package emoji import ( "fmt" "strconv" "strings" ) // Map returns the emoji at the provided position. // This list is from 0-255 func Map(b byte) Words { return mapGen.EmojiWords[int(b)] } // Version returns the version of the emojisum document currently compiled // against func Version() string { return mapGen.Version } var mapGen VersionedMap // VersionedMap is the structure used for the `emojimap.json` document type VersionedMap struct { Description string `json:"description"` Version string `json:"version"` // these are an ordered list, referened by a byte (each byte of a checksum digest) EmojiWords []Words `json:"emojiwords"` } // Words are a set of options to represent an emoji. // Possible options could be the ":colon_notation:", a "U+26CF" style // codepoint, or the unicode value itself. type Words []string // IsColonNotation checks for whether a word is the :colon_notation: of emoji func IsColonNotation(word string) bool { return strings.HasPrefix(word, ":") && strings.HasSuffix(word, ":") } // IsCodepoint checks for whether a word is the "U+1234" codepoint style of emoji. Codepoints can sometimes be a combo, like flags func IsCodepoint(word string) bool { return strings.HasPrefix(strings.ToUpper(word), "U+") } var unicodeURL = `http://www.unicode.org/emoji/charts/full-emoji-list.html` // UnicodeLinkURL returns a link to unicode.org list for CodePoint, or just the // full list if not a codepoint func UnicodeLinkURL(word string) string { if !IsCodepoint(word) { return unicodeURL } return fmt.Sprintf("%s#%s", unicodeURL, strings.Join(strings.Split(strings.TrimPrefix(strings.ToUpper(word), "U+"), "U+"), "_")) } // CodepointToUnicode takes a "U+26CF" style word and returns the `\U00026CF` formated unicode string func CodepointToUnicode(word string) string { if !IsCodepoint(word) { return word } var ret string for _, chunk := range strings.Split(strings.TrimPrefix(strings.ToUpper(word), "U+"), "U+") { c, err := strconv.ParseInt(chunk, 16, 64) if err != nil { return ret } ret = fmt.Sprintf("%s%c", ret, c) } return ret }