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180 lines
5.7 KiB
C
180 lines
5.7 KiB
C
#ifndef COSMOPOLITAN_LIBC_VGA_VGA_INTERNAL_H_
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#define COSMOPOLITAN_LIBC_VGA_VGA_INTERNAL_H_
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/** Preferred width of the video screen, in character units. */
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#define VGA_PREFER_TTY_HEIGHT 30
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/** Preferred width of the video screen, in character units. */
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#define VGA_PREFER_TTY_WIDTH 80
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/** Assumed height of each character in pixels, in graphics modes. */
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#define VGA_ASSUME_CHAR_HEIGHT_PX 16
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/** Assumed width of each character in pixels, in graphics modes. */
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#define VGA_ASSUME_CHAR_WIDTH_PX 8
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/*
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* VGA_USE_WCS, VGA_USE_BLINK, & VGA_PERSNICKETY_STATUS are configuration
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* knobs which can potentially be used to tweak the features to be compiled
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* into our VGA teletypewriter support.
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*/
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/**
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* If VGA_USE_WCS is defined, the tty code can maintain an array of the
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* Unicode characters "underlying" the 8-bit (or 9-bit) characters that are
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* actually displayed on the text screen. This Unicode character
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* information is not used in Cosmopolitan as of now (Sep 2022). A Linux
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* mailing list post suggests that such information could be of use to
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* applications such as screen readers.
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*
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* If VGA_USE_WCS is undefined, then the Unicode character information is
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* not maintained, & we arrange for the relevant logic to be optimized away
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* by the compiler.
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*
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* @see lkml.kernel.org/lkml/204888.1529277815@turing-police.cc.vt.edu/T/
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*/
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#undef VGA_USE_WCS
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/**
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* The VGA hardware can be configured — via the IBM BIOS, or via port I/O —
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* to either support blinking characters, or support the use of bright
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* background colors, but not both. There is a hardware setting that
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* controls whether the attribute byte for each plotted character is
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* interpreted as
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*
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* foreground────┐
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* foreground intensity──┐ │
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* background┐ │ │
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* blinking│ │ │
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* │┌┴┐│┌┴┐
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* 76543210
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*
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* or as
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*
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* foreground────┐
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* foreground intensity──┐ │
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* background┐ │ │
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* background intensity│ │ │
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* │┌┴┐│┌┴┐
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* 76543210
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*
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* (NOTE: QEMU 6.2.0 does not emulate the VGA blinking feature. However,
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* VirtualBox 6.1 does.)
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*
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* If VGA_USE_BLINK is defined, our VGA code will use the former mode, &
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* will support blinking characters. If VGA_USE_BLINK is undefined, the
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* VGA code will instead implement bright background colors.
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*
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* @see Ralf Brown's Interrupt List, int 0x10, ax = 0x1003
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* (https://www.delorie.com/djgpp/doc/rbinter/id/22/1.html)
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*/
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#undef VGA_USE_BLINK
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/**
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* If VGA_PERSNICKETY_STATUS is defined, then when deciding how to return
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* status response codes (e.g. "\e[0n"), the tty code will pay attention to
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* the terminal's termios mode (TODO). If undefined, the tty code will
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* simply return any response strings immediately, & will not echo them —
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* per the common use case.
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*/
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#undef VGA_PERSNICKETY_STATUS
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#define kTtyFg 0x0001
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#define kTtyBg 0x0002
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#define kTtyBold 0x0004
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#define kTtyFlip 0x0008
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#define kTtyFaint 0x0010
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#define kTtyUnder 0x0020
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#define kTtyDunder 0x0040
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#define kTtyTrue 0x0080
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#define kTtyBlink 0x0100
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#define kTtyItalic 0x0200
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#define kTtyFraktur 0x0400
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#define kTtyStrike 0x0800
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#define kTtyConceal 0x1000
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#define kTtyBell 0x001
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#define kTtyRedzone 0x002
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#define kTtyNocursor 0x004
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#define kTtyBlinkcursor 0x008
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#define kTtyNocanon 0x010
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#define kTtyNoecho 0x020
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#define kTtyNoopost 0x040
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#define kTtyLed1 0x080
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#define kTtyLed2 0x100
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#define kTtyLed3 0x200
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#define kTtyLed4 0x400
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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#include "libc/calls/struct/fd.internal.h"
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#include "libc/calls/struct/iovec.h"
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#include "libc/calls/struct/iovec.internal.h"
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COSMOPOLITAN_C_START_
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struct VgaTextCharCell {
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uint8_t ch, attr;
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};
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struct Tty {
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/**
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* Cursor position. (y, x) = (0, 0) means the cursor is on the top left
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* character cell of the terminal.
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*/
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unsigned short y, x;
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/** Height and width of terminal, in character units. */
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unsigned short yn, xn;
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/** Height and width of terminal, in pixels (if in graphics video mode). */
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unsigned short yp, xp;
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/**
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* Number of bytes (NOTE) occupied by each row of pixels, including any
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* invisible "pixels".
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*/
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unsigned short xs;
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/** Type of video buffer (from mman::pc_video_type). */
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unsigned char type;
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uint32_t u8;
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uint32_t n8;
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uint32_t pr;
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uint8_t fg, bg, chr_ht;
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uint32_t conf;
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unsigned short savey, savex;
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struct VgaTextCharCell *ccs;
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#ifdef VGA_USE_WCS
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wchar_t *wcs;
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#endif
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wchar_t *xlat;
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enum TtyState {
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kTtyAscii,
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kTtyUtf8,
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kTtyEsc,
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kTtyCsi,
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} state;
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struct TtyEsc {
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unsigned i;
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char s[64];
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} esc;
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struct TtyInput {
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size_t i;
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char p[256];
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} input;
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};
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void _StartTty(struct Tty *, unsigned short, unsigned short,
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unsigned short, unsigned short, unsigned char,
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void *, wchar_t *);
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ssize_t _TtyRead(struct Tty *, void *, size_t);
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ssize_t _TtyWrite(struct Tty *, const void *, size_t);
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ssize_t _TtyWriteInput(struct Tty *, const void *, size_t);
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void _TtyResetOutputMode(struct Tty *);
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void _TtyFullReset(struct Tty *);
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void _TtyMoveLineCells(struct Tty *, size_t, size_t, size_t, size_t, size_t);
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void _TtyMoveLines(struct Tty *, size_t, size_t, size_t);
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void _TtyEraseLineCells(struct Tty *, size_t, size_t, size_t);
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void _TtyEraseLines(struct Tty *, size_t, size_t);
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void _TtySetY(struct Tty *, unsigned short);
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void _TtySetX(struct Tty *, unsigned short);
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extern struct Tty _vga_tty;
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ssize_t sys_readv_vga(struct Fd *, const struct iovec *, int);
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ssize_t sys_writev_vga(struct Fd *, const struct iovec *, int);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_VGA_VGA_INTERNAL_H_ */
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