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Here's some screenshots of an emulator tui program that was compiled on Linux, then scp'd it to Windows, Mac, and FreeBSD. https://justine.storage.googleapis.com/blinkenlights-cmdexe.png https://justine.storage.googleapis.com/blinkenlights-imac.png https://justine.storage.googleapis.com/blinkenlights-freebsd.png https://justine.storage.googleapis.com/blinkenlights-lisp.png How is this even possible that we have a nontrivial ui binary that just works on Mac, Windows, Linux, and BSD? Surely a first ever achievement. Fixed many bugs. Bootstrapped John McCarthy's metacircular evaluator on bare metal in half the size of Altair BASIC (about 2.5kb) and ran it in emulator for fun and profit.
20 lines
887 B
C
20 lines
887 B
C
#ifndef COSMOPOLITAN_LIBC_STR_UTF16_H_
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#define COSMOPOLITAN_LIBC_STR_UTF16_H_
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#define UTF16_MASK 0xfc00
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#define UTF16_MOAR 0xd800 /* 0xD800..0xDBFF */
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#define UTF16_CONT 0xdc00 /* 0xDC00..0xDBFF */
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#define IsUcs2(wc) (((wc)&UTF16_MASK) != UTF16_MOAR)
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#define IsUtf16Cont(wc) (((wc)&UTF16_MASK) == UTF16_CONT)
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#define MergeUtf16(lo, hi) ((((lo)-0xD800) << 10) + ((hi)-0xDC00) + 0x10000)
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#define EncodeUtf16(wc) \
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(likely((0x0000 <= (wc) && (wc) <= 0xFFFF) || \
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(0xE000 <= (wc) && (wc) <= 0xFFFF)) \
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? (wc) \
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: 0x10000 <= (wc) && (wc) <= 0x10FFFF \
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? (((((wc)-0x10000) >> 10) + 0xD800) | \
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((((wc)-0x10000) & 1023) + 0xDC00) << 16) \
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: 0xFFFD)
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#endif /* COSMOPOLITAN_LIBC_STR_UTF16_H_ */
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