cosmopolitan/third_party/python/Modules/rotatingtree.h
Justine Tunney fa20edc44d
Reduce header complexity
- Remove most __ASSEMBLER__ __LINKER__ ifdefs
- Rename libc/intrin/bits.h to libc/serialize.h
- Block pthread cancelation in fchmodat() polyfill
- Remove `clang-format off` statements in third_party
2023-11-28 14:39:42 -08:00

32 lines
1.1 KiB
C

#ifndef COSMOPOLITAN_THIRD_PARTY_PYTHON_MODULES_ROTATINGTREE_H_
#define COSMOPOLITAN_THIRD_PARTY_PYTHON_MODULES_ROTATINGTREE_H_
COSMOPOLITAN_C_START_
/* "Rotating trees" (Armin Rigo)
*
* Google "splay trees" for the general idea.
*
* It's a dict-like data structure that works best when accesses are not
* random, but follow a strong pattern. The one implemented here is for
* access patterns where the same small set of keys is looked up over
* and over again, and this set of keys evolves slowly over time.
*/
#define EMPTY_ROTATING_TREE ((rotating_node_t *)NULL)
typedef struct rotating_node_s rotating_node_t;
typedef int (*rotating_tree_enum_fn) (rotating_node_t *node, void *arg);
struct rotating_node_s {
void *key;
rotating_node_t *left;
rotating_node_t *right;
};
void RotatingTree_Add(rotating_node_t **root, rotating_node_t *node);
rotating_node_t* RotatingTree_Get(rotating_node_t **root, void *key);
int RotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn,
void *arg);
COSMOPOLITAN_C_END_
#endif /* COSMOPOLITAN_THIRD_PARTY_PYTHON_MODULES_ROTATINGTREE_H_ */