't need -ffunction-sections. Another reason it's good to have small source files, is because the build will be enforcing resource limits on compilation and testing soon.
224 lines
6.6 KiB
C
224 lines
6.6 KiB
C
/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:4;tab-width:8;coding:utf-8 -*-│
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│vi: set net ft=c ts=4 sts=4 sw=4 fenc=utf-8 :vi│
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╞══════════════════════════════════════════════════════════════════════════════╡
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│ Python 3 │
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│ https://docs.python.org/3/license.html │
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╚─────────────────────────────────────────────────────────────────────────────*/
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#include "libc/assert.h"
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#include "libc/mem/mem.h"
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#include "third_party/python/Include/listobject.h"
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#include "third_party/python/Include/object.h"
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#include "third_party/python/Include/pyarena.h"
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#include "third_party/python/Include/pyerrors.h"
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#include "third_party/python/Include/pymacro.h"
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#include "third_party/python/Include/pymem.h"
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/* clang-format off */
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/* A simple arena block structure.
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Measurements with standard library modules suggest the average
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allocation is about 20 bytes and that most compiles use a single
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block.
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TODO(jhylton): Think about a realloc API, maybe just for the last
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allocation?
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*/
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#define DEFAULT_BLOCK_SIZE 8192
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#define ALIGNMENT 8
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typedef struct _block {
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/* Total number of bytes owned by this block available to pass out.
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* Read-only after initialization. The first such byte starts at
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* ab_mem.
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*/
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size_t ab_size;
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/* Total number of bytes already passed out. The next byte available
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* to pass out starts at ab_mem + ab_offset.
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*/
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size_t ab_offset;
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/* An arena maintains a singly-linked, NULL-terminated list of
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* all blocks owned by the arena. These are linked via the
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* ab_next member.
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*/
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struct _block *ab_next;
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/* Pointer to the first allocatable byte owned by this block. Read-
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* only after initialization.
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*/
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void *ab_mem;
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} block;
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/* The arena manages two kinds of memory, blocks of raw memory
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and a list of PyObject* pointers. PyObjects are decrefed
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when the arena is freed.
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*/
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struct _arena {
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/* Pointer to the first block allocated for the arena, never NULL.
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It is used only to find the first block when the arena is
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being freed.
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*/
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block *a_head;
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/* Pointer to the block currently used for allocation. It's
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ab_next field should be NULL. If it is not-null after a
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call to block_alloc(), it means a new block has been allocated
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and a_cur should be reset to point it.
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*/
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block *a_cur;
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/* A Python list object containing references to all the PyObject
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pointers associated with this area. They will be DECREFed
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when the arena is freed.
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*/
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PyObject *a_objects;
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#if defined(Py_DEBUG)
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/* Debug output */
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size_t total_allocs;
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size_t total_size;
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size_t total_blocks;
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size_t total_block_size;
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size_t total_big_blocks;
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#endif
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};
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static block *
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block_new(size_t size)
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{
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/* Allocate header and block as one unit.
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ab_mem points just past header. */
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block *b = (block *)PyMem_Malloc(sizeof(block) + size);
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if (!b)
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return NULL;
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b->ab_size = size;
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b->ab_mem = (void *)(b + 1);
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b->ab_next = NULL;
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b->ab_offset = (char *)_Py_ALIGN_UP(b->ab_mem, ALIGNMENT) -
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(char *)(b->ab_mem);
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return b;
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}
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static void
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block_free(block *b) {
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while (b) {
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block *next = b->ab_next;
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PyMem_Free(b);
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b = next;
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}
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}
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static void *
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block_alloc(block *b, size_t size)
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{
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void *p;
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assert(b);
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size = _Py_SIZE_ROUND_UP(size, ALIGNMENT);
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if (b->ab_offset + size > b->ab_size) {
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/* If we need to allocate more memory than will fit in
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the default block, allocate a one-off block that is
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exactly the right size. */
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/* TODO(jhylton): Think about space waste at end of block */
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block *newbl = block_new(
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size < DEFAULT_BLOCK_SIZE ?
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DEFAULT_BLOCK_SIZE : size);
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if (!newbl)
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return NULL;
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assert(!b->ab_next);
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b->ab_next = newbl;
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b = newbl;
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}
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assert(b->ab_offset + size <= b->ab_size);
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p = (void *)(((char *)b->ab_mem) + b->ab_offset);
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b->ab_offset += size;
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return p;
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}
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PyArena *
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PyArena_New()
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{
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PyArena* arena = (PyArena *)PyMem_Malloc(sizeof(PyArena));
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if (!arena)
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return (PyArena*)PyErr_NoMemory();
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arena->a_head = block_new(DEFAULT_BLOCK_SIZE);
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arena->a_cur = arena->a_head;
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if (!arena->a_head) {
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PyMem_Free((void *)arena);
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return (PyArena*)PyErr_NoMemory();
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}
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arena->a_objects = PyList_New(0);
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if (!arena->a_objects) {
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block_free(arena->a_head);
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PyMem_Free((void *)arena);
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return (PyArena*)PyErr_NoMemory();
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}
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#if defined(Py_DEBUG)
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arena->total_allocs = 0;
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arena->total_size = 0;
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arena->total_blocks = 1;
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arena->total_block_size = DEFAULT_BLOCK_SIZE;
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arena->total_big_blocks = 0;
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#endif
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return arena;
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}
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void
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PyArena_Free(PyArena *arena)
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{
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assert(arena);
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#if defined(Py_DEBUG)
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/*
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fprintf(stderr,
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"alloc=%d size=%d blocks=%d block_size=%d big=%d objects=%d\n",
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arena->total_allocs, arena->total_size, arena->total_blocks,
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arena->total_block_size, arena->total_big_blocks,
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PyList_Size(arena->a_objects));
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*/
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#endif
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block_free(arena->a_head);
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/* This property normally holds, except when the code being compiled
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is sys.getobjects(0), in which case there will be two references.
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assert(arena->a_objects->ob_refcnt == 1);
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*/
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Py_DECREF(arena->a_objects);
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PyMem_Free(arena);
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}
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void *
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PyArena_Malloc(PyArena *arena, size_t size)
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{
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void *p = block_alloc(arena->a_cur, size);
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if (!p)
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return PyErr_NoMemory();
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#if defined(Py_DEBUG)
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arena->total_allocs++;
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arena->total_size += size;
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#endif
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/* Reset cur if we allocated a new block. */
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if (arena->a_cur->ab_next) {
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arena->a_cur = arena->a_cur->ab_next;
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#if defined(Py_DEBUG)
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arena->total_blocks++;
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arena->total_block_size += arena->a_cur->ab_size;
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if (arena->a_cur->ab_size > DEFAULT_BLOCK_SIZE)
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++arena->total_big_blocks;
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#endif
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}
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return p;
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}
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int
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PyArena_AddPyObject(PyArena *arena, PyObject *obj)
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{
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int r = PyList_Append(arena->a_objects, obj);
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if (r >= 0) {
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Py_DECREF(obj);
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}
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return r;
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}
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