cosmopolitan/tool/net/lsqlite3.c
Justine Tunney 88806b79b1 Tune SQLite build for redbean (#97)
redbean lua handlers that perform sql queries can do 400k qps.

We now use a separate compile-time options for SQLite, when building the
SQLite shell versus building the production web serving code. It doesn't
seem appropriate for something like redbean to include backups, progress
callbacks, query completion, profiling, EXPLAIN, ALTER, ANALYZE, VACUUM,
etc. since those tasks are better left to the sqlite3.com shell program.

Lua SQLite pointer APIs have been removed since we're not using threads.
The Lua APIs for installing update / commit / rollback hooks are removed
due to a general sense of disagreement and an overall lack of comfort.

Full-Text Search and R*Tree are as large as the rest of SQLite combined.
Turning those off keeps redbean under 1mb when built for MODE=tiny which
is nice for marketing purposes.

If you need something that was removed, file an issue, and we'll add it.
2021-06-10 08:00:08 -07:00

1779 lines
52 KiB
C

/* clang-format off */
/************************************************************************
* lsqlite3 *
* Copyright (C) 2002-2016 Tiago Dionizio, Doug Currie *
* All rights reserved. *
* Author : Tiago Dionizio <tiago.dionizio@ist.utl.pt> *
* Author : Doug Currie <doug.currie@alum.mit.edu> *
* Library : lsqlite3 - an SQLite 3 database binding for Lua 5 *
* *
* Permission is hereby granted, free of charge, to any person obtaining *
* a copy of this software and associated documentation files (the *
* "Software"), to deal in the Software without restriction, including *
* without limitation the rights to use, copy, modify, merge, publish, *
* distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to *
* the following conditions: *
* *
* The above copyright notice and this permission notice shall be *
* included in all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, *
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF *
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY *
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, *
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE *
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
************************************************************************/
#include "libc/calls/weirdtypes.h"
#include "libc/mem/mem.h"
#include "third_party/lua/lauxlib.h"
#include "third_party/lua/lua.h"
#include "third_party/lua/luaconf.h"
#include "third_party/sqlite3/sqlite3.h"
asm(".ident\t\"\\n\\n\
lsqlite3 (MIT License)\\n\
Copyright 2002-2016 Tiago Dionizio, Doug Currie\"");
asm(".include \"libc/disclaimer.inc\"");
/* luaL_typerror always used with arg at ndx == NULL */
#define luaL_typerror(L,ndx,str) luaL_error(L,"bad argument %d (%s expected, got nil)",ndx,str)
/* luaL_register used once, so below expansion is OK for this case */
#define luaL_register(L,name,reg) lua_newtable(L);luaL_setfuncs(L,reg,0)
/* luaL_openlib always used with name == NULL */
#define luaL_openlib(L,name,reg,nup) luaL_setfuncs(L,reg,nup)
#define luaL_checkint(L,n) ((int)luaL_checkinteger(L, (n)))
#define PUSH_INT64(L,i64in,fallback) \
do { \
sqlite_int64 i64 = i64in; \
lua_Integer i = (lua_Integer )i64; \
if (i == i64) lua_pushinteger(L, i);\
else { \
lua_Number n = (lua_Number)i64; \
if (n == i64) lua_pushnumber(L, n); \
else fallback; \
} \
} while (0)
typedef struct sdb sdb;
typedef struct sdb_vm sdb_vm;
typedef struct sdb_bu sdb_bu;
typedef struct sdb_func sdb_func;
/* to use as C user data so i know what function sqlite is calling */
struct sdb_func {
/* references to associated lua values */
int fn_step;
int fn_finalize;
int udata;
sdb *db;
char aggregate;
sdb_func *next;
};
/* information about database */
struct sdb {
/* associated lua state */
lua_State *L;
/* sqlite database handle */
sqlite3 *db;
/* sql functions stack usage */
sdb_func *func; /* top SQL function being called */
/* references */
int busy_cb; /* busy callback */
int busy_udata;
};
static const char *const sqlite_meta = ":sqlite3";
static const char *const sqlite_vm_meta = ":sqlite3:vm";
static const char *const sqlite_bu_meta = ":sqlite3:bu";
static const char *const sqlite_ctx_meta = ":sqlite3:ctx";
static int sqlite_ctx_meta_ref;
/*
** =======================================================
** Database Virtual Machine Operations
** =======================================================
*/
static void vm_push_column(lua_State *L, sqlite3_stmt *vm, int idx) {
switch (sqlite3_column_type(vm, idx)) {
case SQLITE_INTEGER:
PUSH_INT64(L, sqlite3_column_int64(vm, idx)
, lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx)
, sqlite3_column_bytes(vm, idx)));
break;
case SQLITE_FLOAT:
lua_pushnumber(L, sqlite3_column_double(vm, idx));
break;
case SQLITE_TEXT:
lua_pushlstring(L, (const char*)sqlite3_column_text(vm, idx), sqlite3_column_bytes(vm, idx));
break;
case SQLITE_BLOB:
lua_pushlstring(L, sqlite3_column_blob(vm, idx), sqlite3_column_bytes(vm, idx));
break;
case SQLITE_NULL:
lua_pushnil(L);
break;
default:
lua_pushnil(L);
break;
}
}
/* virtual machine information */
struct sdb_vm {
sdb *db; /* associated database handle */
sqlite3_stmt *vm; /* virtual machine */
/* sqlite3_step info */
int columns; /* number of columns in result */
char has_values; /* true when step succeeds */
char temp; /* temporary vm used in db:rows */
};
/* called with db,sql text on the lua stack */
static sdb_vm *newvm(lua_State *L, sdb *db) {
sdb_vm *svm = (sdb_vm*)lua_newuserdata(L, sizeof(sdb_vm)); /* db sql svm_ud -- */
luaL_getmetatable(L, sqlite_vm_meta);
lua_setmetatable(L, -2); /* set metatable */
svm->db = db;
svm->columns = 0;
svm->has_values = 0;
svm->vm = NULL;
svm->temp = 0;
/* add an entry on the database table: svm -> db to keep db live while svm is live */
lua_pushlightuserdata(L, db); /* db sql svm_ud db_lud -- */
lua_rawget(L, LUA_REGISTRYINDEX); /* db sql svm_ud reg[db_lud] -- */
lua_pushlightuserdata(L, svm); /* db sql svm_ud reg[db_lud] svm_lud -- */
lua_pushvalue(L, -5); /* db sql svm_ud reg[db_lud] svm_lud db -- */
lua_rawset(L, -3); /* (reg[db_lud])[svm_lud] = db ; set the db for this vm */
lua_pop(L, 1); /* db sql svm_ud -- */
return svm;
}
static int cleanupvm(lua_State *L, sdb_vm *svm) {
/* remove entry in database table - no harm if not present in the table */
lua_pushlightuserdata(L, svm->db);
lua_rawget(L, LUA_REGISTRYINDEX);
lua_pushlightuserdata(L, svm);
lua_pushnil(L);
lua_rawset(L, -3);
lua_pop(L, 1);
svm->columns = 0;
svm->has_values = 0;
if (!svm->vm) return 0;
lua_pushinteger(L, sqlite3_finalize(svm->vm));
svm->vm = NULL;
return 1;
}
static int stepvm(lua_State *L, sdb_vm *svm) {
return sqlite3_step(svm->vm);
}
static sdb_vm *lsqlite_getvm(lua_State *L, int index) {
sdb_vm *svm = (sdb_vm*)luaL_checkudata(L, index, sqlite_vm_meta);
if (svm == NULL) luaL_argerror(L, index, "bad sqlite virtual machine");
return svm;
}
static sdb_vm *lsqlite_checkvm(lua_State *L, int index) {
sdb_vm *svm = lsqlite_getvm(L, index);
if (svm->vm == NULL) luaL_argerror(L, index, "attempt to use closed sqlite virtual machine");
return svm;
}
static int dbvm_isopen(lua_State *L) {
sdb_vm *svm = lsqlite_getvm(L, 1);
lua_pushboolean(L, svm->vm != NULL ? 1 : 0);
return 1;
}
static int dbvm_tostring(lua_State *L) {
char buff[39];
sdb_vm *svm = lsqlite_getvm(L, 1);
if (svm->vm == NULL)
strcpy(buff, "closed");
else
sprintf(buff, "%p", svm);
lua_pushfstring(L, "sqlite virtual machine (%s)", buff);
return 1;
}
static int dbvm_gc(lua_State *L) {
sdb_vm *svm = lsqlite_getvm(L, 1);
if (svm->vm != NULL) /* ignore closed vms */
cleanupvm(L, svm);
return 0;
}
static int dbvm_step(lua_State *L) {
int result;
sdb_vm *svm = lsqlite_checkvm(L, 1);
result = stepvm(L, svm);
svm->has_values = result == SQLITE_ROW ? 1 : 0;
svm->columns = sqlite3_data_count(svm->vm);
lua_pushinteger(L, result);
return 1;
}
static int dbvm_finalize(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
return cleanupvm(L, svm);
}
static int dbvm_reset(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_reset(svm->vm);
lua_pushinteger(L, sqlite3_errcode(svm->db->db));
return 1;
}
static void dbvm_check_contents(lua_State *L, sdb_vm *svm) {
if (!svm->has_values) {
luaL_error(L, "misuse of function");
}
}
static void dbvm_check_index(lua_State *L, sdb_vm *svm, int index) {
if (index < 0 || index >= svm->columns) {
luaL_error(L, "index out of range [0..%d]", svm->columns - 1);
}
}
static void dbvm_check_bind_index(lua_State *L, sdb_vm *svm, int index) {
if (index < 1 || index > sqlite3_bind_parameter_count(svm->vm)) {
luaL_error(L, "bind index out of range [1..%d]", sqlite3_bind_parameter_count(svm->vm));
}
}
static int dbvm_last_insert_rowid(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
/* conversion warning: int64 -> luaNumber */
sqlite_int64 rowid = sqlite3_last_insert_rowid(svm->db->db);
PUSH_INT64(L, rowid, lua_pushfstring(L, "%ll", rowid));
return 1;
}
/*
** =======================================================
** Virtual Machine - generic info
** =======================================================
*/
static int dbvm_columns(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
lua_pushinteger(L, sqlite3_column_count(svm->vm));
return 1;
}
/*
** =======================================================
** Virtual Machine - getters
** =======================================================
*/
static int dbvm_get_value(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
int index = luaL_checkint(L, 2);
dbvm_check_contents(L, svm);
dbvm_check_index(L, svm, index);
vm_push_column(L, svm->vm, index);
return 1;
}
static int dbvm_get_name(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
int index = luaL_checknumber(L, 2);
dbvm_check_index(L, svm, index);
lua_pushstring(L, sqlite3_column_name(svm->vm, index));
return 1;
}
static int dbvm_get_type(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
int index = luaL_checknumber(L, 2);
dbvm_check_index(L, svm, index);
lua_pushstring(L, sqlite3_column_decltype(svm->vm, index));
return 1;
}
static int dbvm_get_values(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = svm->columns;
int n;
dbvm_check_contents(L, svm);
lua_createtable(L, columns, 0);
for (n = 0; n < columns;) {
vm_push_column(L, vm, n++);
lua_rawseti(L, -2, n);
}
return 1;
}
static int dbvm_get_names(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
int n;
lua_createtable(L, columns, 0);
for (n = 0; n < columns;) {
lua_pushstring(L, sqlite3_column_name(vm, n++));
lua_rawseti(L, -2, n);
}
return 1;
}
static int dbvm_get_types(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
int n;
lua_createtable(L, columns, 0);
for (n = 0; n < columns;) {
lua_pushstring(L, sqlite3_column_decltype(vm, n++));
lua_rawseti(L, -2, n);
}
return 1;
}
static int dbvm_get_uvalues(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = svm->columns;
int n;
dbvm_check_contents(L, svm);
lua_checkstack(L, columns);
for (n = 0; n < columns; ++n)
vm_push_column(L, vm, n);
return columns;
}
static int dbvm_get_unames(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
int n;
lua_checkstack(L, columns);
for (n = 0; n < columns; ++n)
lua_pushstring(L, sqlite3_column_name(vm, n));
return columns;
}
static int dbvm_get_utypes(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = sqlite3_column_count(vm); /* valid as soon as statement prepared */
int n;
lua_checkstack(L, columns);
for (n = 0; n < columns; ++n)
lua_pushstring(L, sqlite3_column_decltype(vm, n));
return columns;
}
static int dbvm_get_named_values(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = svm->columns;
int n;
dbvm_check_contents(L, svm);
lua_createtable(L, 0, columns);
for (n = 0; n < columns; ++n) {
lua_pushstring(L, sqlite3_column_name(vm, n));
vm_push_column(L, vm, n);
lua_rawset(L, -3);
}
return 1;
}
static int dbvm_get_named_types(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int columns = sqlite3_column_count(vm);
int n;
lua_createtable(L, 0, columns);
for (n = 0; n < columns; ++n) {
lua_pushstring(L, sqlite3_column_name(vm, n));
lua_pushstring(L, sqlite3_column_decltype(vm, n));
lua_rawset(L, -3);
}
return 1;
}
/*
** =======================================================
** Virtual Machine - Bind
** =======================================================
*/
static int dbvm_bind_index(lua_State *L, sqlite3_stmt *vm, int index, int lindex) {
switch (lua_type(L, lindex)) {
case LUA_TSTRING:
return sqlite3_bind_text(vm, index, lua_tostring(L, lindex), lua_rawlen(L, lindex), SQLITE_TRANSIENT);
case LUA_TNUMBER:
#if LUA_VERSION_NUM > 502
if (lua_isinteger(L, lindex))
return sqlite3_bind_int64(vm, index, lua_tointeger(L, lindex));
#endif
return sqlite3_bind_double(vm, index, lua_tonumber(L, lindex));
case LUA_TBOOLEAN:
return sqlite3_bind_int(vm, index, lua_toboolean(L, lindex) ? 1 : 0);
case LUA_TNONE:
case LUA_TNIL:
return sqlite3_bind_null(vm, index);
default:
luaL_error(L, "index (%d) - invalid data type for bind (%s)", index, lua_typename(L, lua_type(L, lindex)));
return SQLITE_MISUSE; /*!*/
}
}
static int dbvm_bind_parameter_count(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
lua_pushinteger(L, sqlite3_bind_parameter_count(svm->vm));
return 1;
}
static int dbvm_bind_parameter_name(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
int index = luaL_checknumber(L, 2);
dbvm_check_bind_index(L, svm, index);
lua_pushstring(L, sqlite3_bind_parameter_name(svm->vm, index));
return 1;
}
static int dbvm_bind(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int index = luaL_checkint(L, 2);
int result;
dbvm_check_bind_index(L, svm, index);
result = dbvm_bind_index(L, vm, index, 3);
lua_pushinteger(L, result);
return 1;
}
static int dbvm_bind_blob(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
int index = luaL_checkint(L, 2);
const char *value = luaL_checkstring(L, 3);
int len = lua_rawlen(L, 3);
lua_pushinteger(L, sqlite3_bind_blob(svm->vm, index, value, len, SQLITE_TRANSIENT));
return 1;
}
static int dbvm_bind_values(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int top = lua_gettop(L);
int result, n;
if (top - 1 != sqlite3_bind_parameter_count(vm))
luaL_error(L,
"incorrect number of parameters to bind (%d given, %d to bind)",
top - 1,
sqlite3_bind_parameter_count(vm)
);
for (n = 2; n <= top; ++n) {
if ((result = dbvm_bind_index(L, vm, n - 1, n)) != SQLITE_OK) {
lua_pushinteger(L, result);
return 1;
}
}
lua_pushinteger(L, SQLITE_OK);
return 1;
}
static int dbvm_bind_names(lua_State *L) {
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm = svm->vm;
int count = sqlite3_bind_parameter_count(vm);
const char *name;
int result, n;
luaL_checktype(L, 2, LUA_TTABLE);
for (n = 1; n <= count; ++n) {
name = sqlite3_bind_parameter_name(vm, n);
if (name && (name[0] == ':' || name[0] == '$')) {
lua_pushstring(L, ++name);
lua_gettable(L, 2);
result = dbvm_bind_index(L, vm, n, -1);
lua_pop(L, 1);
}
else {
lua_pushinteger(L, n);
lua_gettable(L, 2);
result = dbvm_bind_index(L, vm, n, -1);
lua_pop(L, 1);
}
if (result != SQLITE_OK) {
lua_pushinteger(L, result);
return 1;
}
}
lua_pushinteger(L, SQLITE_OK);
return 1;
}
/*
** =======================================================
** Database (internal management)
** =======================================================
*/
/*
** When creating database handles, always creates a `closed' database handle
** before opening the actual database; so, if there is a memory error, the
** database is not left opened.
**
** Creates a new 'table' and leaves it in the stack
*/
static sdb *newdb (lua_State *L) {
sdb *db = (sdb*)lua_newuserdata(L, sizeof(sdb));
db->L = L;
db->db = NULL; /* database handle is currently `closed' */
db->func = NULL;
db->busy_cb =
db->busy_udata =
LUA_NOREF;
luaL_getmetatable(L, sqlite_meta);
lua_setmetatable(L, -2); /* set metatable */
/* to keep track of 'open' virtual machines */
lua_pushlightuserdata(L, db);
lua_newtable(L);
lua_rawset(L, LUA_REGISTRYINDEX);
return db;
}
static int cleanupdb(lua_State *L, sdb *db) {
sdb_func *func;
sdb_func *func_next;
int top;
int result;
/* free associated virtual machines */
lua_pushlightuserdata(L, db);
lua_rawget(L, LUA_REGISTRYINDEX);
/* close all used handles */
top = lua_gettop(L);
lua_pushnil(L);
while (lua_next(L, -2)) {
sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
cleanupvm(L, svm);
lua_settop(L, top);
lua_pushnil(L);
}
lua_pop(L, 1); /* pop vm table */
/* remove entry in lua registry table */
lua_pushlightuserdata(L, db);
lua_pushnil(L);
lua_rawset(L, LUA_REGISTRYINDEX);
/* 'free' all references */
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
/* close database */
result = sqlite3_close(db->db);
db->db = NULL;
/* free associated memory with created functions */
func = db->func;
while (func) {
func_next = func->next;
luaL_unref(L, LUA_REGISTRYINDEX, func->fn_step);
luaL_unref(L, LUA_REGISTRYINDEX, func->fn_finalize);
luaL_unref(L, LUA_REGISTRYINDEX, func->udata);
free(func);
func = func_next;
}
db->func = NULL;
return result;
}
static sdb *lsqlite_getdb(lua_State *L, int index) {
sdb *db = (sdb*)luaL_checkudata(L, index, sqlite_meta);
if (db == NULL) luaL_typerror(L, index, "sqlite database");
return db;
}
static sdb *lsqlite_checkdb(lua_State *L, int index) {
sdb *db = lsqlite_getdb(L, index);
if (db->db == NULL) luaL_argerror(L, index, "attempt to use closed sqlite database");
return db;
}
/*
** =======================================================
** User Defined Functions - Context Methods
** =======================================================
*/
typedef struct {
sqlite3_context *ctx;
int ud;
} lcontext;
static lcontext *lsqlite_make_context(lua_State *L) {
lcontext *ctx = (lcontext*)lua_newuserdata(L, sizeof(lcontext));
lua_rawgeti(L, LUA_REGISTRYINDEX, sqlite_ctx_meta_ref);
lua_setmetatable(L, -2);
ctx->ctx = NULL;
ctx->ud = LUA_NOREF;
return ctx;
}
static lcontext *lsqlite_getcontext(lua_State *L, int index) {
lcontext *ctx = (lcontext*)luaL_checkudata(L, index, sqlite_ctx_meta);
if (ctx == NULL) luaL_typerror(L, index, "sqlite context");
return ctx;
}
static lcontext *lsqlite_checkcontext(lua_State *L, int index) {
lcontext *ctx = lsqlite_getcontext(L, index);
if (ctx->ctx == NULL) luaL_argerror(L, index, "invalid sqlite context");
return ctx;
}
static int lcontext_tostring(lua_State *L) {
char buff[39];
lcontext *ctx = lsqlite_getcontext(L, 1);
if (ctx->ctx == NULL)
strcpy(buff, "closed");
else
sprintf(buff, "%p", ctx->ctx);
lua_pushfstring(L, "sqlite function context (%s)", buff);
return 1;
}
static void lcontext_check_aggregate(lua_State *L, lcontext *ctx) {
sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
if (!func->aggregate) {
luaL_error(L, "attempt to call aggregate method from scalar function");
}
}
static int lcontext_user_data(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
sdb_func *func = (sdb_func*)sqlite3_user_data(ctx->ctx);
lua_rawgeti(L, LUA_REGISTRYINDEX, func->udata);
return 1;
}
static int lcontext_get_aggregate_context(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
lcontext_check_aggregate(L, ctx);
lua_rawgeti(L, LUA_REGISTRYINDEX, ctx->ud);
return 1;
}
static int lcontext_set_aggregate_context(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
lcontext_check_aggregate(L, ctx);
lua_settop(L, 2);
luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
ctx->ud = luaL_ref(L, LUA_REGISTRYINDEX);
return 0;
}
#if 0
void *sqlite3_get_auxdata(sqlite3_context*, int);
void sqlite3_set_auxdata(sqlite3_context*, int, void*, void (*)(void*));
#endif
static int lcontext_result(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
switch (lua_type(L, 2)) {
case LUA_TNUMBER:
#if LUA_VERSION_NUM > 502
if (lua_isinteger(L, 2))
sqlite3_result_int64(ctx->ctx, luaL_checkinteger(L, 2));
else
#endif
sqlite3_result_double(ctx->ctx, luaL_checknumber(L, 2));
break;
case LUA_TSTRING:
sqlite3_result_text(ctx->ctx, luaL_checkstring(L, 2), lua_rawlen(L, 2), SQLITE_TRANSIENT);
break;
case LUA_TNIL:
case LUA_TNONE:
sqlite3_result_null(ctx->ctx);
break;
default:
luaL_error(L, "invalid result type %s", lua_typename(L, 2));
break;
}
return 0;
}
static int lcontext_result_blob(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
const char *blob = luaL_checkstring(L, 2);
int size = lua_rawlen(L, 2);
sqlite3_result_blob(ctx->ctx, (const void*)blob, size, SQLITE_TRANSIENT);
return 0;
}
static int lcontext_result_double(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
double d = luaL_checknumber(L, 2);
sqlite3_result_double(ctx->ctx, d);
return 0;
}
static int lcontext_result_error(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
const char *err = luaL_checkstring(L, 2);
int size = lua_rawlen(L, 2);
sqlite3_result_error(ctx->ctx, err, size);
return 0;
}
static int lcontext_result_int(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
int i = luaL_checkint(L, 2);
sqlite3_result_int(ctx->ctx, i);
return 0;
}
static int lcontext_result_null(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
sqlite3_result_null(ctx->ctx);
return 0;
}
static int lcontext_result_text(lua_State *L) {
lcontext *ctx = lsqlite_checkcontext(L, 1);
const char *text = luaL_checkstring(L, 2);
int size = lua_rawlen(L, 2);
sqlite3_result_text(ctx->ctx, text, size, SQLITE_TRANSIENT);
return 0;
}
/*
** =======================================================
** Database Methods
** =======================================================
*/
static int db_isopen(lua_State *L) {
sdb *db = lsqlite_getdb(L, 1);
lua_pushboolean(L, db->db != NULL ? 1 : 0);
return 1;
}
static int db_last_insert_rowid(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
/* conversion warning: int64 -> luaNumber */
sqlite_int64 rowid = sqlite3_last_insert_rowid(db->db);
PUSH_INT64(L, rowid, lua_pushfstring(L, "%ll", rowid));
return 1;
}
static int db_changes(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
lua_pushinteger(L, sqlite3_changes(db->db));
return 1;
}
static int db_total_changes(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
lua_pushinteger(L, sqlite3_total_changes(db->db));
return 1;
}
static int db_errcode(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
lua_pushinteger(L, sqlite3_errcode(db->db));
return 1;
}
static int db_errmsg(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
lua_pushstring(L, sqlite3_errmsg(db->db));
return 1;
}
static int db_interrupt(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
sqlite3_interrupt(db->db);
return 0;
}
static int db_db_filename(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
const char *db_name = luaL_checkstring(L, 2);
// sqlite3_db_filename may return NULL, in that case Lua pushes nil...
lua_pushstring(L, sqlite3_db_filename(db->db, db_name));
return 1;
}
/*
** Registering SQL functions:
*/
static void db_push_value(lua_State *L, sqlite3_value *value) {
switch (sqlite3_value_type(value)) {
case SQLITE_TEXT:
lua_pushlstring(L, (const char*)sqlite3_value_text(value), sqlite3_value_bytes(value));
break;
case SQLITE_INTEGER:
PUSH_INT64(L, sqlite3_value_int64(value)
, lua_pushlstring(L, (const char*)sqlite3_value_text(value)
, sqlite3_value_bytes(value)));
break;
case SQLITE_FLOAT:
lua_pushnumber(L, sqlite3_value_double(value));
break;
case SQLITE_BLOB:
lua_pushlstring(L, sqlite3_value_blob(value), sqlite3_value_bytes(value));
break;
case SQLITE_NULL:
lua_pushnil(L);
break;
default:
/* things done properly (SQLite + Lua SQLite)
** this should never happen */
lua_pushnil(L);
break;
}
}
/*
** callback functions used when calling registered sql functions
*/
/* scalar function to be called
** callback params: context, values... */
static void db_sql_normal_function(sqlite3_context *context, int argc, sqlite3_value **argv) {
sdb_func *func = (sdb_func*)sqlite3_user_data(context);
lua_State *L = func->db->L;
int n;
lcontext *ctx;
int top = lua_gettop(L);
/* ensure there is enough space in the stack */
lua_checkstack(L, argc + 3);
lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_step); /* function to call */
if (!func->aggregate) {
ctx = lsqlite_make_context(L); /* push context - used to set results */
}
else {
/* reuse context userdata value */
void *p = sqlite3_aggregate_context(context, 1);
/* i think it is OK to use assume that using a light user data
** as an entry on LUA REGISTRY table will be unique */
lua_pushlightuserdata(L, p);
lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
if (lua_isnil(L, -1)) { /* not yet created? */
lua_pop(L, 1);
ctx = lsqlite_make_context(L);
lua_pushlightuserdata(L, p);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
else
ctx = lsqlite_getcontext(L, -1);
}
/* push params */
for (n = 0; n < argc; ++n) {
db_push_value(L, argv[n]);
}
/* set context */
ctx->ctx = context;
if (lua_pcall(L, argc + 1, 0, 0)) {
const char *errmsg = lua_tostring(L, -1);
int size = lua_rawlen(L, -1);
sqlite3_result_error(context, errmsg, size);
}
/* invalidate context */
ctx->ctx = NULL;
if (!func->aggregate) {
luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
}
lua_settop(L, top);
}
static void db_sql_finalize_function(sqlite3_context *context) {
sdb_func *func = (sdb_func*)sqlite3_user_data(context);
lua_State *L = func->db->L;
void *p = sqlite3_aggregate_context(context, 1); /* minimal mem usage */
lcontext *ctx;
int top = lua_gettop(L);
lua_rawgeti(L, LUA_REGISTRYINDEX, func->fn_finalize); /* function to call */
/* i think it is OK to use assume that using a light user data
** as an entry on LUA REGISTRY table will be unique */
lua_pushlightuserdata(L, p);
lua_rawget(L, LUA_REGISTRYINDEX); /* context table */
if (lua_isnil(L, -1)) { /* not yet created? - shouldn't happen in finalize function */
lua_pop(L, 1);
ctx = lsqlite_make_context(L);
lua_pushlightuserdata(L, p);
lua_pushvalue(L, -2);
lua_rawset(L, LUA_REGISTRYINDEX);
}
else
ctx = lsqlite_getcontext(L, -1);
/* set context */
ctx->ctx = context;
if (lua_pcall(L, 1, 0, 0)) {
sqlite3_result_error(context, lua_tostring(L, -1), -1);
}
/* invalidate context */
ctx->ctx = NULL;
/* cleanup context */
luaL_unref(L, LUA_REGISTRYINDEX, ctx->ud);
/* remove it from registry */
lua_pushlightuserdata(L, p);
lua_pushnil(L);
lua_rawset(L, LUA_REGISTRYINDEX);
lua_settop(L, top);
}
/*
** Register a normal function
** Params: db, function name, number arguments, [ callback | step, finalize], user data
** Returns: true on sucess
**
** Normal function:
** Params: context, params
**
** Aggregate function:
** Params of step: context, params
** Params of finalize: context
*/
static int db_register_function(lua_State *L, int aggregate) {
sdb *db = lsqlite_checkdb(L, 1);
const char *name;
int args;
int result;
sdb_func *func;
/* safety measure */
if (aggregate) aggregate = 1;
name = luaL_checkstring(L, 2);
args = luaL_checkint(L, 3);
luaL_checktype(L, 4, LUA_TFUNCTION);
if (aggregate) luaL_checktype(L, 5, LUA_TFUNCTION);
/* maybe an alternative way to allocate memory should be used/avoided */
func = (sdb_func*)malloc(sizeof(sdb_func));
if (func == NULL) {
luaL_error(L, "out of memory");
}
result = sqlite3_create_function(
db->db, name, args, SQLITE_UTF8, func,
aggregate ? NULL : db_sql_normal_function,
aggregate ? db_sql_normal_function : NULL,
aggregate ? db_sql_finalize_function : NULL
);
if (result == SQLITE_OK) {
/* safety measures for userdata field to be present in the stack */
lua_settop(L, 5 + aggregate);
/* save registered function in db function list */
func->db = db;
func->aggregate = aggregate;
func->next = db->func;
db->func = func;
/* save the setp/normal function callback */
lua_pushvalue(L, 4);
func->fn_step = luaL_ref(L, LUA_REGISTRYINDEX);
/* save user data */
lua_pushvalue(L, 5+aggregate);
func->udata = luaL_ref(L, LUA_REGISTRYINDEX);
if (aggregate) {
lua_pushvalue(L, 5);
func->fn_finalize = luaL_ref(L, LUA_REGISTRYINDEX);
}
else
func->fn_finalize = LUA_NOREF;
}
else {
/* free allocated memory */
free(func);
}
lua_pushboolean(L, result == SQLITE_OK ? 1 : 0);
return 1;
}
static int db_create_function(lua_State *L) {
return db_register_function(L, 0);
}
static int db_create_aggregate(lua_State *L) {
return db_register_function(L, 1);
}
/* create_collation; contributed by Thomas Lauer
*/
typedef struct {
lua_State *L;
int ref;
} scc;
static int collwrapper(scc *co,int l1,const void *p1,
int l2,const void *p2) {
int res=0;
lua_State *L=co->L;
lua_rawgeti(L,LUA_REGISTRYINDEX,co->ref);
lua_pushlstring(L,p1,l1);
lua_pushlstring(L,p2,l2);
if (lua_pcall(L,2,1,0)==0) res=(int)lua_tonumber(L,-1);
lua_pop(L,1);
return res;
}
static void collfree(scc *co) {
if (co) {
luaL_unref(co->L,LUA_REGISTRYINDEX,co->ref);
free(co);
}
}
static int db_create_collation(lua_State *L) {
sdb *db=lsqlite_checkdb(L,1);
const char *collname=luaL_checkstring(L,2);
scc *co=NULL;
int (*collfunc)(scc *,int,const void *,int,const void *)=NULL;
lua_settop(L,3); /* default args to nil, and exclude extras */
if (lua_isfunction(L,3)) collfunc=collwrapper;
else if (!lua_isnil(L,3))
luaL_error(L,"create_collation: function or nil expected");
if (collfunc != NULL) {
co=(scc *)malloc(sizeof(scc)); /* userdata is a no-no as it
will be garbage-collected */
if (co) {
co->L=L;
/* lua_settop(L,3) above means we don't need: lua_pushvalue(L,3); */
co->ref=luaL_ref(L,LUA_REGISTRYINDEX);
}
else luaL_error(L,"create_collation: could not allocate callback");
}
sqlite3_create_collation_v2(db->db, collname, SQLITE_UTF8,
(void *)co,
(int(*)(void*,int,const void*,int,const void*))collfunc,
(void(*)(void*))collfree);
return 0;
}
/*
** busy handler:
** Params: database, callback function, userdata
**
** callback function:
** Params: userdata, number of tries
** returns: 0 to return immediatly and return SQLITE_BUSY, non-zero to try again
*/
static int db_busy_callback(void *user, int tries) {
int retry = 0; /* abort by default */
sdb *db = (sdb*)user;
lua_State *L = db->L;
int top = lua_gettop(L);
lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_cb);
lua_rawgeti(L, LUA_REGISTRYINDEX, db->busy_udata);
lua_pushinteger(L, tries);
/* call lua function */
if (!lua_pcall(L, 2, 1, 0))
retry = lua_toboolean(L, -1);
lua_settop(L, top);
return retry;
}
static int db_busy_handler(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
if (lua_gettop(L) < 2 || lua_isnil(L, 2)) {
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
db->busy_cb =
db->busy_udata = LUA_NOREF;
/* clear busy handler */
sqlite3_busy_handler(db->db, NULL, NULL);
}
else {
luaL_checktype(L, 2, LUA_TFUNCTION);
/* make sure we have an userdata field (even if nil) */
lua_settop(L, 3);
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
db->busy_udata = luaL_ref(L, LUA_REGISTRYINDEX);
db->busy_cb = luaL_ref(L, LUA_REGISTRYINDEX);
/* set busy handler */
sqlite3_busy_handler(db->db, db_busy_callback, db);
}
return 0;
}
static int db_busy_timeout(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
int timeout = luaL_checkint(L, 2);
sqlite3_busy_timeout(db->db, timeout);
/* if there was a timeout callback registered, it is now
** invalid/useless. free any references we may have */
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_cb);
luaL_unref(L, LUA_REGISTRYINDEX, db->busy_udata);
db->busy_cb =
db->busy_udata = LUA_NOREF;
return 0;
}
/*
** Params: db, sql, callback, user
** returns: code [, errmsg]
**
** Callback:
** Params: user, number of columns, values, names
** Returns: 0 to continue, other value will cause abort
*/
static int db_exec_callback(void* user, int columns, char **data, char **names) {
int result = SQLITE_ABORT; /* abort by default */
lua_State *L = (lua_State*)user;
int n;
int top = lua_gettop(L);
lua_pushvalue(L, 3); /* function to call */
lua_pushvalue(L, 4); /* user data */
lua_pushinteger(L, columns); /* total number of rows in result */
/* column values */
lua_pushvalue(L, 6);
for (n = 0; n < columns;) {
lua_pushstring(L, data[n++]);
lua_rawseti(L, -2, n);
}
/* columns names */
lua_pushvalue(L, 5);
if (lua_isnil(L, -1)) {
lua_pop(L, 1);
lua_createtable(L, columns, 0);
lua_pushvalue(L, -1);
lua_replace(L, 5);
for (n = 0; n < columns;) {
lua_pushstring(L, names[n++]);
lua_rawseti(L, -2, n);
}
}
/* call lua function */
if (!lua_pcall(L, 4, 1, 0)) {
#if LUA_VERSION_NUM > 502
if (lua_isinteger(L, -1))
result = lua_tointeger(L, -1);
else
#endif
if (lua_isnumber(L, -1))
result = lua_tonumber(L, -1);
}
lua_settop(L, top);
return result;
}
static int db_exec(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
const char *sql = luaL_checkstring(L, 2);
int result;
if (!lua_isnoneornil(L, 3)) {
/* stack:
** 3: callback function
** 4: userdata
** 5: column names
** 6: reusable column values
*/
luaL_checktype(L, 3, LUA_TFUNCTION);
lua_settop(L, 4); /* 'trap' userdata - nil extra parameters */
lua_pushnil(L); /* column names not known at this point */
lua_newtable(L); /* column values table */
result = sqlite3_exec(db->db, sql, db_exec_callback, L, NULL);
}
else {
/* no callbacks */
result = sqlite3_exec(db->db, sql, NULL, NULL, NULL);
}
lua_pushinteger(L, result);
return 1;
}
/*
** Params: db, sql
** returns: code, compiled length or error message
*/
static int db_prepare(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
const char *sql = luaL_checkstring(L, 2);
int sql_len = lua_rawlen(L, 2);
const char *sqltail;
sdb_vm *svm;
lua_settop(L,2); /* db,sql is on top of stack for call to newvm */
svm = newvm(L, db);
if (sqlite3_prepare_v2(db->db, sql, sql_len, &svm->vm, &sqltail) != SQLITE_OK) {
lua_pushnil(L);
lua_pushinteger(L, sqlite3_errcode(db->db));
if (cleanupvm(L, svm) == 1)
lua_pop(L, 1); /* this should not happen since sqlite3_prepare_v2 will not set ->vm on error */
return 2;
}
/* vm already in the stack */
lua_pushstring(L, sqltail);
return 2;
}
static int db_do_next_row(lua_State *L, int packed) {
int result;
sdb_vm *svm = lsqlite_checkvm(L, 1);
sqlite3_stmt *vm;
int columns;
int i;
result = stepvm(L, svm);
vm = svm->vm; /* stepvm may change svm->vm if re-prepare is needed */
svm->has_values = result == SQLITE_ROW ? 1 : 0;
svm->columns = columns = sqlite3_data_count(vm);
if (result == SQLITE_ROW) {
if (packed) {
if (packed == 1) {
lua_createtable(L, columns, 0);
for (i = 0; i < columns;) {
vm_push_column(L, vm, i);
lua_rawseti(L, -2, ++i);
}
}
else {
lua_createtable(L, 0, columns);
for (i = 0; i < columns; ++i) {
lua_pushstring(L, sqlite3_column_name(vm, i));
vm_push_column(L, vm, i);
lua_rawset(L, -3);
}
}
return 1;
}
else {
lua_checkstack(L, columns);
for (i = 0; i < columns; ++i)
vm_push_column(L, vm, i);
return svm->columns;
}
}
if (svm->temp) {
/* finalize and check for errors */
result = sqlite3_finalize(vm);
svm->vm = NULL;
cleanupvm(L, svm);
}
else if (result == SQLITE_DONE) {
result = sqlite3_reset(vm);
}
if (result != SQLITE_OK) {
lua_pushstring(L, sqlite3_errmsg(svm->db->db));
lua_error(L);
}
return 0;
}
static int db_next_row(lua_State *L) {
return db_do_next_row(L, 0);
}
static int db_next_packed_row(lua_State *L) {
return db_do_next_row(L, 1);
}
static int db_next_named_row(lua_State *L) {
return db_do_next_row(L, 2);
}
static int dbvm_do_rows(lua_State *L, int(*f)(lua_State *)) {
/* sdb_vm *svm = */
lsqlite_checkvm(L, 1);
lua_pushvalue(L,1);
lua_pushcfunction(L, f);
lua_insert(L, -2);
return 2;
}
static int dbvm_rows(lua_State *L) {
return dbvm_do_rows(L, db_next_packed_row);
}
static int dbvm_nrows(lua_State *L) {
return dbvm_do_rows(L, db_next_named_row);
}
static int dbvm_urows(lua_State *L) {
return dbvm_do_rows(L, db_next_row);
}
static int db_do_rows(lua_State *L, int(*f)(lua_State *)) {
sdb *db = lsqlite_checkdb(L, 1);
const char *sql = luaL_checkstring(L, 2);
sdb_vm *svm;
lua_settop(L,2); /* db,sql is on top of stack for call to newvm */
svm = newvm(L, db);
svm->temp = 1;
if (sqlite3_prepare_v2(db->db, sql, -1, &svm->vm, NULL) != SQLITE_OK) {
lua_pushstring(L, sqlite3_errmsg(svm->db->db));
if (cleanupvm(L, svm) == 1)
lua_pop(L, 1); /* this should not happen since sqlite3_prepare_v2 will not set ->vm on error */
lua_error(L);
}
lua_pushcfunction(L, f);
lua_insert(L, -2);
return 2;
}
static int db_rows(lua_State *L) {
return db_do_rows(L, db_next_packed_row);
}
static int db_nrows(lua_State *L) {
return db_do_rows(L, db_next_named_row);
}
/* unpacked version of db:rows */
static int db_urows(lua_State *L) {
return db_do_rows(L, db_next_row);
}
static int db_tostring(lua_State *L) {
char buff[32];
sdb *db = lsqlite_getdb(L, 1);
if (db->db == NULL)
strcpy(buff, "closed");
else
sprintf(buff, "%p", lua_touserdata(L, 1));
lua_pushfstring(L, "sqlite database (%s)", buff);
return 1;
}
static int db_close(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
lua_pushinteger(L, cleanupdb(L, db));
return 1;
}
static int db_close_vm(lua_State *L) {
sdb *db = lsqlite_checkdb(L, 1);
/* cleanup temporary only tables? */
int temp = lua_toboolean(L, 2);
/* free associated virtual machines */
lua_pushlightuserdata(L, db);
lua_rawget(L, LUA_REGISTRYINDEX);
/* close all used handles */
lua_pushnil(L);
while (lua_next(L, -2)) {
sdb_vm *svm = lua_touserdata(L, -2); /* key: vm; val: sql text */
if ((!temp || svm->temp) && svm->vm)
{
sqlite3_finalize(svm->vm);
svm->vm = NULL;
}
/* leave key in the stack */
lua_pop(L, 1);
}
return 0;
}
static int db_gc(lua_State *L) {
sdb *db = lsqlite_getdb(L, 1);
if (db->db != NULL) /* ignore closed databases */
cleanupdb(L, db);
return 0;
}
/*
** =======================================================
** General library functions
** =======================================================
*/
static int lsqlite_version(lua_State *L) {
lua_pushstring(L, sqlite3_libversion());
return 1;
}
static int lsqlite_do_open(lua_State *L, const char *filename, int flags) {
sdb *db = newdb(L); /* create and leave in stack */
if (sqlite3_open_v2(filename, &db->db, flags, 0) == SQLITE_OK) {
/* database handle already in the stack - return it */
return 1;
}
/* failed to open database */
lua_pushnil(L); /* push nil */
lua_pushinteger(L, sqlite3_errcode(db->db));
lua_pushstring(L, sqlite3_errmsg(db->db)); /* push error message */
/* clean things up */
cleanupdb(L, db);
/* return */
return 3;
}
static int lsqlite_open(lua_State *L) {
const char *filename = luaL_checkstring(L, 1);
int flags = luaL_optinteger(L, 2, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE);
return lsqlite_do_open(L, filename, flags);
}
static int lsqlite_open_memory(lua_State *L) {
return lsqlite_do_open(L, ":memory:", SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE);
}
static int lsqlite_newindex(lua_State *L) {
lua_pushliteral(L, "attempt to change readonly table");
lua_error(L);
return 0;
}
#ifndef LSQLITE_VERSION
/* should be defined in rockspec, but just in case... */
#define LSQLITE_VERSION "unknown"
#endif
/* Version number of this library
*/
static int lsqlite_lversion(lua_State *L) {
lua_pushstring(L, LSQLITE_VERSION);
return 1;
}
/*
** =======================================================
** Register functions
** =======================================================
*/
#define SC(s) { #s, SQLITE_ ## s },
#define LSC(s) { #s, LSQLITE_ ## s },
static const struct {
const char* name;
int value;
} sqlite_constants[] = {
/* error codes */
SC(OK) SC(ERROR) SC(INTERNAL) SC(PERM)
SC(ABORT) SC(BUSY) SC(LOCKED) SC(NOMEM)
SC(READONLY) SC(INTERRUPT) SC(IOERR) SC(CORRUPT)
SC(NOTFOUND) SC(FULL) SC(CANTOPEN) SC(PROTOCOL)
SC(EMPTY) SC(SCHEMA) SC(TOOBIG) SC(CONSTRAINT)
SC(MISMATCH) SC(MISUSE) SC(NOLFS)
SC(FORMAT) SC(NOTADB)
/* sqlite_step specific return values */
SC(RANGE) SC(ROW) SC(DONE)
/* column types */
SC(INTEGER) SC(FLOAT) SC(TEXT) SC(BLOB)
SC(NULL)
/* Authorizer Action Codes */
SC(CREATE_INDEX )
SC(CREATE_TABLE )
SC(CREATE_TEMP_INDEX )
SC(CREATE_TEMP_TABLE )
SC(CREATE_TEMP_TRIGGER)
SC(CREATE_TEMP_VIEW )
SC(CREATE_TRIGGER )
SC(CREATE_VIEW )
SC(DELETE )
SC(DROP_INDEX )
SC(DROP_TABLE )
SC(DROP_TEMP_INDEX )
SC(DROP_TEMP_TABLE )
SC(DROP_TEMP_TRIGGER )
SC(DROP_TEMP_VIEW )
SC(DROP_TRIGGER )
SC(DROP_VIEW )
SC(INSERT )
SC(PRAGMA )
SC(READ )
SC(SELECT )
SC(TRANSACTION )
SC(UPDATE )
SC(ATTACH )
SC(DETACH )
SC(ALTER_TABLE )
SC(REINDEX )
SC(ANALYZE )
SC(CREATE_VTABLE )
SC(DROP_VTABLE )
SC(FUNCTION )
SC(SAVEPOINT )
/* file open flags */
SC(OPEN_READONLY)
SC(OPEN_READWRITE)
SC(OPEN_CREATE)
SC(OPEN_URI)
SC(OPEN_MEMORY)
SC(OPEN_NOMUTEX)
SC(OPEN_FULLMUTEX)
SC(OPEN_SHAREDCACHE)
SC(OPEN_PRIVATECACHE)
/* terminator */
{ NULL, 0 }
};
/* ======================================================= */
static const luaL_Reg dblib[] = {
{"isopen", db_isopen },
{"last_insert_rowid", db_last_insert_rowid },
{"changes", db_changes },
{"total_changes", db_total_changes },
{"errcode", db_errcode },
{"error_code", db_errcode },
{"errmsg", db_errmsg },
{"error_message", db_errmsg },
{"interrupt", db_interrupt },
{"db_filename", db_db_filename },
{"create_function", db_create_function },
{"create_aggregate", db_create_aggregate },
{"create_collation", db_create_collation },
{"busy_timeout", db_busy_timeout },
{"busy_handler", db_busy_handler },
{"prepare", db_prepare },
{"rows", db_rows },
{"urows", db_urows },
{"nrows", db_nrows },
{"exec", db_exec },
{"execute", db_exec },
{"close", db_close },
{"close_vm", db_close_vm },
{"__tostring", db_tostring },
{"__gc", db_gc },
{NULL, NULL}
};
static const luaL_Reg vmlib[] = {
{"isopen", dbvm_isopen },
{"step", dbvm_step },
{"reset", dbvm_reset },
{"finalize", dbvm_finalize },
{"columns", dbvm_columns },
{"bind", dbvm_bind },
{"bind_values", dbvm_bind_values },
{"bind_names", dbvm_bind_names },
{"bind_blob", dbvm_bind_blob },
{"bind_parameter_count",dbvm_bind_parameter_count},
{"bind_parameter_name", dbvm_bind_parameter_name},
{"get_value", dbvm_get_value },
{"get_values", dbvm_get_values },
{"get_name", dbvm_get_name },
{"get_names", dbvm_get_names },
{"get_type", dbvm_get_type },
{"get_types", dbvm_get_types },
{"get_uvalues", dbvm_get_uvalues },
{"get_unames", dbvm_get_unames },
{"get_utypes", dbvm_get_utypes },
{"get_named_values", dbvm_get_named_values },
{"get_named_types", dbvm_get_named_types },
{"rows", dbvm_rows },
{"urows", dbvm_urows },
{"nrows", dbvm_nrows },
{"last_insert_rowid", dbvm_last_insert_rowid },
/* compatibility names (added by request) */
{"idata", dbvm_get_values },
{"inames", dbvm_get_names },
{"itypes", dbvm_get_types },
{"data", dbvm_get_named_values },
{"type", dbvm_get_named_types },
{"__tostring", dbvm_tostring },
{"__gc", dbvm_gc },
{ NULL, NULL }
};
static const luaL_Reg ctxlib[] = {
{"user_data", lcontext_user_data },
{"get_aggregate_data", lcontext_get_aggregate_context },
{"set_aggregate_data", lcontext_set_aggregate_context },
{"result", lcontext_result },
{"result_null", lcontext_result_null },
{"result_number", lcontext_result_double },
{"result_double", lcontext_result_double },
{"result_int", lcontext_result_int },
{"result_text", lcontext_result_text },
{"result_blob", lcontext_result_blob },
{"result_error", lcontext_result_error },
{"__tostring", lcontext_tostring },
{NULL, NULL}
};
static const luaL_Reg sqlitelib[] = {
{"lversion", lsqlite_lversion },
{"version", lsqlite_version },
{"open", lsqlite_open },
{"open_memory", lsqlite_open_memory },
{"__newindex", lsqlite_newindex },
{NULL, NULL}
};
static void create_meta(lua_State *L, const char *name, const luaL_Reg *lib) {
luaL_newmetatable(L, name);
lua_pushstring(L, "__index");
lua_pushvalue(L, -2); /* push metatable */
lua_rawset(L, -3); /* metatable.__index = metatable */
/* register metatable functions */
luaL_openlib(L, NULL, lib, 0);
/* remove metatable from stack */
lua_pop(L, 1);
}
LUALIB_API int luaopen_lsqlite3(lua_State *L) {
sqlite3_initialize();
create_meta(L, sqlite_meta, dblib);
create_meta(L, sqlite_vm_meta, vmlib);
create_meta(L, sqlite_ctx_meta, ctxlib);
luaL_getmetatable(L, sqlite_ctx_meta);
sqlite_ctx_meta_ref = luaL_ref(L, LUA_REGISTRYINDEX);
/* register (local) sqlite metatable */
luaL_register(L, "sqlite3", sqlitelib);
{
int i = 0;
/* add constants to global table */
while (sqlite_constants[i].name) {
lua_pushstring(L, sqlite_constants[i].name);
lua_pushinteger(L, sqlite_constants[i].value);
lua_rawset(L, -3);
++i;
}
}
/* set sqlite's metatable to itself - set as readonly (__newindex) */
lua_pushvalue(L, -1);
lua_setmetatable(L, -2);
return 1;
}