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wait4() is now solid enough to run `make -j100` on Windows. You can now use MSG_DONTWAIT on Windows. There was a handle leak in accept() that's been fixed. Our WIN32 overlapped i/o code has been simplified. Priority class now inherits into subprocesses, so the verynice command will work and the signal mask will now be inherited by execve() and posix_spawn()
32 lines
863 B
C
32 lines
863 B
C
#ifndef COSMOPOLITAN_LIBC_CALLS_SIGNALS_INTERNAL_H_
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#define COSMOPOLITAN_LIBC_CALLS_SIGNALS_INTERNAL_H_
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#include "libc/calls/struct/sigset.h"
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#include "libc/thread/posixthread.internal.h"
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#define SIG_HANDLED_NO_RESTART 1
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#define SIG_HANDLED_SA_RESTART 2
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#if !(__ASSEMBLER__ + __LINKER__ + 0)
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COSMOPOLITAN_C_START_
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struct Signals {
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_Atomic(uint64_t) pending;
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_Atomic(uint64_t) count;
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};
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extern struct Signals __sig;
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bool __sig_ignored(int);
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int __sig_check(void);
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int __sig_kill(struct PosixThread *, int, int);
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int __sig_mask(int, const sigset_t *, sigset_t *);
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int __sig_relay(int, int, sigset_t);
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int __sig_raise(int, int);
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int __sig_get(sigset_t);
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void __sig_delete(int);
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void __sig_generate(int, int);
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void __sig_init(void);
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COSMOPOLITAN_C_END_
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#endif /* !(__ASSEMBLER__ + __LINKER__ + 0) */
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#endif /* COSMOPOLITAN_LIBC_CALLS_SIGNALS_INTERNAL_H_ */
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