cosmopolitan/libc/intrin/maps.h
2024-12-28 17:09:28 -08:00

108 lines
2.7 KiB
C

#ifndef COSMOPOLITAN_MAPS_H_
#define COSMOPOLITAN_MAPS_H_
#include "libc/intrin/atomic.h"
#include "libc/intrin/tree.h"
#include "libc/runtime/runtime.h"
COSMOPOLITAN_C_START_
#define MAP_TREE_CONTAINER(e) TREE_CONTAINER(struct Map, tree, e)
struct Map {
char *addr; /* granule aligned */
size_t size; /* must be nonzero */
int64_t off; /* ignore for anon */
int flags; /* memory map flag */
char prot; /* memory protects */
bool iscow; /* windows nt only */
bool precious; /* windows nt only */
bool readonlyfile; /* windows nt only */
unsigned visited; /* checks and fork */
intptr_t hand; /* windows nt only */
union {
struct Tree tree;
struct Map *freed;
};
};
struct MapLock {
void *edges;
_Atomic(uint64_t) word;
};
struct Maps {
uint128_t rand;
struct Tree *maps;
struct MapLock lock;
_Atomic(uintptr_t) freed;
size_t count;
size_t pages;
struct Map stack;
struct Map guard;
#ifdef MODE_DBG
struct Map spool[1];
#else
struct Map spool[20];
#endif
};
struct AddrSize {
char *addr;
size_t size;
};
extern struct Maps __maps;
bool __maps_held(void);
void __maps_init(void);
void __maps_lock(void);
void __maps_check(void);
void __maps_unlock(void);
void *__maps_randaddr(void);
void __maps_add(struct Map *);
void __maps_free(struct Map *);
void __maps_insert(struct Map *);
int __maps_untrack(char *, size_t);
bool __maps_track(char *, size_t, int, int);
struct Map *__maps_alloc(void);
struct Map *__maps_floor(const char *);
void __maps_stack(char *, int, int, size_t, int, intptr_t);
int __maps_compare(const struct Tree *, const struct Tree *);
struct AddrSize __get_main_stack(void);
forceinline optimizespeed int __maps_search(const void *key,
const struct Tree *node) {
const char *addr = (const char *)key;
const struct Map *map = (const struct Map *)MAP_TREE_CONTAINER(node);
return (addr > map->addr) - (addr < map->addr);
}
static inline struct Map *__maps_next(struct Map *map) {
struct Tree *node;
if ((node = tree_next(&map->tree)))
return MAP_TREE_CONTAINER(node);
return 0;
}
static inline struct Map *__maps_prev(struct Map *map) {
struct Tree *node;
if ((node = tree_prev(&map->tree)))
return MAP_TREE_CONTAINER(node);
return 0;
}
static inline struct Map *__maps_first(void) {
struct Tree *node;
if ((node = tree_first(__maps.maps)))
return MAP_TREE_CONTAINER(node);
return 0;
}
static inline struct Map *__maps_last(void) {
struct Tree *node;
if ((node = tree_last(__maps.maps)))
return MAP_TREE_CONTAINER(node);
return 0;
}
COSMOPOLITAN_C_END_
#endif /* COSMOPOLITAN_MAPS_H_ */