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9e3e985ae5
Here's some screenshots of an emulator tui program that was compiled on Linux, then scp'd it to Windows, Mac, and FreeBSD. https://justine.storage.googleapis.com/blinkenlights-cmdexe.png https://justine.storage.googleapis.com/blinkenlights-imac.png https://justine.storage.googleapis.com/blinkenlights-freebsd.png https://justine.storage.googleapis.com/blinkenlights-lisp.png How is this even possible that we have a nontrivial ui binary that just works on Mac, Windows, Linux, and BSD? Surely a first ever achievement. Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in emulator for fun and profit.
34 lines
1.1 KiB
C
34 lines
1.1 KiB
C
#ifndef COSMOPOLITAN_LIBC_RUNTIME_MEMTRACK_H_
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#define COSMOPOLITAN_LIBC_RUNTIME_MEMTRACK_H_
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#include "libc/macros.h"
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#include "libc/runtime/runtime.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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#define kAutomapStart 0x0000100080000000 // asan can't spread its poison here
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#define kAutomapSize 0x00000fff80000000
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#define kFixedmapStart 0x0000200000000000
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struct MemoryIntervals {
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int i;
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struct MemoryInterval {
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int x;
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int y;
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} p[128];
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long h[128];
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};
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extern struct MemoryIntervals _mmi;
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unsigned FindMemoryInterval(const struct MemoryIntervals *, int) nosideeffect;
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bool AreMemoryIntervalsOk(const struct MemoryIntervals *) nosideeffect;
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void PrintMemoryIntervals(int, const struct MemoryIntervals *);
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int TrackMemoryInterval(struct MemoryIntervals *, int, int, long);
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int ReleaseMemoryIntervals(struct MemoryIntervals *, int, int,
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void (*)(struct MemoryIntervals *, int, int));
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void ReleaseMemoryNt(struct MemoryIntervals *, int, int);
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int UntrackMemoryIntervals(void *, size_t);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_RUNTIME_MEMTRACK_H_ */
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