cosmopolitan/test/dsp/tty/rgb2ansi_test.c
Justine Tunney f4f4caab0e Add x86_64-linux-gnu emulator
I wanted a tiny scriptable meltdown proof way to run userspace programs
and visualize how program execution impacts memory. It helps to explain
how things like Actually Portable Executable works. It can show you how
the GCC generated code is going about manipulating matrices and more. I
didn't feel fully comfortable with Qemu and Bochs because I'm not smart
enough to understand them. I wanted something like gVisor but with much
stronger levels of assurances. I wanted a single binary that'll run, on
all major operating systems with an embedded GPL barrier ZIP filesystem
that is tiny enough to transpile to JavaScript and run in browsers too.

https://justine.storage.googleapis.com/emulator625.mp4
2020-08-25 04:43:42 -07:00

65 lines
3.6 KiB
C

/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│
╞══════════════════════════════════════════════════════════════════════════════╡
│ Copyright 2020 Justine Alexandra Roberts Tunney │
│ │
│ This program is free software; you can redistribute it and/or modify │
│ it under the terms of the GNU General Public License as published by │
│ the Free Software Foundation; version 2 of the License. │
│ │
│ This program is distributed in the hope that it will be useful, but │
│ WITHOUT ANY WARRANTY; without even the implied warranty of │
│ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU │
│ General Public License for more details. │
│ │
│ You should have received a copy of the GNU General Public License │
│ along with this program; if not, write to the Free Software │
│ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA │
│ 02110-1301 USA │
╚─────────────────────────────────────────────────────────────────────────────*/
#include "dsp/tty/quant.h"
#include "libc/testlib/testlib.h"
struct TtyRgb res;
TEST(rgb2ansi, testDesaturatedPurple_isQuantizedBetterThanEuclideanDistance) {
ttyquantsetup(kTtyQuantXterm256, kTtyQuantRgb, kTtyBlocksUnicode);
/*
* the challenge to the xterm256 palette is that it was likely
* intended for just syntax highlighting, rather than accurately
* modeling the natural phenomenon of illumination.
*
* as a syntax highlighting palette, it focuses mostly on bright
* saturated colors, while also providing a really good greyscale for
* everything else.
*
* as such, if one were to project the colors of this palette into a
* three-dimensional space, we might see something like an HSV cone,
* where all the color samples are projected mostly around the outside
* of the cone, and the greyscale dots tracing through the middle.
*
* if we want to convert an a real color into an xterm color, we can
* use euclidean distance functions to pick the closest color, such as
* sum of squared distance. however this will only work well if it's
* either a pure grey color, or a bright saturated one.
*
* but euclidean distance doesnt work well for the sorts of colors
* that are generally used for things like film, which conservatively
* edits for the colors more towards the middle of the space; and as
* such, which basically causes the distance function to pick greys
* for almost everything.
*/
res = rgb2tty(0x56, 0x38, 0x66);
/* EXPECT_NE(0x4e, res.r); */
/* EXPECT_NE(0x4e, res.g); */
/* EXPECT_NE(0x4e, res.b); */
/* EXPECT_NE(239, res.xt); */
/* EXPECT_EQ(0x5f, res.r); */
/* EXPECT_EQ(0x00, res.g); */
/* EXPECT_EQ(0x5f, res.b); */
/* EXPECT_EQ(53, res.xt); */
}