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Here's some screenshots of an emulator tui program that was compiled on Linux, then scp'd it to Windows, Mac, and FreeBSD. https://justine.storage.googleapis.com/blinkenlights-cmdexe.png https://justine.storage.googleapis.com/blinkenlights-imac.png https://justine.storage.googleapis.com/blinkenlights-freebsd.png https://justine.storage.googleapis.com/blinkenlights-lisp.png How is this even possible that we have a nontrivial ui binary that just works on Mac, Windows, Linux, and BSD? Surely a first ever achievement. Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in emulator for fun and profit.
68 lines
5 KiB
C
68 lines
5 KiB
C
#ifndef COSMOPOLITAN_LIBC_NT_THREADS_H_
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#define COSMOPOLITAN_LIBC_NT_THREADS_H_
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#include "libc/nt/enum/threadaccess.h"
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#include "libc/nt/struct/overlapped.h"
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#include "libc/nt/struct/securityattributes.h"
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#include "libc/nt/thunk/msabi.h"
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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#if 0
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╔────────────────────────────────────────────────────────────────▀▀▀─────────│─╗
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│ cosmopolitan § new technology » threads ─╬─│┼
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╚────────────────────────────────────────────────────────────────────────────│*/
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#endif
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typedef uint32_t (*NtThreadStartRoutine)(void *lpParameter);
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int64_t CreateThread(struct NtSecurityAttributes *lpThreadAttributes,
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size_t dwStackSize, NtThreadStartRoutine lpStartAddress,
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void *lpParameter, uint32_t dwCreationFlags,
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uint32_t *opt_lpThreadId);
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void ExitThread(uint32_t dwExitCode) noreturn;
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int64_t GetCurrentThread(void);
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uint32_t GetCurrentThreadId(void);
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uint64_t SetThreadAffinityMask(int64_t hThread, uintptr_t dwThreadAffinityMask);
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int64_t OpenThread(uint32_t dwDesiredAccess, bool32 bInheritHandle,
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uint32_t dwThreadId);
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bool32 TerminateThread(int64_t hThread, uint32_t dwExitCode);
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bool32 GetExitCodeThread(int64_t hThread, uint32_t *lpExitCode);
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/* e.g. kNtThreadPriorityAboveNormal, -1u on error */
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uint32_t GetThreadPriority(int64_t hThread);
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bool32 SetThreadPriority(int64_t hThread, int32_t nPriority);
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bool32 SetThreadPriorityBoost(int64_t hThread, bool32 bDisablePriorityBoost);
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bool32 GetThreadPriorityBoost(int64_t hThread, bool32 *pDisablePriorityBoost);
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bool32 GetThreadIOPendingFlag(int64_t hThread, bool32 *lpIOIsPending);
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bool32 CancelSynchronousIo(int64_t hThread);
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bool32 CancelIo(int64_t hFile);
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bool32 CancelIoEx(int64_t hFile, struct NtOverlapped opt_lpOverlapped);
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#if ShouldUseMsabiAttribute()
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#include "libc/nt/thunk/thread.inc"
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#endif /* ShouldUseMsabiAttribute() */
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_NT_THREADS_H_ */
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