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fa20edc44d
- Remove most __ASSEMBLER__ __LINKER__ ifdefs - Rename libc/intrin/bits.h to libc/serialize.h - Block pthread cancelation in fchmodat() polyfill - Remove `clang-format off` statements in third_party
32 lines
1.1 KiB
C
32 lines
1.1 KiB
C
#ifndef COSMOPOLITAN_THIRD_PARTY_PYTHON_MODULES_ROTATINGTREE_H_
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#define COSMOPOLITAN_THIRD_PARTY_PYTHON_MODULES_ROTATINGTREE_H_
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COSMOPOLITAN_C_START_
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/* "Rotating trees" (Armin Rigo)
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*
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* Google "splay trees" for the general idea.
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*
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* It's a dict-like data structure that works best when accesses are not
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* random, but follow a strong pattern. The one implemented here is for
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* access patterns where the same small set of keys is looked up over
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* and over again, and this set of keys evolves slowly over time.
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*/
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#define EMPTY_ROTATING_TREE ((rotating_node_t *)NULL)
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typedef struct rotating_node_s rotating_node_t;
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typedef int (*rotating_tree_enum_fn) (rotating_node_t *node, void *arg);
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struct rotating_node_s {
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void *key;
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rotating_node_t *left;
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rotating_node_t *right;
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};
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void RotatingTree_Add(rotating_node_t **root, rotating_node_t *node);
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rotating_node_t* RotatingTree_Get(rotating_node_t **root, void *key);
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int RotatingTree_Enum(rotating_node_t *root, rotating_tree_enum_fn enumfn,
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void *arg);
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COSMOPOLITAN_C_END_
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#endif /* COSMOPOLITAN_THIRD_PARTY_PYTHON_MODULES_ROTATINGTREE_H_ */
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