cosmopolitan/libc/vga/writev-vga.c
tkchia edb8fef06c
Add basic character output for VGA graphics mode console (#649)
* Test output of colors for VGA graphics modes in examples/vga.c
* [metal] Character output in VGA graphics modes is mostly working
* [metal] Mention magic key to switch video mode, at bootup
2022-10-05 06:46:50 -07:00

91 lines
4.7 KiB
C

/*-*- mode:c;indent-tabs-mode:nil;c-basic-offset:2;tab-width:8;coding:utf-8 -*-│
│vi: set net ft=c ts=2 sts=2 sw=2 fenc=utf-8 :vi│
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│ This is free and unencumbered software released into the public domain. │
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│ distribute this software, either in source code form or as a compiled │
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│ In jurisdictions that recognize copyright laws, the author or authors │
│ of this software dedicate any and all copyright interest in the │
│ software to the public domain. We make this dedication for the benefit │
│ of the public at large and to the detriment of our heirs and │
│ successors. We intend this dedication to be an overt act of │
│ relinquishment in perpetuity of all present and future rights to this │
│ software under copyright law. │
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│ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, │
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╚─────────────────────────────────────────────────────────────────────────────*/
#include "libc/calls/struct/fd.internal.h"
#include "libc/calls/struct/iovec.h"
#include "libc/calls/struct/iovec.internal.h"
#include "libc/dce.h"
#include "libc/vga/vga.internal.h"
#include "libc/runtime/pc.internal.h"
#include "libc/str/str.h"
struct Tty _vga_tty;
ssize_t sys_writev_vga(struct Fd *fd, const struct iovec *iov, int iovlen) {
size_t i, wrote = 0;
ssize_t res = 0;
for (i = 0; i < iovlen; ++i) {
void *output = iov[i].iov_base;
size_t len = iov[i].iov_len;
res = _TtyWrite(&_vga_tty, output, len);
if (res < 0)
break;
wrote += res;
if (res != len)
return wrote;
}
if (!wrote)
return res;
return wrote;
}
__attribute__((__constructor__)) static textstartup void _vga_init(void) {
if (IsMetal()) {
struct mman *mm = (struct mman *)(BANE + 0x0500);
unsigned char vid_type = mm->pc_video_type;
unsigned short height = mm->pc_video_height, width = mm->pc_video_width,
stride = mm->pc_video_stride;
uint64_t vid_buf_phy = mm->pc_video_framebuffer;
void *vid_buf = (void *)(BANE + vid_buf_phy);
size_t vid_buf_sz = mm->pc_video_framebuffer_size;
/*
* Get the initial cursor position from the BIOS data area. Also get
* the height (in scan lines) of each character; this is used to set the
* cursor shape.
*/
typedef struct {
unsigned char col, row;
} bios_curs_pos_t;
bios_curs_pos_t pos = *(bios_curs_pos_t *)(BANE + 0x0450ull);
uint8_t chr_ht, chr_ht_hi, chr_wid;
if (vid_type == PC_VIDEO_TEXT) {
chr_ht = *(uint8_t *)(BANE + 0x0485ull),
chr_ht_hi = *(uint8_t *)(BANE + 0x0486ull);
if (chr_ht_hi != 0 || chr_ht > 32 || chr_ht < 2)
chr_ht = VGA_ASSUME_CHAR_HEIGHT_PX;
} else
chr_ht = VGA_ASSUME_CHAR_HEIGHT_PX;
chr_wid = VGA_ASSUME_CHAR_WIDTH_PX;
/* Make sure the video buffer is mapped into virtual memory. */
__invert_memory_area(mm, __get_pml4t(), vid_buf_phy, vid_buf_sz, PAGE_RW);
/*
* Initialize our tty structure from the current screen geometry,
* screen contents, cursor position, & character dimensions.
*/
_StartTty(&_vga_tty, vid_type, height, width, stride, pos.row, pos.col,
chr_ht, chr_wid, vid_buf, false);
}
}